
A wholesome, music-filled arcade rhythm game in which a young, reclusive rocker goes on a journey of self-discovery. Once she begins to follow her dreams and finds her inner voice, she discovers that it is LOUD!
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
About





Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, Nintendo publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $2.49−75% | 193reviews | 93% | — | $8.4K |
| $2.49−75% | 46ratings | 92% | — | not modelled | |
Engagement
Reviews
Themes across 42 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Un juego bastante divertido, la protagonista es agradable y su historia es simple y directa, va perfecto con un juego de este estilo. Muy recomendado
Its a rhythm game with the same core gameplay as the Persona dancing games. I've personally achieved perfect ranks on every track in those games. Coming from them this game lacks the same polish which is understandable for a indie game but it does leave a little to be desired. The tracks lack the sort of appeal I would like in a rhythm game in the visual presentation, quality of the music, and gameplay. Your character stands alone with no band members at center stage not doing much of anything. I'm not expecting their animation to be completely unique to each track but it they're movement could be more dynamic than just look at each of the lanes. I've found that the only tracks I ended up going back to where the end game ones and the DLC which really brings up the quality of the music and gameplay. One pet peeve I have on the gameplay is that on most tracks you almost never hit two notes at the same time so when it does happen there isn't much information to the player that they happen on the same beat. I wish there where more options for visual clarity like being able to speed up or slow down notes as it can get hard to differentiate timing when attempting higher difficulty bonus tracks. All that being said I do enjoy playing it and would recommend it, more so for the DLC tracks. Its been the type of game I'll pick up my steam deck or other handhelds and put in a couple attempts at perfecting a track.
Media

Related
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Reviews, worldwide (the counter carries no country): 0/day in the week to Jul 30 → 0/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,402 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain, Japanese, Korean, Simplified Chinese*languages with full audio support
| $7.99 |
| — |
| — |
| — |
| not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 43 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Peak !
Players by region
Where this game's players are, estimated from review languages.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $33K | 30 | 77% | $39.99 | |
| $2.2K | 79 | 77% | $1.79 | |
| $180 | 2 | 100% | $4.99 | |
| $0 | 0 | — | Free | |
| — | 0 | — | — | |
| $731.1K | 2.2K | 92% | $15.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $8.4K | 238 | 85% | $1.49 | |
| $8.4K | 53 | 83% | $9.99 | |
| $8.4K | 175 | 54% | $2.99 | |
| $8.4K | 175 | 71% | $2.99 | |
| $8.4K | 175 | 89% | $2.99 | |
| $8.4K | 190 | 89% | $1.99 |