
Solve intricate tactical challenges to escape purgatory —through Hell or Heaven — or die trying. When you die (and you will), you unlock a new creature, with a unique skill set and multiple playstyles to master. The challenge is to survive, yet the reward lies in dying
Modeled estimate, not a reported figure. How we estimate →
About
Anything that kills you becomes playable for your next runs.
Will you be tempted to die on purpose in a successful run to unlock the enemy you face? Dying is more bittersweet when the boss that took you down becomes the instrument of your revenge.
With dozens of playable characters, you’ll find your favorite playstyle. Play to its strengths, go beyond Hell or above Heaven, and discover why you’re stuck in the Purgatory.
Lost In Prayer's characters have:
Specific equipment slots: Not every loot will be useful for your character. Sadly, our big turtle-like guy, the Godly Terapin, can’t fit any chest armor on him.
Unique skill sets to unlock: You can play the same character in different ways thanks to a wide skill tree.
The odds are stacked against you, so whether it is part of your environment or a combination of your abilities, seize any opportunities to gain the upper hand. You’ll need it.
Create deadly Combos. Leave a burning circle at every step, swap your place with your enemy, and push them into traps using the Tango skill. Freeze enemies where they are before launching an area-of-effect attack
Create the perfect outcome for you with Lost In Prayer's extensive skill system:
Pull an enemy into the projectile of its allies.
Build up your Power at every step before inflicting a deadly blow to that pesky demon.
Push that pretentious Angel into burning lava with a well-placed headbutt.
Use hit-and-run tactics to inflict damage at every step before heroically escaping to the other side of the room.
Hit multiple enemies in your line of sight with a deadly ranged attack.
With their own inhabitants, environments, traps, and quirks, Heaven and Hell propose radically different experiences. You’ll need to explore both to unlock all characters in Lost In Prayer.
So if you’re tired of dying in one route, try your luck and skills with the other.
No matter the path you choose, every floor will challenge you more than the last. Victory is going to be a hell of a challenge.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Engagement
Reviews
Themes across 43 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
great game; excited to see further development. Nine Dots still on fire.
Love these kind of games. It's an old school rouge-like with modern 3D graphics. Surprised how well-versed it is in deep Christian lore as well. Also I'm a sucker for Chebyshev movement (8-way, Chess King) style movement in grid-based games as opposed to taxicab (4-way) style movement. Bought it and reviewing to hopefully push it along out of Early Access. :)
good game but am i missing something? feels like it lakes progression between runs. sure you get new people when you die but i feel like there should be gear or something other than that rng starter chest.
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Languages: English*, French*, Japanese, Simplified Chinese, German, Portuguese - Brazil, Traditional Chinese, Korean*languages with full audio support
Hours played at review time, across 43 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
For a traditional roguelike, it's somewhat good. I don't like too much the fact that the dungeons have really limited space to walk around. I like the character models, this is probably the best looking traditional roguelike in the market.
Lost in Prayer is, on the whole, a good game. The unique twist - playing as your killer - is complimented well by a generous roster of interesting creatures with reasonably varied skill trees. Nine Dots is an innovative and uncompromising developer. I would recommend the game at full price as an investment in the full potential of LiP. Currently there's plenty to play around with. Over 20 playable creatures, several viable playstyles, and some interesting loot to uncover. But there are areas of the game left wanting. The story, design of the levels and variability of items all have room to grow. Over all, in its current state, LiP still manages to be lots of fun. Future updates will really push this game from the 'good' to 'great' category. I have full confidence in Nine Dots to deliver. If you're even a little bit interested, I would recommend you give Lost in Prayer a try.
玩法上是比较硬核的地牢探索走格子,比较有难度和策略深度,游戏最让我惊喜的是夺舍机制,好一个画敌为己!
addicting roguelike
An awesome roguelite that's still in developement, however it has a very promising future!
fun game with some original ideas, runs great on steam deck
Seeing New Game may fool you, but every run is recorded.
Players by region
Where this game's players are, estimated from review languages.
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| — | 10 | 60% | — | |
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