
Busy but Addictive! This BATTLE x MEDICAL Counter-Invasion Real-Time Strategy is like nothing you've ever seen! An army of aliens is here to invade the Earth! Show the Earth-style greeting to those unwanted visitors who lounge around our grounds! Lead your troops to extinguish zillions of aliens!
Modeled estimate, not a reported figure. How we estimate →
Prices
The United States storefront in every case, so this compares stores and not countries.
About
In the year 20XX...
Humanity stands on the brink of extinction after a sudden alien invasion.
The only hope: a final assault on the enemy’s central command, the Terminal Core.
As commander of an elite special forces unit, you lead the desperate charge for survival.
You have just four weeks to forge your ultimate strike team before the final operation begins.
Each week is divided into two crucial phases: the Base Management Phase and the Expedition Phase.
Manage your base, gather resources, and build the unit that will decide humanity’s fate.
Your soldiers march and fight on their own, but your orders decide who lives.
Call retreats, deploy reinforcements, unleash skills, and time your artillery with deadly precision.
Victory belongs to those who command the moment!
Wounded soldiers are evacuated for treatment, but every loss strains those left behind.
Hold the line too long, and your formation collapses.
Balance recovery and resistance!
The aliens you slay aren’t just enemies… They’re raw material!
Dissect them to harvest random Side Effects, unpredictable powers that twist the battlefield to your favor!
Stack and combine the side effects to enhance your squad!
Whether you prioritize treatment or dissection will determine your fate, and the future of humanity!
Fierce battles wound not only the body… but the mind as well.
As commander, it is your duty to reward the soldiers who’ve fought with all they have!
A small light of gratitude that keeps their hearts from breaking.
Each warrior carries unique traits of Branch-Skills, Body Mods, and Genomes.
Enhance them through Research, Support Devices, and Squad Direction that awaken new commander abilities.
Every choice reshapes your squad!
This game contains fictional depictions of combat, and some content may not be suitable for minors.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Sums Steam only; App Store publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $4.99 | 84reviews | 89% | — | $13.5K |
| $4.99 | 2ratings | 100% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Engagement
Reviews
Themes across 41 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
わちゃわちゃ指揮官シュミュレーター。10時間程でクリアしました。 難易度もそんなに難しくないので深く考えず何かやりたい時におすすめ!
Fun and reasonable difficulty.
この値段でこの面白さ、これぞインディーの醍醐味ですね プレイヤーは指揮官となって、4人の兵士を率いてエイリアンを殲滅するのが目標。 所謂オートバトル的なもので、兵士は勝手に戦うため支援、指示がメイン操作になります。 なんか妙にポップでコメディな画がじわじわくる。人間をグチャグチャいじって治療・改造しよう! いろいろなカスタマイズ性があり、ソウルライク?のような運要素以外にも様々な強化要素があります。ですので手堅くいきたい人にも比較的お勧めできると思います(私がそうなので)。
Media

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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Languages: English, Japanese, Simplified Chinese, Traditional Chinese
Hours played at review time, across 41 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
キャラを最大三人まで引継ぎして周回でき、周回毎に難易度が少しあげれてフェーズ4が最後です 初めは周回毎に一人づつ集中して育てるのがおすすめ 前衛二人、後衛二人で最後までクリアしました 前衛には20秒無敵の改造がオススメあとは耐久のゲノムと改造 後衛は火力 一気にクリアするくらい面白かったです
ん~……正直、この手のゲームは好きだったのですが、何とも言い難い出来ですね キャラクターデザインがよろしくない、ゲーム性もいまいち、成長要素もいまいち もう少し制限のようなものは破棄するべきだったと思う ストーリー上の制限なんだけど…… この会社のゲームは複数やっていますが、一番遊びがなかったかな
前作の工場系が面白かったので購入したが悪い意味で期待を裏切ってくれた 前作も運は絡むがビルドでやりくりすれば攻略できたのだが今作は運要素が強すぎる そのゲーム単体は面白いのであってメーカーが面白いゲームを作り続けられるわけではないと思い知らされた
兵士を指揮しながら大砲で援護しながら兵士の体を掻っ捌きながら敵の死体からサンプルを取りながら敵のエイリアンと戦うマルチタスクゲー チュートリアルから始まって各難易度をクリアするごとに次の難易度が開放されてストーリーが進むという流れだけども、引継ぎ要素やメタ強化もあったりと難易度自体は割と緩めなのでゲーム慣れしてたら通しですんなりクリアできるとは思う 絵柄やら音声やらの雰囲気が結構いい感じ 若干癖のあるキャラクターの絵柄に手術中の情けない悲鳴と戦場に送り出す時の「グランドムース!」という掛け声が癖になる リプレイ性は低めだけどこれで定価750円ならあり
Initially cornfusing as all get out. Eventually fun but quickly repetitive. Interesting to say the least. There's a lot to unpack at first.
