
All-in-one gaming utility for frame generation and scaling
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
No United States chart position — it charts only in the markets below.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 21.57/day in the week to Aug 18 → 30.43/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 24 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,404 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Lossless Scaling is a powerful tool that enhances your gaming experience by making games smoother with LSFG frame generation and optionally improving quality or performance with various scaling algorithms and machine learning models like LS1. It's compatible with most games, even those that don't have built-in frame generation or scaling, as well as with other applications and a wide range of hardware.
This feature creates additional frames to make games look smoother. It’s perfect for games that lack a built-in solution or require new hardware, as well as for older games and emulators with a locked frame rate.
LSFG is a proprietary machine learning model developed from scratch specifically for Lossless Scaling and has received several significant updates.
It’s compatible with a wide range of hardware and has a separate performance model for low-power GPUs.
The Fixed mode allows you to multiply the original frame rate, while the Adaptive mode lets you specify a desired frame rate that may not be a multiple of the original.
Scaling allows you to improve performance by lowering the original resolution and applying upscaling to recover some of the quality. It's also great for older games and pixel art games that don’t support modern resolutions or fullscreen mode.
LS1, FSR, NIS are well-suited for modern games.
Integer, XBR are ideal for pixel art games.
Anime4K is great for cartoons or anime.
A great feature of Lossless Scaling is the ability to offload computations to a second GPU. This means applying frame generation or scaling won't affect the game's original frame rate and may reduce latency.
The community has found Lossless Scaling to be safe to use with online games that have built-in anti-cheat systems. However, this cannot be guaranteed and should be used with user discretion.
Lossless Scaling provides extensive configuration options through Game Profiles, allowing you to save per-game or grouped settings. Profiles eliminate the need for repetitive manual adjustments by automatically applying your chosen settings and scaling whenever the game executable is detected, ensuring consistent and automated operation.
Only windowed and borderless fullscreen modes are supported. Exclusive fullscreen mode may work only if the Lossless Scaling output is configured for a second display.
Free GPU resources are preferred, otherwise Lossless Scaling will affect the game's original frame rate.
Windows 10, version 2004 or newer.
The LSFG feature of Lossless Scaling is available on Linux through a community-driven port. For more information, visit lsfg-vk.dev
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1717 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
difícil falar, testei em vários jogos e com várias configurações, não funcionou. ao invés de melhorar a minha experiência, o fps caiu drasticamente.
Pongan dlss5 aqui
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Aug 20: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Simplified Chinese, French, German, Spanish - Spain, Portuguese - Brazil, Korean, Turkish, Ukrainian, Japanese, Italian, Polish +23 more
Hours played at review time, across 1.7K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Özellikle çıktığı dönem inanılmaz bir yazılımdı. Neredeyse bedava fps gibi bir şeydi. 60fps'e sabitlenmiş eski oyunları oynarken çok işime yarıyordu. Black Mesa gibi daha yeni oyunlarda da kullandım ve o kadar sıkıntısız bir deneyimdi ki kapatmayı düşünmedim bile. Hatta tamamen sabit 30fps veren bir first person shooter oyununda bile kullanmıştım ve orada bile güzel bir deneyimdi. Lakin çeşitli oyunlarda ve özellikle onların hud kısımlarında, gözle görülür bozukluklar olabiliyor. Dolayısıyla dışarıdan gözüktüğü kadar bedava bir fps sağlamıyor. Oyundan oyuna işe yararlığı değişiyor. Ayrıca eğer oyunda zaten düşük bir fps alıyorduysanız size asla yardımcı olmaz. En azından 70-75 fps alıyor olmanız gerekiyor. Ardından program bir miktar yük bindirince 60-65 fps'e düşüyorsunuz ve bu fps 2'ye katlanıyor dolayısıyla 120 fps civarında oynuyorsunuz. İsterseniz 3x veya 4x frame generation da kullanabilirsiniz ancak bence 2x yetiyor. Daha düşük fpslerde bu uygulamayı kullanmak, çok fazla görüntü problemi ve fazla yüksek gecikmeye yol açıyor. Özetle 60fps altı bir native performansınız varsa bu uygulama sizin için değil. Ancak güncelde programın değeri bir tık azaldı. Nvidia'nın getirdiği smooth motion özelliği, tartışmasız bir şekilde bu programdan daha iyi çalışıyor. Anlaması daha basit, daha az ayarla uğraşmanız gerekiyor, daha iyi gözüküyor ve daha iyi performans veriyor. Yani 4000 veya 5000 serisi bir ekran kartında bu uygulama çok nadiren iş görüyor. Yalnızca smooth motion sıkıntı çıkardığında veya oyun çok eskiyse(dx9 veya 32 bit ise) Lossless Scaling işinize yarar. Ama o zaman bile her oyunda iyi gözükmeyebilir. Ha ama daha eski kartlarda, zaten ucuz diye alınıp uygun oyunlarda kullanılabilecek sağlam bir seçenek olmaya devam ediyor.
DO NOT USE THIS IT DOES NOT DOUBLE YOUR FRAMES!!!
This program is the reason that I can still play 2026 games.
Great software for old games that you'd like to run at higher fps or for certain emulators that are locked at specific fps. I haven't used the scaling that much, but the frame generation is really good.
Recommend
sprite quarter pounder fries bbq sauce travis scott meal
说一下最近两天遇到的问题,首先是软件根本识别不到我的游戏窗口,后面发现重装显卡驱动可以解决,但是每两个小时就会失灵,情况不明。我是A卡用户,N卡不清楚。我现在如果想用这个软件的话每两个小时需要重新打一遍驱动才能用。如果嫌麻烦的话就不推荐买了。
if you're lagging on any game you can literally just download more frames the future truly is remarkable..
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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