
Alone in the dead of night, you find yourself sent on a simple errand to check on a quiet gas station on the outskirts of town. But nothing here feels right. You can’t outrun this place. It wants you. And it will keep you.
Modeled estimate, not a reported figure. How we estimate →
About
This game is not suitable for children or those who are easily disturbed. This game contains flashing lights and visual effects that may trigger seizures in individuals with photosensitive epilepsy
Something is watching you. Something is waiting.
Alone in the dead of night, you find yourself sent on a simple errand—to check on a quiet gas station on the outskirts of town. But nothing here feels right.
The air is heavy with something unspoken, the radio crackles with words that don't belong, and the station itself... shifts.
Every step forward drags you deeper into a nightmare of fractured reality and unseen terrors. Strange voices whisper in your ear, shadows stretch and writhe, and the choices you make will carve your fate.
Will you listen? Will you obey? Or will you resist, knowing that every decision carries a price?
Psychological Horror – Experience a slow-burning descent into paranoia, dread, and disturbing imagery.
Atmospheric Pixel Art – A haunting handcrafted world brought to life with eerie animations and lighting.
Dynamic Sound Design – A chilling original soundtrack and unnerving ambient sounds that react to your actions.
Multiple Endings – Your fate is not set. Discover different outcomes depending on your actions.
A short horror experience crafted by a solo developer - roughly 30mins of finely tuned tension
This isn't a place you can escape by running. Something wants you here. And it will make sure you stay.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English**languages with full audio support
Engagement
Reviews
Another milk inside a bag of milk wannabe that's just as bad as the other. Short and effectless.
Mu cortito (unas dos horas platinarselo) pero se ajusta al precio que tiene el juego. La estética y la historia me gustaron. Lo recomiendo a quienes quieran sentir un poco de miedo.
This is a a well-crafted, short horror visual novel. During my first playthrough I thought it was clichéd and mediocre, with a lame revelation at the end. It got better with every ending I reached, and after reaching the final ending (ending 1 for me), I am satisfied. The different paths were well-crafted, and taken together, they present the topic of the game pretty well, in my uninformed opinion. Thanks for making this game, author! For me, getting ending 1 last really helped with the narration. If you want to leave it for last, do not break the window until you have gotten all but one achievement.
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Hours played at review time, across 40 reviews with recorded playtime.
Yeah, it was pretty good. Worth the money. I really enjoyed the story and what it was going for. It says I only played 1.5 hours but it feels like so much more.
Art style is very unique and refreshing. I enjoyed the story a lot, especially main character - he is easy to sympathize with. Such a horrifying and sad experience.. loved it
we need chinese, cloud save. 我们需要中文,云存档。 202512,steam,steam掉卡掉物抵扣,它处自定义包入的本体约9元。 爱人如己,目前就这,看以后追评。
Loop//Error manifests a deeply claustrophobic dread by adopting a deliberate low-bit visual identity reminiscent of archaic handheld photography hardware. This grainy aesthetic ensures the environment constantly feels unsettled, effectively grounding the psychological mystery in a starkly monochromatic reality that feels fundamentally wrong before a single horror element actually appears. Whispers frequently drift through the sparse soundscape, generating significantly more tension than the visuals themselves ever manage to achieve alone. The recurring sound of a bicycle bell punctuates the oppressive silence, acting as a recurring auditory motif that heralds the arrival of inexplicable events within the fractured narrative space. Traversing this cyclical progression requires players to uncover layers of guilt and trauma hidden within the protagonist’s deteriorating memory. Divergent paths branch into four distinct conclusions, providing meaningful variety that rewards curiosity without ever forcing the experience to overstay its welcome during the hour of total completion time required. Navigating the various segments occasionally reveals minor friction as character movement feels slightly rigid during high-stakes interactions. While these minor physical limitations can induce frustration during precise sequences, they ultimately represent a small price to pay for the singular focus on such a cohesive and highly stylised artistic vision. Fragmented documentation scattered throughout the corridors encourages players to piece together the tragic subtext of the narrative through active investigation. Each discovery deepens the somber psychological focus, distancing the project from reliance on predictable jump scares and instead fostering a slow-burn sense of unease that lingers long after playing. Replaying specific loops to obtain every possible ending can lead to repetitive pacing issues that might deter those seeking traditional, dynamic action. The ability to skip dialogue assists in mitigating this potential monotony, allowing dedicated explorers to maintain momentum while successfully reaching the final revelations regarding the character's internal struggle. Overall, the effective marriage of thematic resonance and surreal atmosphere results in a polished, memorable experience that prioritises emotional impact. Anyone who values dense psychological storytelling should investigate this bite-sized journey, as it expertly leverages the time loop trope to construct a powerful and haunting metaphor for inability to move on.
Worth the price, however a save mechanic could be cool since there's multiple endings and a lot of the dialogue (notably the text at the beginning) is unskippable and I lowkey opened the game on the side and tried to autoclick it while doing something else for the last few endings. I followed a guide to 100% it, and i reccomend you do so too if you want to finish the game fully. Otherwise you will be resetting too much and going through the same dialogues too many times. I get why the dev did that though, cuz the title is literally called loop. If you like visual novels then read it! It's chill.
A phenomenal visual style accompanied by a interesting and horrifying story like. A few scares scattered in that felt unique and well executed that lit up the horror lover within me. Cannot recommend this game more for a single sitting.
Short horror game that pulls off its premise fairly well.
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Players by region
Where this game's players are, estimated from review languages.
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