
All-in-one gaming utility for frame generation and scaling
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
No United States chart position — it charts only in the markets below.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 21.57/day in the week to Aug 18 → 30.43/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 23 chart moves that followed a price cut of more than 20% went a median of 14 places towards #1, and the 2,420 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Lossless Scaling is a powerful tool that enhances your gaming experience by making games smoother with LSFG frame generation and optionally improving quality or performance with various scaling algorithms and machine learning models like LS1. It's compatible with most games, even those that don't have built-in frame generation or scaling, as well as with other applications and a wide range of hardware.
This feature creates additional frames to make games look smoother. It’s perfect for games that lack a built-in solution or require new hardware, as well as for older games and emulators with a locked frame rate.
LSFG is a proprietary machine learning model developed from scratch specifically for Lossless Scaling and has received several significant updates.
It’s compatible with a wide range of hardware and has a separate performance model for low-power GPUs.
The Fixed mode allows you to multiply the original frame rate, while the Adaptive mode lets you specify a desired frame rate that may not be a multiple of the original.
Scaling allows you to improve performance by lowering the original resolution and applying upscaling to recover some of the quality. It's also great for older games and pixel art games that don’t support modern resolutions or fullscreen mode.
LS1, FSR, NIS are well-suited for modern games.
Integer, XBR are ideal for pixel art games.
Anime4K is great for cartoons or anime.
A great feature of Lossless Scaling is the ability to offload computations to a second GPU. This means applying frame generation or scaling won't affect the game's original frame rate and may reduce latency.
The community has found Lossless Scaling to be safe to use with online games that have built-in anti-cheat systems. However, this cannot be guaranteed and should be used with user discretion.
Lossless Scaling provides extensive configuration options through Game Profiles, allowing you to save per-game or grouped settings. Profiles eliminate the need for repetitive manual adjustments by automatically applying your chosen settings and scaling whenever the game executable is detected, ensuring consistent and automated operation.
Only windowed and borderless fullscreen modes are supported. Exclusive fullscreen mode may work only if the Lossless Scaling output is configured for a second display.
Free GPU resources are preferred, otherwise Lossless Scaling will affect the game's original frame rate.
Windows 10, version 2004 or newer.
The LSFG feature of Lossless Scaling is available on Linux through a community-driven port. For more information, visit lsfg-vk.dev
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1730 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
I bought this hoping to use it with my 2nd gaming PC, which is getting pretty old now, and is running SteamOS... Turns out this isn't supported on SteamOS, and I'm a dumb dumb. Still, it works great on my Windows PC!
It's awesome for games locked to 30fps! It can double the framerate and also x3 and x4. (It also works on videos too which is cool to see)
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Aug 20: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Simplified Chinese, French, German, Spanish - Spain, Portuguese - Brazil, Korean, Turkish, Ukrainian, Japanese, Italian, Polish +23 more
Hours played at review time, across 1.7K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Yazılım hakkında karışık düşünceler içerisindeyim. Elbette büyü yaparak fpsinizi donanım fark etmeksizin uçurmuyor ama yine de memnun kaldım. Ancak çok büyük bi' sıkıntısı mevcut ve en yakın zamanda düzeltilmesi gerek. Gaming laptop kullananlar için önemli bir problemden bahsedeyim. Hybrid Modu kapatııp ekran panelini doğrudan dGPU'ya verdiğinizde, yazılım içerisinden tercih edilen GPU'yu seçemiyorsunuz, sadece Otomatik seçeneği görünüyor. Buraya kadar bir sorun yok, herhalde NVIDIA kartımı kullanacak diye düşünüyordum. Ancak öyle değilmiş. LS'i aktif ettikten sonra 60 ve üstü FPS aldığım oyunlarda FPS bi anda 20-30'lara çakılıyordu (fake frame bile kurtarmaz), programı bayağı kurcaladım, hatta karşıma çıkan tüm guide'lara baktım ama nafile. Son çare olarak paneli iGPU'ya vererek denedim, düzeleceğini de hiç düşünmemiştim açıkçası ama düzeldi ve program işini yapmaya başladı. Ne yazık ki bu çözüm de herkes için ideal değil. MUX'u işlemciye verdiğinizde bazı ekran panellerinde G-Sync kullanamıyorsunuz, haliyle hem fazladan input lag hem de arada iGPU-dGPU çakışması olduğu için milisaniyelik takılmalar yaşanabiliyor. Eğer bir gaming laptop lanetine bulaşmışsanız ve ekran paneliniz iGPU'dayken G-Sync/Freesync desteklemiyorsa bunu bilerek kullanın, ya da programın fixlenmesini bekleyin.
not too bad but can d better
This is the cheat code for Steam Deck users. It works with a Decky plugin. I don't use it on everything since, at the end of the day, fake frames are fake, but it's been extremely handy to have it in my bag of optimization tricks. With it I've been able to get 60 FPS Switch emulation as well as 60FPS in DragonBall Sparking Zero by putting the script into its engine.ini file to lock the game to 30, then adding Lossless Scaling to make up the difference. Perfect for playing that game casually, although being fast and loose with the frame times could be a problem to more serious players who need absolute precision. I've never felt the need to implement it on my main PC, but I can't recommend it enough for people trying to get the best manageable performance from the Steam Deck or Steam Machine. The fake frames look goofy sometimes, and you have to get your settings just right, but when you get the hang of plugging it in, the benefits outweigh the cons.
看片神器👍
Really good for gaming laptops 😊👍, cap max fps to 60 then scale to 120 FPS and you will got both good fluid smoothness and cool & quiet laptop.
hell yeaaah, get more kills with 200fps+ XD
还是之前版本好用
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Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $4.2M | 4.8K | 57% | $39.99 | |
| $4.2M | 9.3K | 93% | $19.99 | |
| $4.2M | 15.1K | 87% | $14.99 | |
| $4.2M | 4.8K | 96% | $24.99 | |
| $4.2M | 17.2K | 83% | $14.79 | |
| $4.2M | 15.9K | 89% | $9.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $2.3K | 8 | 75% | $7.99 | |
| $1.8K | 56 | 95% | $0.99 | |
| $34 | 2 | 100% | $0.99 | |
| $28 | 0 | — | $0.99 | |
| — | 8.3K | 81% | — | |
| $0 | 0 | 94% | Free |