
Unleash your brainpower in Linkito and ignite the insurgency! Link, build, solve, defuse, and decode by using your logic. Craft your own challenges in the level editor or tackle community creations.
Modeled estimate, not a reported figure. How we estimate →
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.33/day in the week to Aug 4 → 0/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; GOG publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $5.99−60% | 178reviews | 87% | — | $85.9K |
| $10.49−30% | 8ratings | 90% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Engagement
Reviews
Themes across 54 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
難易度がそこまで高く無いので、気軽に楽しめてオススメです。
This game is alright.. it's a simple logic puzzle game about connecting components, the art and soundtrack are good and it has a decent story, it even includes a bit of exploration. The best levels were the ones where you could choose components to make your own solution instead of trying to understand what the level wanted you to do, which sometimes involved a convoluted process that's goes on too long and it's more boring than fun.. for example all the robot levels where you have to wait for them to move around and if you make a mistake you may need to redo everything... also it has some very annoying puzzles with oscillators, feels bad having to make a solution around timing. Oh and by the way the timing of the oscillators is LOCKED TO YOUR FPS, which can make some puzzles impossible - most notably level 3-9 as you'll find some other people complaining, this can be a problem if you have too little or too much FPS.. did no one test this? Difficulty is all over the place, most of the normal levels are too easy, and the difficulty from the extra levels comes from them being too long, there's only a few levels with a fair difficulty.
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, Italian, German, Spanish - Spain, Japanese, Korean, Portuguese - Brazil, Russian, Simplified Chinese, Spanish - Latin America
Hours played at review time, across 54 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
It's a nice enough game. You've been given a bunch of trinkets and have to solve a goal. It reminds me a lot of The Incredible Machine (Contraption maker) in that regard, and that's a positive thing. Linkito does more with boolean boards, input-to-output manipulation and programming. It's clever and I like the overall difficulty, but might be too easy for die hard puzzlers. I give it this, though: it can get fiddly at times, especially given that you can't just rearrange cables or just attach B to A instead of A to B. Aesthetics and looks are okay, but I think the performance is impacted more than it should. It's a 2D single screen puzzler...why does my steam-deck equivalent PC struggle to keep even 30 FPS? That said: the positive easily outweighs the (nitpick) negatives.
Husk at følge SpilEntusiasten(DK)-Curator side: https://steamcommunity.com/groups/SpilEntusiasten/curation TL;DR: Et hyggeligt puzzlespil med en retfærdig sværhedsgrad. Mange opgaver kan løses på flere måder. Godt og skidt (kort) Selve opgaverne i spillet har en god sværhedsgrad. Spillet starter let af med en tutorial og bygger sig senere op til at blive sværere. Kun ét level i spillet efterlod mig fuldstændigt hjælpeløs, men mange tog et stykke tid at gennemskue. Anbefalingsscore: 0-9: Elendigt spil, nærmest ikke spilbart 10-19: Meget dårligt, men teknisk set spilbart 20-39: Dårligt 40-55: Meh (højeste grænse for thumbs down) 56-65: OK (Mindste grænse for thumbs up) 66-75: Godt spil ✅ 76-89: Rigtig godt spil 90-99: Et mesterværk 100: En ægte juvel Spiltid: Det tog mig 3 timer og 45 minutter at klare de primære missioner. Spiltid (100%) Jeg havde alle præstationer i spillet efter 7 timer og 10 minutter. Steam Deck-kompatibelt? Endnu ikke testet Personligt pris-estimat: 9,99$
good puzzles. bonus levels were a bit harder than I wanted them to be but overall I liked it
По сложности близко к The Signal State, по эстетике и красоте на три головы выше. Интересные и креативные задачки, но так как назначение некоторых блоков не поясняется, периодически можно словить тупняк. Различные оригинальные миссии, повязанные на основах булевой логики очень и очень радуют, одно удовольствие было проходить. Игра не успевает скатываться в рутину, геймплей занимает ровно столько, насколько хватило потенциала механик, и судя по тому, какие еще есть в редакторе, я б даже сказал, есть недосказанность. Конечно жаль, что короткое замыкание здесь активируется всегда, даже если соединил в цикл блоки, но ток в них не образует цикл. Одним словом, даже теоретически компьютер тут не соберешь. Но порадовало, что в одной из миссий эту проблему решает робот-почтальон, разработчики создали интересную механику в подобных играх. Раздосадовало, что есть задачки для тех, кто ведет стрим, так и не узнаю, что было внутри.
还有很大的发掘空间,对各种器件的利用还不完全
Good game with good puzzles
A cute logic puzzler!
Really nice!
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $85.9K | 477 | 65% | $9.99 | |
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| $85.9K | 362 | 96% | $9.99 | |
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