
As the Executive Manager of Limbus Company, lead your group of twelve Sinners, venture into the buried facilities of Lobotomy Corporation, and lay claim on the Golden Boughs.
Revenue comes from in-game items and microtransactions, which our price-based model doesn't estimate. The player count below is how many people own it, not what they spent.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
Latest in each market: best KR #7, worst PL #82 · 14 markets collected
US · last 30 days
About
Each turn results in a display of exhilarating action.
In the combat phase, units on both sides will act simultaneously.
During the scramble, characters targeting each other may Clash.
The outcome of a Clash depends on the strength of their opposing skills and a sprinkle of luck; the winner can shut down the loser's skill.
Ensure you use the right skills to win Clashes.
Connect skill icons across the grid, and your units will take action according to your commands.
Chaining skills of the same color allows you to deal greater damage.
Using simple and practical controls, watch as the Sinners dance to your tempo.
Form teams of Identities and equip them with an arsenal of E.G.O that will create powerful synergies.
Your foes come armed with a variety of Affinity-based attacks and tricky effects.
In particular, Abnormalities are formidable foes that may prove to be considerable challenges.
Learn their behavior and weaknesses, and compose the right team to eventually conquer them.
▶ Immerse Yourself in the World of Project Moon
From the creators of 《Lobotomy Corporation》 and 《Library of Ruina》, another tale set in the same, unique world unfolds.
In this massive dystopian metropolis, you will embark on a journey to find Golden Boughs with a cast of 12 Sinners.
Enjoy a gripping story and the series of events that await.
All dialogue in the main story comes fully voiced in Korean.
Best of luck, Dear Manager.
Genres
Engagement
Reviews
Themes across 3078 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
какая то фигня слишком много букв еще и пиндоских
quando voce começa a jogar nao tem volta,ou voce dropa nos primeiros 3 cantos,ou voce vicia completamente (eu)
Media

Related
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $0 | 458 | 70% | Free | |
| $10.8M | 6.5K | 86% | $59.99 | |
| $2.7M | 1.5K | 74% | $59.99 | |
| $0 | 17 | 88% | Free | |
| — | 0 | — | — | |
| $48.6M | 43.3K | 90% | $69.99 |
Stats
Languages: English, Japanese, Korean**languages with full audio support
Hours played at review time, across 3.1K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
the Middle
Its a pretty fun game
剧情是能玩下去的唯一动力
It has been said a hundred times before, and it will be repeated again here: Limbus Company is a gacha game for players who don't like gacha games. This phrase may give you the illusion that this game is not a gacha game like the others, and while that is true, do not believe that the game doesn't work under the rules of other gacha games. This game has its quirks, and it’s all thanks to Project Moon's touch. If you come from Lobotomy Corporation and Library of Ruina, you will recognize their signature writing style along with sections that are also unpolished. It has been said to death how rough the first three cantos are. The gameplay itself is quite forgiving up until the moment it's not (the famous vertical difficulty spike), but even those sections can be treated as slight speed bumps as soon as you focus and strategize. The game also has no problem gifting players currency during events, anniversaries, or every new banner where they discover a bug, so you don't really need to whale out as much as you think you do. However It has been three years since the game was released, and just like any gacha game, the power creep reaches new highs at every release. The cantos become harder, and for some, the previously mentioned speed bumps become walls for those who just miss the newest ID or EGO. It can also be just a skill issue, but it’s something to keep in mind. Also, for endgame content, there is little. Railway and Refraction are fun challenges for players who have basically reached where the game has temporarily stopped. But once you complete them, there is only the Mirror Dungeon, and doing the same thing over and over becomes boring as death. What I'm trying to say is, if you jump into this game expecting a gacha game with no gacha, as silly as it sounds, you'll end up disappointed. If you are willing to tolerate the gacha mechanics, or you are straight up a fan of the genre, I wholeheartedly invite you to jump in and try it for yourself. It is a fantastic game, but it will always be a gacha.
carmen made me do mde60 solos every week and made me #distort
gozei
Te otorgo mi alma lord Kim Jihoon
cant get passed episode 1 this game is bugged
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.