
Linked Worlds is a JRPG with unique twists to the genre. Immerse yourself in strategic battles that take place in a grid-based movement system, 100 abilities to equip and unequip offering a deep level of customization, and a time mechanic that adds an extra layer of challenge to your adventure.
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0/day in the week to Jul 26 → 0/day in the week after.
Reviews, worldwide (the counter carries no country): 1.2/day in the week to Jul 17 → 0/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 25 chart moves that followed a price cut of more than 20% went a median of 10 places towards #1, and the 2,413 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
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Reviews
Me encanto, pero tuve un bug que no me deja subir del nivel 37 :(
Fun indie title, combat is similar to classic roguelike/dungeon crawler combat in the frame of a tactical rpg, story serves its purpose and the time mechanic is very interesting in action.
El ataque rápido está rotisimo.
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Spanish - Latin America
Hours played at review time, across 32 reviews with recorded playtime.
Fantastic old-school and ingenious indie TRPG. I enjoyed discovering the ins-and-outs of the progress. The story is rather bold and in-your-face most of the time, but there's certain charm that got me all the way. Congratulations to the single developer, I was pleasantly surprised by its interesting leveling and secrets.
Linked Worlds is a simple and easy JRPG game. Probably a good game to go or enjoy during travel. (It seems like it should work on Steam deck at least there is a patch for that but I don't own one so I can't say) I finished the game 100% with all achievements and all the side quest I could find. Early game: - Challenging. I had to use my brain and manage my items well. Potions are really necessary at the early game and you can never have enough (though the limit is only 9 per item (you can increase that though)) - Fun to unlock new skills and choose what skill would benefit me the most right now. Like get a certain skill for a certain boss. - A lot of strategy involved - avoiding monsters or fighting it. Also you don't have many range attacks at the start. I had a lot of fun early game. I died a lot against the bosses and it wasn't easy. Midgame: - At around level 50 the game becomes too easy. The mobs at the mid/end gives a lot of exp and are numerous. So you level really fast with only walking to another location. - All mobs basically are down with one or two hits and some don't even hit you - Mobs don't really have a range attack at all. Only a few have and most have to walk towards you. As soon as you unlock some range spells you can mostly finish enemies before they reach you. You also get a lot of potion to refill any resources you need Lategame: - Bosses and mobs are still to easy - The timer should increase the difficulty of the mobs but the effect are too low - But I had fun to find all the secrets and hidden objective. Also figuring out the true ending and collecting all the stuff for all the achievements. Time-Mechanic: The time mechanic is interesting. I like it and it gives a sense of urgency at least at the start. But in the end, when you realize it doesn't really matter, I didn't check it anymore. I can see that monster are getting stronger but I still only need one attack (or 2 if exhausted) to kill them, if I use a skill only 1 doesn't matter the time. I think the time mechanic could be more punishing. I liked the early game because it was challenging. Also that some events are based on time is nice. TL;DR: Is it a good game? yes Did I get my money's worth out of it: yes Did I have fun: yes Is there room for improvement: yes I can recommend it and it is fun. As it looks like the story is not finished yet and there is room for a sequel :)
Sinceramente no sabia que esperar, ya que estos tipos de juegos no son mi fuerte pero vale la pena, si esta para viciar y estar de chill, los sistemas de combates me perecen interesantes aparte de sencillos
Excelente juego, se aprende rápido la dinámica, esta balanceado, entretenido, 5 estrellas para pasar el tiempo, lo recomiendo
Un juego orgullosamente argentino. Es bastante prometedor, me gusta cómo está hecho y la onda que le puso el equipo a cargo del juego. Un único punto que le sugeriría a los devs es que si pueden modificar los controles para que el movimiento sea un poco más fluido :) pero de resto muy lindo juego.
Wish there was more that changed over time (on my first NG+ I rushed to the end and nothing was different. seems most of the changes happen as time goes on instead) but it's quite fun and quick.
Todavia no lo terminé pero me viene gustando, es una buena experiencia. Hermoso homenaje a los RPG tácticos y muy creativo el concepto de cómo influye el tiempo en el gameplay. Además es argentino!
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Players by region
Where this game's players are, estimated from review languages.
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