
You are tasked with taking care of the old Lighthouse in a small island. Repair its broken parts, hunt for food to get by, gather materials to craft stuff to help you along your journey through 11 islands.
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.14/day in the week to Sep 8 → 0.29/day in the week after.
Reviews, worldwide (the counter carries no country): 0/day in the week to Jul 26 → 0/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,402 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About




Genres
Engagement
Reviews
Themes across 46 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Çıtır çerez yedim bitti maalesef harcanmış bir potansiyel
This is a very relaxing game. Highly recommend playing after a long day of work. Throw on some sea shanties in the background and you'll find it to be a good time.
Lighthouse Keeper is a calm, self-directed indie adventure that leans more toward atmosphere and routine than tension or danger. Developed and published by Stratera Games, it places the player in the role of a solitary caretaker tasked with restoring and maintaining a lighthouse on a remote island. From the very beginning, the game establishes a tone of quiet isolation, inviting players into a world where progress is measured not by combat victories or dramatic plot twists, but by steady improvement, exploration, and the satisfaction of bringing order back to a forgotten place. The core gameplay revolves around a loop of exploration, gathering, crafting, and maintenance. Players spend their time chopping wood, mining resources, fishing, farming, and repairing damaged structures, with the lighthouse itself serving as both a symbolic and mechanical centerpiece. Each repair feels tangible, reinforcing the sense that your presence is slowly transforming the environment. Unlike harsher survival games, Lighthouse Keeper avoids punishing mechanics; stamina and health systems are forgiving, allowing actions to be paced naturally rather than dictated by constant threat. This design choice encourages experimentation and relaxation, making the act of simply existing in the world feel rewarding rather than stressful. Exploration plays an important role in expanding the experience beyond the main island. With the ability to craft and use a small boat, players can venture out to neighboring islands, each offering new materials, environmental layouts, and subtle points of interest. These trips break up the routine of lighthouse maintenance and add a sense of discovery that keeps the game from becoming monotonous. While the islands are not densely packed with scripted events, their quiet mystery fits well with the game’s overall tone, encouraging curiosity and rewarding players who enjoy wandering off the main path. Progression in Lighthouse Keeper is understated but effective. Rather than relying on complex skill trees or layered systems, the game focuses on gradual improvement through better tools, expanded crafting options, and restored infrastructure. This simplicity allows players to set their own goals, whether that means fully repairing the lighthouse, optimizing resource production, or simply exploring every corner of the map. The absence of strict objectives gives the game a sandbox-like quality, where motivation comes from personal satisfaction rather than external pressure. Visually, the game adopts a clean and readable art style that prioritizes clarity over realism. The environments are pleasant to look at, with coastal landscapes, forests, and ruins arranged in a way that feels intentional and navigable. While animations and textures are modest, they serve their purpose well, supporting immersion without distracting from gameplay. Sound design complements this approach, using ambient effects and subdued music to reinforce the sense of solitude and calm. The world often feels quiet, but never empty, as if it’s patiently waiting for the player’s attention. That said, the game’s minimalism can be a double-edged sword. Players looking for deep mechanical complexity, strong narrative arcs, or constant novelty may find the experience too restrained. The lack of combat, dramatic story progression, or high-stakes survival elements means that engagement relies heavily on the player’s appreciation for routine and atmosphere. However, this restraint feels intentional, positioning Lighthouse Keeper as a meditative experience rather than a traditional survival challenge. In the end, Lighthouse Keeper succeeds by knowing exactly what kind of experience it wants to deliver. It is a gentle, methodical game that rewards patience, curiosity, and a willingness to slow down. By focusing on upkeep, exploration, and quiet progression, it creates a cozy sense of purpose that can be deeply satisfying for the right audience. For players who enjoy relaxed survival mechanics, open-ended exploration, and games that emphasize mood over intensity, Lighthouse Keeper offers a peaceful and memorable escape into solitude. Rating: 7/10
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, Turkish**languages with full audio support
Hours played at review time, across 46 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Ben tanrının yalnız adamıyım
Eğlenceli ama çok kısa sürüyor.
Oyunu oynarken aklımda sürekli "Bu ne oyunu?" ve "Şimdi ne yapmalıyım?" soruları vardı. Oyunu anlamadım. Oyunun türünü de anlamadım. Kişiler gelip benden ne istediğini belirtiyor ve ben de onlara ne istiyorsa onu veriyorum. Onlar kıyıda değilken ben adada keşif yapıyorum. Sonu bir yere varmadığı için nereye kadar gideceğini de anlamadım. Oyunda genel bir amacım olsa ve ben de bu amaçların yanında kişilerin isteklerini yan görev olarak yapsam daha iyi olabilirmiş. Oyunla anlaşamamız hiç keyifli değildi. Eğlenemedim. Oyun hakkındaki genel görüşüm olumsuz.
sikko raft
I tried the game and asked for a refund, I didn't like it, I found it boring.
Lighthouse Keeper je odpočinková "survival" hra, kde plníte úkoly, prozkoumáváte sousední ostrovy, řešíte hádanky a pečujete o své kotě. Pokud nehledáte žádnou hardcore hru, chcete si jen něco zahrát po práci, tohle by se vám mohlo líbit.
gg
Players by region
Where this game's players are, estimated from review languages.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $12.3K | 40 | 57% | $7.99 | |
| $3.6K | 21 | 57% | $4.99 | |
| $335 | 2 | 0% | $5.99 | |
| — | 0 | — | — | |
| — | 0 | — | — | |
| — | 0 | — | — |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $15K | 61 | 62% | $9.99 | |
| $15K | 61 | 95% | $9.99 | |
| $15K | 61 | 74% | $9.99 | |
| $15K | 1.1K | 87% | $0.99 | |
| $15K | 61 | 95% | $8.99 | |
| $15K | 85 | 61% | $6.99 |