
The first game from DigixArt! Dive into a fantastic musical odyssey, brought by a wonderful soundtrack imagined by renowned composers.
Modeled estimate, not a reported figure. How we estimate →
Prices
The United States storefront in every case, so this compares stores and not countries.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0/day in the week to Aug 8 → 0/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,402 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About

Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Sums Steam only; GOG publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $6.99 | 50reviews | 84% | — | $5.5K |
| $6.99 | 4ratings | 80% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Engagement
Reviews
Themes across 42 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Lost in Harmony é uma experiência muito interessante para quem gosta de jogos de ritmo com estilo, com narrativa tocante e que valoriza estética e música. Ele entrega muito bem quando entregue com atenção — momentos emocionantes, trilhas bonitas, fases que combinam bem visuais e ritmo. No entanto, se você espera algo extremamente polido ou complexo — ou produtivo em termos de “querer sempre pontuar bem” — ele pode frustrar um pouco. Se eu tivesse que avaliá-lo: ótimo para jogadas ocasionais, para relaxar, para quem ama música; menos ideal se você busca um jogo que peça precisão total ou muitas horas focadas em pontuações maximizadas.
Ну эта одна из лучших ритм игр с волшебным сюжетом с одним грустным и одним веселым, но двумя в то же время прекрасными
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
Languages: English, French, Italian, German, Spanish - Spain, Arabic, Dutch, Japanese, Korean, Portuguese - Brazil, Simplified Chinese, Turkish
Hours played at review time, across 42 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
An intense, strange experience that is totally a hidden gem if you can get past the insane learning curve, occasionally broken game play and iffy graphics. You have two different methods of play- one involves dodging obstacles as the player runs toward the screen (Kinda like Crash Bandicoot) and the other quickly playing musical notes as they appear on the screen. The musical note part has no learning curve, the game basically throws it all at you immediately and expects you to win. It's very intense because you are constantly switching between dodging obstacles with one hand and then playing the musical notes on the other, occasionally being forced to manage both at the same time. It took me about two hours of building up the muscle memory in my left hand to play the keyboard parts - kinda like learning an instrument. You have to use all four fingers on the left hand to hit the notes and you can't remap the controls which is super annoying. On each stage there are three big orbs and you pretty much need to grab them to ensure you go over 50% completion to beat the stage. 50% completion sounds easy but on hard difficulty a few of the levels are near impossible because if you make one mistake as the game throws 100 notes and other obstacles like boulders and birds at you, it deducts so much that you are basically at 0%. You are given a ranking at the end of each stage from C-A and this doesn't seem to have any effect on anything. The game keeps track of the orbs and level completion so I suppose 100% completion simply involves beating all stages on normal and hard. There are two different campaigns and since you can beat them on normal and hard for a different experience it took me about 10 hours to 100% complete. It was based on a mobile game which maybe explains why the game is at times broken, expecting you to do superhuman things when on the mobile game you could simply tap the screen to dodge. With that said, the musical choices are somewhat odd but a lot of them are genius, especially the classical and rock tracks. Getting into the vibe of the music is really satisfying and this is a super underrated game that fans of "musical timing" games should definitely check out. Just keep in mind that the graphics are a bit iffy, some appearing to just be real images that were altered in photoshop to give the illusion that they are drawn.
I only played Lost in Harmony to get some backstory on the character Kaito who appears in the new Road 96 game but I did enjoy the musical component of this game regardless. It would have been better if they incorporated more vocal songs instead of the instrumental classical music, which probably explains why I enjoyed Dream 5 so much. You can't expect much from this game's graphics and story since it appears to be a port of a mobile game. I only wish they did more with the story; they could have taken the opportunity to remaster or even remake this game to add cutscenes and more dialogue. In my opinion, they designed two loving characters with terrific chemistry but wasted the potential they had for an in depth love story. However, it is a stupidly cheap game, so you get what you need from this; good music and a decent story that will make you feel sad throughout.
Jogo Emocionante , belas musicas identifiquei até a dona barata kkkkk , historia envolvente , vale muito muito apena
ich bin VERLOREN in der HARMONIE
Порыв ностальгии. Проходил 2 раза и то очень давно, решил перепройти на мобиле, но был очень удивлен что она удалена из плей маркета. Управление на пк сложное Так, игра одно большое доброе воспоминание о периоде старых мобильных игр Хотел бы надрочить на все достижения, но управление жесть
its was strong.
the mobile version is better.
:0 wow such pog graphics wawawawawawawawawawaaaaaaaaaaaaaaaaww suck poggerssssssss 7854327532750327/10 would reccomend :)
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Players by region
Where this game's players are, estimated from review languages.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $25.4K | 229 | 85% | $6.99 | |
| $2K | 17 | 100% | $4.99 | |
| $882 | 7 | 86% | $8.99 | |
| $17.4M | 69.7K | 96% | $19.99 | |
| $14.4M | 27K | 98% | $19.99 | |
| $5.8M | 83.8K | 94% | $5.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $5.5K | 73 | 95% | $1.99 | |
| $5.5K | 428 | 87% | $0.99 | |
| $5.5K | 54 | 98% | $7.99 | |
| $5.5K | 51 | 90% | $7.99 | |
| $5.5K | 122 | 84% | $1.99 | |
| $5.5K | 164 | 81% | $0.99 |