
Lithium City is a stylized isometric action game set in a neon-drenched world of electricity and violence.
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.13/day in the week to Aug 3 → 0.29/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Lithium City is a stylized isometric action game set in a neon-drenched world of electricity and violence. Take on the role of Tsunami, a lightning fast blue-haired girl as she fights her way through this dark and vibrant vision of the future.
Fight, shoot, and dash your way through 6 chapters, each with a unique and compelling theme. Every room has been carefully crafted to provide an interesting challenge and to keep the momentum moving forward. No grinding or padding, just gameplay with a splash of environmental and non-verbal storytelling.
Equip yourself with an assortment of modern, futuristic, and fantastical weapons. Take on armed guards, erratic thugs, mindless drones, and a host of other unsusual enemies. Plan your approach, or rely on quick reflexes to achieve victory.
Enjoy award winning audio and music (IGF China 2015 - Excellence in Audio) by composer John Camara (Solarmax 2) that combines elements of synthwave and orchestal music.
The game uses a novel approach to animation that creates a smooth 3D effect from the game's 2D engine. UI is kept to a minimum to give the game a cinematic feel.
How long can you keep running? Will we ever escape our own designs?
Genres
Engagement
Reviews
Themes across 47 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
A great fast-paced game with fantastic visuals and atmosphere. There isn't much of a story line, but that does not detract for me. Some levels are frustrating, and the final boss is a menace, but overall a wonderful gaming experience, and well worth the price!
Phenomenal twin stick shooter. Feels extremely good to play.
F#!CK^N' AMAZING !
Media

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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English**languages with full audio support
Hours played at review time, across 47 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
саундтрек кайф ток ради него купил
great game its really fast past and cool i just wish there was more 9/10
Short game, under 2 hours. Pretty fun if you catch it on sale. I purchased it for under a dollar.
A work of art and a throw back to the days when games didn't over explain everything. Not a single line of dialogue, just mood and room for imagination. Level design, from puzzles to dynamic music, is fantastic. This is a puzzle-based twin-stick shooter best played with mouse and keyboard, set around a generous dodge mechanic and dramatic slow motion sequences. Recommended for beginners and those new to the genre. The game takes less than 5 hours to beat for an average player and is easy to speedrun through in less than an hour. The trailers and screenshots give you enough of the art style and music, so if this is not your vibe, don't expect something different. Contains very little blood and gore, but enemy deaths are still satisfying and many death animations are clever or add to the mood. To describe the gameplay, the player takes control of two different characters, one for tutorial and another for the rest of the plot. Their gender or even if they're human to begin with, are left vague and unexplained, though both appear female outwardly on their pixels. Both are agile, fast and good with martial arts and gunplay. The gameplay itself is running through different rooms, each one a small puzzle in itself. The music's pulses change according to the happenings on the screen, going from intense to somber and relaxed, while the character on the screen dodges bullets and kills a roomful of people in short flashes of violence. The game respects your time and money, and doesn't artificially prolong anything. It has enough levels to tell its story and feel varied and interesting. It has a captivating mood and a haunting beauty that lingers. While short, it would not have hit home as hard had it not been that.
This game starts great. It's all about getting your timing for attacks and dashes right. My only gripe, is that on the final boss the difficulty gets turned up to 11. The boss has 3 stages but occasionally a stage 3 attack will happen as their first move and you instantly die. I am for hard games, but this finally boss needs to be more balanced I think. I got it within 1 hit of death several times so I will just consider myself finished.
Игра хорошая, однако у меня всё работало очень хреново: начальная и финальная катсцены забаговались, движения залипали и персонаж начинал бежать в стену, ближний бой крайне кривой и неудобный, много багов, вроде того как поезд плёлся как улитка, прицел на оружии показывает хрен знает куда.
Short but sweet beat/slice/shoot 'em up that'l gets reasonably challenging towards the end, but not to the point of feeling impossible. I never felt frustrated at a death, just eager to jump back in (which happens fairly quickly, with well-balanced checkpoints) to give it another shot.
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Players by region
Where this game's players are, estimated from review languages.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $526.2K | 1K | 78% | $19.99 | |
| $5.6K | 24 | 83% | $8.99 | |
| — | 0 | — | — | |
| $103.6K | 1.3K | 98% | $4.99 | |
| $23.4K | 215 | 63% | $4.99 | |
| $12.5K | 48 | 90% | $9.99 |
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| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $4.2K | 87 | 99% | $1.99 | |
| $4.2K | 141 | 70% | $1.39 | |
| $4.2K | 198 | 63% | $0.99 | |
| $4.2K | 54 | 87% | $2.99 | |
| $4.2K | 63 | 86% | $4.99 | |
| $4.2K | 52 | 48% | $3.99 |