
Lucky Lord: The Coin Pusher of Fate combines slot-machine-style random strategy with roguelike card enhancement mechanics, creating a unique gameplay experience centered around a coin pusher.
Modeled estimate, not a reported figure. How we estimate →
Prices
The United States storefront in every case, so this compares stores and not countries.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
In a medieval age shrouded in darkness, you are the last hope of the territory: a lord bearing heavy responsibilities.
As night falls, deadly monsters emerge from the shadows, threatening the lives of the villagers.
To lead everyone to survival, you decide... to take your talents... to the coin pusher!
Adventurers, magic, war beasts, and wondrous buildings are randomly drawn onto the board. Different cards trigger varied chain reactions.
From novice swordsmen to dragon-slaying heroes, from humble villages to wonderous constructions, from a lone man and his dog to a united force.
Use the coin pusher to summon heroes, forge weapons, build your home, unleash devastating chain damage, and overcome formidable foes.
For a card game with randomness, the playability and strategic depth of deck-building are paramount.
You can form adventurer squads, let Hunters lead beast packs, have Mages unleash chain spells, let Thieves pilfer enemy treasures, or have Priests baptize children to expand the village.
Alternatively, go crazy raising chickens on the farm, plant infinite trees to become the Forest Guardian, become an Alchemist to boost farm yields, or mine resources to become a Mining Tycoon.
Rich card combinations paired with diverse hero enhancements allow you to explore your own unique builds. Every game offers a different experience.
While learning from great games is part of gameplay design, our own unique perspective is essential.
As a game centered around the [Coin Pusher], we strive to keep all focus within the pusher. There's no complex meta-progression. You can start a match anytime, without burden.
We are a very inexperienced team of three. Every player who clicks on this page is our most precious and cherished friend.
Allow us to sincerely express our gratitude to you.
We will continuously update and maintain this game. According to our update plan, we will add more lords, cards, and hero gameplay in the future. We will also constantly optimize game balance and experience.
If you have any thoughts or suggestions about the game, please contact us via the following methods:
Email: StarSeekerGameStudio@hotmail.com
Sums Steam only; Epic publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $5.59−30% | 112reviews | 83% | — | $19.2K |
| $7.99 | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Engagement
Reviews
Themes across 41 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
内容太少了,成型后等待时间太长,急需倍速按钮,这个价格就这样吧,期待你们下一款游戏
组合太多了随机概率太高,想要玩出爽的组合太吃运气了
回归经典,烧脑的策略组合
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Simplified Chinese, Traditional Chinese, Japanese
Hours played at review time, across 41 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
很少看到新手教学是让你读手册的了
オーソドックスなコインピッシャーでありながら、とても上手にストラテジーとRPGやローグライク要素を織り交ぜてます。 ただぼーっと落ちるコインを眺めるだけじゃなく、デッキ構築が意外と考えさせられる。 リソースを生産するカード、生産されたリソースを別リソースへ変換するカード、別リソースになった物を消費するカードなどがあり、生産と消費のバランスの取れたデッキ構成にできないと例えば鉱石の場合は「鉱山」や「ストーンゴーレム」などが『鉱石』を生成し、それを「鉱夫」が『インゴット』へ変え、それを「工匠」などが『インゴット』を消費して自身のゴールド生成量を強化したりする。 この流れを上手く作れていないと永遠と鉱石が溜まったりインゴットが溜まったりして場をそれが埋め尽くすばかりで加工が進まず、他のカードも場に出ない状況に陥ってなかなかスコアが伸びない状態に陥ってゲームオーバーです。 しかも食料生産なども考える必要があり、かなりいい塩梅でストラテジー要素が絡んでます。 頭を使わず落ちるコインを眺めていてもいいし、落ち着いて冷静にデッキ構成のバランスを考えながらプレイしても良い。 ちょうどいい両面性。 ただ難易度の上昇曲線がやや極端で、体感ですけど「前日のオーバーキルはどの程度か」でその曲線が変動している感じでキホ的には余りの少ない数値で全滅させないと7週間目には雑魚の体力が30万超えしたりします。 そのため敵の体力の合計を確認したあと「開始」を押したあとはスコアが全滅に足りる段階で攻撃を押したほうが良いです。 攻撃に使われなかったスコアは次の戦闘に持ち越してくれるので、翌日の戦闘が楽になる効果もあります。
全部领主通关了,幸运房东+小丑牌+推币机的玩法,蛮好玩的。整体不难,我玩的第一把随便玩都能过,后面熟悉了之后,自己研究一下build也能叠高分。后期就比较重复无聊了,不过这是这类游戏通病。另外建议开发组可以跟幸运房东一样加上队伍可以显示已有卡牌数量的功能,可以更清晰知道自己该增加或者删除多少成员。还有如果能加上快捷键的话我就不用一直移动鼠标了。
全実績解除済。 無限に遊べるシステムかと言われれば「No」ですが、支払った金額分以上遊べるかという事であれば「こういう系統のゲームが好きならYes」という感じです。 コインの速度コントロールができないこと、カード間のバランスがまだイマイチなのと、盤面上でどのような計算が行われたのかが分かり難いこと、今の攻撃力で敵をどこまで削れるのかが分かり難いことが改善されるともっと遊べるゲームになると思います。 特にコインの速度コントロールができないのは、時間が足りない現代人には中々厳しい状態かも知れません。 色々書きましたが、全実績解除しようと思うくらいには面白かったです。
现目前流派太少,整体的体验还行,但很容易腻,可以多增加些流派,然后就是确实物理引擎差了点,等你们加油优化,这年头有这么好的运营,只要好好弄包有成果的
这是一款带有肉鸽元素的推币机游戏。 游戏的画面比较简单,建模锯齿也比较严重,不过基本不影响游玩。 游戏的设计还是挺有意思的,先由幸运房东样式的老虎机算法出币,在经过推币机将币推下去,最后用小丑牌的分数乘以番数的算法来计算伤害。 打死敌人之后能获得宝箱,之后能获得进入老虎机的牌,卡组之间相互有联动,比如农民牌旁边有农田牌就能增加出币量之类的。 如果能一回合消灭敌人,后面的回合则会直接出现宝箱,消灭宝箱之后就能获得更多奖励。 没有消灭敌人的话敌人就会攻击玩家消耗生命值,如果玩家的生命值清零那玩家当局就输了。 除此之外还有英雄的加成,比如增加基本分数,增加番数,获得从这个英雄这里经过多少币就会给予什么加成之类的,肉鸽元素拉满。 当然,玩家初始最先选的勇者也能带来不同的加成。 游戏没有局外加成,但是有一堆局外解锁,都是需要完成一些特定条件才能解锁。 有中文。 总体来说是一款缝合了不少东西的推币机游戏,玩起来还是挺有意思的,对肉鸽玩法感兴趣的话就推荐尝试一下。 [quote]游玩百态,将游玩心得用汉语化作玩家的指明灯 [url=https://store.steampowered.com/curator/35402408/]点击这里关注汉化语录[/url] 如果喜欢这个评测,请点个赞让更多人看见[/quote]
一个推币机游戏,简而有各种构筑,大部分玩法和机制倒是齐全,全五星
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Players by region
Where this game's players are, estimated from review languages.
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