
An experimental, minimalistic microgame about loneliness. Originally released as a Flash game in 2010 that was featured by Extra Credits.
Revenue comes from in-game items and microtransactions, which our price-based model doesn't estimate. The player count below is how many people own it, not what they spent.
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Languages: English*, French*, Italian*, German*, Spanish - Spain*, Arabic*, Bulgarian*, Czech*, Danish*, Dutch*, Finnish*, Greek* +17 more
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Reviews
Themes across 42 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
most relatable game I've played.
Not recommended. There isn't much to see here. It does have a meaning that extends beyond the game, great, but it's just a 2 minute scroll with little going on. It's free and all, but you're not missing out if you skip this.
如果你敬而远之,他们不会四散开来:但是你却无法一直这样,因为总有你不得不去接触的时候。但最绝望的在于随着数量的减少,却仍然容不下你,仍然会被你排斥。。。
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Hours played at review time, across 42 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
免费 有中文 没成就
lol, this not-game (in the author's own words) only lasts a minute so I had to re-open it and leave it running for a bit longer to be able to write a review. SO... Loneliness. Something a LOT of us are experiencing nowadays. And I guess that this [b]VERY[/b] little effort not-game acts as a metaphor of that condition. Well, if I take something from this micro-experience-thing is this: At least the pixelated protagonist of this thingy does something many lonely people are NOT doing, which is [b]actually trying to reach out to other people[/b]. But sadly, everyone rejects him for some undisclosed reason, walking away from him and eventually fading from his life. And so, if there is any lesson here about Loneliness, it may be that even if you do what many others don't and actually get out of your comfort zone to be more social and meet others, just doing that does NOT guarantee you any friends nor a significant other. So, if something about yourself is making you repellent instead of attractive to people, you need to figure out what that is and FIX IT, or you will remain lonely foreeeeeeeeeeever... which isn't so bad. WAY better being alone and in peace, than in bad company. SO, should you "play" Loneliness? Well, it's free as it should be, and if you have a minute to spare and want to add a game to your list of "Beaten" games... sure, why not. Additionally, there is a free "omnibus" with micro-games, not-games and similar thingies from the same author. Loneliness is part of that omnibus, and in there it includes a little special message with should have been included in this version. https://store.steampowered.com/app/838070/The_Gametrekking_Omnibus/
[h1]O Silêncio que Grita: Uma Reflexão sobre a Solidão ⬛[/h1] [b]Resumo:[/b] Loneliness não é um jogo no sentido tradicional, mas uma experiência sensorial e filosófica. Usando uma linguagem visual universal, ele consegue transmitir o peso da solidão de forma impactante e profundamente real. [hr][/hr] [h2]⬛ A Vida de um Cubo[/h2] Nesta experiência, você controla um pequeno cubo em sua jornada solitária. Aqui, a jogabilidade é deixada de lado para dar espaço à mensagem. Não há diálogos, missões ou sistemas complexos; apenas você e o cenário. O objetivo é a simplicidade extrema para que nada distraia o jogador do sentimento que está sendo transmitido. [h2]🖼️ Linguagem Universal[/h2] O grande trunfo de [i]Loneliness[/i] é o uso da imagem como forma de comunicação. Através de cenas e ações sutis, o jogo nos coloca diante de situações que muitos de nós ignoramos no dia a dia, mas que são dolorosamente reais quando paramos para observar ao nosso redor. É um espelho da realidade em forma de código. [quote=Veredito]Um exemplo perfeito de como a arte digital pode ser acessível e poderosa. Por ser um jogo gratuito que entrega uma mensagem tão forte e necessária. Vale cada segundo da sua atenção.[/quote] [h2]✅ Pontos Positivos[/h2] [list] [*] Mensagem filosófica impactante e universal. [*] Gratuito e acessível para qualquer computador. [*] Estética minimalista que serve perfeitamente ao propósito. [/list] [h2]❌ Pontos Negativos[/h2] [list] [*] Por ser uma experiência curta e sem mecânicas, quem busca "diversão" tradicional pode não compreender a proposta. [/list] [hr][/hr] [b]Nota Final:[/b] ⭐⭐⭐⭐⭐ (10/10)
isso não é um jogo, é uma reflexão. não tenho palavras pra descrever, só é... profundo, tlgd? experiencie esse "jogo", vale a pena.
A very deep game with a profound message. It really made me think about how we fight loneliness. After being avoided by the other black squares for a while, I caught myself avoiding them too, afraid of breaking their synergy, even if it left me alone. Maybe sometimes we stay lonely because we fear disrupting others’ peace and becoming an inconvenience. The music fits perfectly, and the atmosphere grows darker as the hope of fitting in fades. I definitely recommend this game.
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kötü
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $0 | 92 | 80% | Free | |
| $0 | 13 | 92% | Free | |
| $24K | 72 | 75% | $9.99 | |
| $7.3K | 25 | 92% | $9.99 | |
| $4.3K | 40 | 100% | $4.99 | |
| $0 | 17 | 82% | Free |