[h1]КРЕПКИЙ ОРЕШЕК ОТДЫХАЕТ[/h1] Неплохая автобаттлер тайкун, в каждой из битв приходится думать, какие бафы взять здесь и сейчас, а также с учетом перспективы на будущее. Графика неплохая, звуковая составляющая приемлемая. Озвучка персонажей прикольная. Классов солдафонов под непрямым управлением всего шесть: снайпер, гранатометчик, пистолетчик, щитоносец, автоматчик и [strike]бомж[/strike] человек с дробовиком. За счет аугментаций, генной терапии и просто прокачки из них можно сделать терминаторов, которые будут вырезать пришельцев пачками. Нюанс, как по мне только один: короткая кампания в 4 недели (четыре карты с разным количеством миссий в каждой). Да, реиграбельность есть за счет вариаций билдов, что можно собрать, а также увеличение сложности после первого прохождения всей кампании, но этого маловато, поскольку перки солдат все те же, бафы тоже. только аугментации и черты генов могут быть разными - вот и все. Разновидностей пришельцев маловато, но хотя бы боссы отличаются друг от друга. В качестве таймкиллера пойдет, особенно для тех, кто любит копаться в билдостроении и упиваться хардкором. Благо, что ценник демократичный, подстать контенту, да и сам сеттинг подается весело, карикатурно и абсурдно.
A fun, cartoony, chaotic game of... whatever genre this is. It's the one where the little soldiers run from the left to the right, shooting enemies that come from the opposite direction. Kind of like Home Behind 2 or that Bad 2 Bad thing, one of those thingies! Laterally Scrolling Tactical Command? Something like that. The twist is, you're mostly managing the mobile medical clinic rather than the troops. You do choose your soldiers, develop talents for them, modify them with cybernetics and genetic traits, but during actual gameplay, your main priority is to analyze and dissect the corpses of strange invaders killed in battle by your troops. This allows you to level up your command vehicle, increase the energy capacity of your support abilities (like shooting explodey things at the enemy) and obtain a variety of perks, some of which you can then carry on to the following battles in your current expedition. Critically, you can also surgically restore the health of injured or near-death soldiers after either ordering them to retreat, or waiting for them to be incapacitated and picked up by your medics. They may then either be allowed to recover fully, or sent back out immediately with additional risk to their survival (which might be mitigated or exacerbated by certain traits). Between healing and dissecting, your doctor will be busy... There are further upgrades you can unlock at your base, such as additional devices for your command vehicle (which can be then also upgraded temporarily during each battle, using energy) as well as new cybernetics for your soldiers. All in all, a neat, reasonably priced little indie game with a decent amount of things to explore and experiment with. I did find that some of your options appear to be dramatically more viable than others, but this tends to be the way with any game that offers any significant variety of choices to the player. Quite recommended as a fun, messy, slightly horrific video game squad-support warfare foray. Addendum: Not for the squeamish.
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Players by region
Where this game's players are, estimated from review languages.
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