
Learn a cryptic language of world-changing words and master their mind-bending effects. Embark on your charming puzzle-solving journey to help the LOK creatures thrive.
Modeled estimate, not a reported figure. How we estimate →
Prices
The United States storefront in every case, so this compares stores and not countries.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.29/day in the week to Sep 2 → 3.86/day in the week after.
Reviews, worldwide (the counter carries no country): 0.13/day in the week to Jul 21 → 0.2/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; Nintendo publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $14.99 | 602reviews | 99% | — | $132.9K |
| $11.24−25% | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Engagement
Reviews
Themes across 95 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
very trippy, easy to learn - hard to master, worth the price
Excellent puzzle game from start to finish. It's a little bit on the "easy" side and I was able to 100% the game after 12 hours. But I found myself still listening to the soundtrack even after I beat the game. My only criticism is that the controls for the steam deck needs a bit more refinement, especially for people who prefer to switch between using the touch screen and the controller. But other than that, it's still completely playable
Great puzzle game that really explored every possible angle of its systems.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Spanish - Spain, Catalan, Slovenian, French, Italian, German, Dutch, Japanese, Korean, Portuguese - Brazil, Russian +2 more
Hours played at review time, across 95 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
뒤로갈수록 좀 별로긴 한데 그래도 재밌게 했슴
one of the best to ever do it
스도쿠가 시시해진 당신에게
Simple, clean, and enjoyable.
好玩好玩
LOK Digital is an imaginative logic puzzle game that turns the discovery of a fictional language into its central mechanic. Developed by Letibus Design and Icedrop Games and published by Draknek and Friends, it transforms the concept of the original LOK puzzle book into a polished interactive experience. Instead of relying on ordinary vocabulary, players encounter unfamiliar words whose meanings and powers must gradually be discovered. This makes solving each grid feel like a mixture of wordplay, deduction, experimentation, and traditional logic puzzling. The basic objective involves finding special words within a grid and using their effects to turn tiles black. Those black spaces are more than simple completion markers because they become places where the small LOK creatures can live. It is a charming way of giving personality to an otherwise abstract puzzle system. As more territory is created, the strange little civilization grows alongside the player's knowledge of its language. The game keeps this theme understated, allowing it to provide character without interfering with the clarity of the puzzles. One of its strongest qualities is how naturally new rules are introduced. Players are not immediately given a huge collection of mechanics to memorize. Instead, individual concepts appear gradually, giving enough time to understand how each word functions before combinations become increasingly complicated. The best moments come when a board initially appears impossible, only for one overlooked interaction to reveal an elegant solution. This produces frequent moments of realization without requiring reflexes, speed, or mechanical precision. There are more than 150 puzzles distributed across 15 worlds, providing plenty of room for the concept to evolve. Progression continually introduces additional vocabulary and mechanics, meaning later challenges require knowledge accumulated throughout earlier sections. Difficulty comes primarily from combining familiar rules in unfamiliar ways rather than simply making grids unnecessarily confusing. Players who enjoy carefully studying a problem and considering several possible sequences should find the progression especially rewarding. Daily puzzles provide another important layer of replayability. These procedurally generated challenges allow experienced players to continue testing their understanding after making substantial progress through the handcrafted campaign. Leaderboards introduce an optional competitive element, although competition never becomes necessary to enjoy the game. Someone interested only in solving puzzles at a comfortable pace can completely focus on personal progress, while dedicated players have additional incentives to return regularly. The presentation is deliberately restrained and fits the experience extremely well. Hand-drawn visuals give the creatures and environments a distinctive storybook personality, while the puzzle grids remain clean and easy to understand. Rather than overwhelming the screen with elaborate effects, the art supports readability and keeps attention on the logic. The meditative soundtrack contributes to the same atmosphere, creating a relaxing background for puzzles that can become surprisingly demanding. It is an effective contrast: the presentation remains calm even when the player's brain is working through increasingly complicated combinations. LOK Digital will naturally appeal most strongly to people who enjoy abstract logic, language-based experimentation, and discovering systems independently. Players expecting traditional word puzzles should understand that real-world vocabulary is not the main challenge. The fictional language is essentially a collection of logical tools, and mastering those tools is the heart of the experience. Likewise, anyone primarily interested in action, extensive storytelling, exploration, or fast-paced gameplay may find its deliberate structure too specialized. Steam Deck compatibility is a notable advantage. The game is officially Steam Deck Verified, with its core functionality working through the handheld's controls and its interface remaining usable on the smaller display. Controller prompts and general navigation are appropriately supported, while the game can run using settings suitable for the device. Its viewpoint and methodical pacing also translate naturally to portable play, although demanding visual settings can still make sensible performance adjustments worthwhile for players prioritizing battery life or consistent performance. Ultimately, LOK Digital stands out because it builds considerable depth from an unusually simple premise. Learning mysterious words, discovering their abilities, and eventually combining them to manipulate complicated grids creates a satisfying progression from curiosity to mastery. The large handcrafted campaign, evolving mechanics, daily challenges, charming creatures, minimalist artwork, and peaceful audio all reinforce the same thoughtful design philosophy. It rarely needs spectacle because the excitement comes from understanding something that seemed incomprehensible only moments earlier. For puzzle enthusiasts who enjoy deduction and those rewarding flashes of insight when every piece suddenly falls into place, it is an exceptionally clever and carefully constructed experience. Rating: 9/10
LOK Digital is a small, charming puzzle game that hides a genuinely tough brain workout behind its cozy exterior. Discovering new words and their effects is the heart of the game. Each fresh mechanic opens up more ways to solve a given puzzle, which sounds great on paper, but in practice it also means more options to juggle at once, and that gave me the occasional headache trying to keep track of everything available to me. New mechanics show up outside the word system too, some of them specific to individual worlds, and none of it ever felt under explained. The game trusts you to figure things out through trial and error, and it works. The difficulty curve felt reasonable overall, though I'll be honest, this is just a hard game for me personally. I don't think that's a flaw in the design. Puzzle fans who are sharper than me at this genre will probably breeze through sections that had me stuck for a while. The hint system deserves real praise. It only tells you which words to use and in what order, nothing more. You still have to work out the actual solution yourself. That small bit of guidance without giving anything away made a huge difference in how much I enjoyed the game, since it kept me from getting stuck for too long without robbing me of the satisfaction of solving things myself. Most of the invented vocabulary stuck with me, but on the rare occasion I blanked on how to spell a word, a quick look at an in game guide sorted it out fast. The presentation is charming and minimal, and it suits the game perfectly. The music and sound design fit the vibe nicely without ever pulling focus from the puzzles. I didn't touch the daily challenge mode, and honestly I felt pretty full on the game after finishing the main campaign. The length is well judged for what it is and if you want more, the daily puzzles are sitting right there waiting. Controls felt smooth and precise throughout. There's one mechanic marked with a question mark that lets you type any letter you want, which occasionally pulled me over to the keyboard. It's a nice touch, but I would've preferred if it could be done with just the mouse instead of having to reach for the keyboard every so often. I'd recommend LOK Digital without hesitation. The asking price is a little on the higher side, but reasonable for the amount of well crafted puzzling you get. It's best suited to players who enjoy sitting with a tough problem and slowly teasing out the logic, though the excellent hint system means it's more approachable than it might look at first glance.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $14.9K | 363 | 97% | $2.99 | |
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| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $132.9K | 180 | 74% | $29.99 | |
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| $133K | 504 | 80% | $19.99 | |
| $132.9K | 710 | 79% | $11.99 | |
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| $132.9K | 600 | 73% | $8.99 |