
Get LIFTED! Play as slacker Ari, the accidental wingman in his professor's manic, love-fueled time heist. Swing, climb, and puzzle through history to outsmart rival tomb raiders in a cinematic '80s blockbuster adventure!
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.14/day in the week to Aug 29 → 0.71/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,402 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About

Ari just wanted extra credit. Instead, he became the accidental wingman in a time-traveling heist to help his physics professor woo the history teacher. Perfect for Controllers and Steam Deck!

LIFTED channels the spirit of classic adventure games, mixing wholesome platforming with high-stakes discovery. Follow clues to find the lost Tiara, solve environmental puzzles, and master fluid movement. Professor Raventhorpe provides the "Vision" while you provide the manual labor.

But keep your head on a swivel. When the villains show up (or an avalanche starts), the pace explodes. The only way out is through.

Professor Raventhorpe’s "Anytime Elevator" hurtles you through both time AND space. In this machine, the floor numbers map to history.
Hit the button for Floor 1712, align the map to the Caribbean, and you arrive in the Year 1712. Right in the middle of pirate-infested Tortuga! But watch out: while the Elevator gets the time right, it rarely lands exactly where you expected. Prof. R is still working out the kinks...
Experience a story full of heart, humor, and 80s movie magic featuring top-tier voice acting from Joe Gaudet as Ari, Ray O'Hare as Professor Raventhorpe, and Evan Widjaja as Julius.
The Slacker: Ari just wants to go home.
The Genius: Professor Raventhorpe will do anything for love.
The Chinchilla: Julius is the only one who knows what he's doing.

Thanks for stopping by! If you have a few minutes, give the FREE DEMO a try and experience the beginning of Ari’s adventure today.


Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Engagement
Reviews
Themes across 103 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
With a cute story, tight platforming, and a slim run time, Lifted is what I consider a perfect weekend game. With a little bit of Back to the Future and a dash of Raiders of the Lost Ark, Lifted will be sure to make you feel nostalgic for those cozy nights watching your favorite movie. The platforming is surprisingly great, with nice feeling jumps, and easy to master mechanics the action will make veterans and new comers comfortable quick. The puzzles are neat and wont keep you stumped for very long, ensuring that you are always keeping a forward momentum. Maybe too brisk at times but as a busy adult I appreciated the pace. The characters are mostly great but they don't stop talking. There isn't a silent moment in the game so if chatty characters are a turn off to you, than keep that in mind. I also was mixed on the character design. There isn't anything specifically awful about them but I feel like the characters came off more Roblox, than Rayman, if that makes any sense. The writing is pretty funny but when there are 10 jokes a minute, they're not all gonna land. What I did love was the games scale. You'll encounter giant mausoleums, and palaces, and scaling them are exciting throughout, especially when they conclude with an thrilling chase scene. Lifted wont rival the likes of Crash Bandicoot or Spyro the Dragon but, what it lacks in polish it more than makes it up with heart. With more of a budget and improved writing, a sequel to Lifted could really make waves. So if you like platformers and 80's style action, Lifted might just be right up your alley.
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, Slovak, French, Italian, German, Spanish - Spain, Japanese, Korean, Polish, Portuguese - Brazil, Russian, Simplified Chinese +3 more
Hours played at review time, across 103 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
LIFTED ist ein relativ kleines, kurzes und süßes storyorientiertes 2,5D-Abenteuer, bei dem Zeitreisen, Plattforming, Rätsel und Humor miteinander verbunden werden, was hier durchaus hervorzuheben ist. ✨ Es richtet sich eher an Spieler, die eine kurze, filmisch erzählte Adventure-Erfahrung möchten, als an Leute, die ein riesiges Open-World-Spiel mit hunderten Stunden Inhalt, Gegenständen suchen und sich dabei auch x-mal verlaufen oder ablenken lassen. Das Spiel ist sehr Line artig. LIFTED setzt gezielt nicht auf schwierige Kämpfe, sondern eben genau diese Abenteuerreise mit den Filmsequenzen in den unterschiedlichsten Schauplätzen. Die Kombination aus 2,5D Plattforming und Rätseln, sowie der abwechslungsreichen Filmsequenzen funktioniert hier suuuuuper und bringt ordentlichen Schwung in das ganze. Wir haben es nach 3 Stunden Spielzeit durchgespielt. Es ist also eher ein kleineres Abenteuer, bietet durch Sammelobjekte und Errungenschaften aber noch etwas mehr für alle, die wirklich alles mitnehmen wollen und das auch sehr mögen und brauchen. Natürlich kann das auch etwas länger gehen, je nach dem wie flott ihr unterwegs seid. Nur keine Hektik! Ein paar kleinere Bugs und ruckelige Sequenzübergänge gibt es, insgesamt läuft das Spiel aber flüssig und macht vor allem durch seinen Humor und den charmanten Stil Spaß. ❤️
Il gioco è tecnicamente e graficamente adorabile. Divertenti le fasi di platforming. Non troppo difficili e scorrevoli. Storia banalotta ma bella l'idea di esplorare livelli nelle varie ere storiche. Se proprio devo trovare un neo a tutto dico che i filmati di intermezzo sono troppo lunghi e presenti e spezzettano il gioco rendendolo spesso monotono(Puoi sempre skipparli). Su circa 3 ore di gioco, 1 ora sono solo di filmati. Consigliato a prezzo budget. Voto 7/10
If you are looking at this game as something cute and casual, look elsewhere. Difficulty settings change nothing. This game is full of ultra tight platforming, and levels that have you racing against fractions of a second from death. It is not relaxing.
I was going to recommend this game, but I encountered a game-breaking bug in the Mexico/Yucatan level at the very beginning where they say they're in mexico (RIGHT when the kid says "So this is Mexico, huh?" -- I can take about 5 steps onto the wooden board and then he takes a right into the spikes and dies, every time, no matter what I do). The camera and controls get all weird and he runs into them no matter what. And if you go back to main menu and restart, it still puts him back into the same wrong position. I think it's because I quit at the beginning of the level the first time and reloaded it, but still, the game needs to anticipate that. I really want to recommend this game but I can't recommend a game that doesn't work and you cannot play through. It's good other than this bug, probably, but I can't continue enough to know. I WILL recommend this game once this bug is fixed, though, which says a good bit about this game.
Un peu trop cher pour à peine 3 heures de gameplay... un poil plus si vous voulez récupérer tout les collectibles. Les puzzles sont très (trop ?) simples, le jeu est en 3D mais ce joue comme en 2D (sur des rails). Histoire 5/10 Un super jeu pour les enfants par contre.
I loved this game! The only complaint I could possibly have about it is that I need it to be longer, but I'll settle for a sequel, so get on it, Adventure Works! I quite literally planned on playing about an hour of it to showcase it on my indie day, and ended up playing through the entire game! My community genuinely loved it, and they had a blast watching me fall to my death multiple times. It's a challenge, but not enough to make you want to put a campfire out with your face. Definitely recommended!
流程有点太短了,相对来说,这个价格有点太贵了,狠狠打折还能接受吧,跳跃攀爬手感比较一般,完全没有手柄反馈,剧情几乎没有,而且非常老套,实在夸不太出来,无聊想玩个小简单平台跳跃可以考虑,但是这个价格不太行。
Da haben mir die Reddit Sponsored Posts ausnahmsweise mal was gutes angedreht. 😀 Lifted ist ein liebevoll gemachter 2.5D Cinematic Platformer, in dem ein verrückter Erfinder, ein Junge und ein Chinchilla mit einem Zeitreisen-Aufzug ein Abenteuer in mehreren Jahrhunderten erleben. Dabei geht es unter anderem durch Ägypten, nach Mexiko, in eine Piratenbucht und zu einem winterlichen Schloss. Es gibt recht viel Gehüpfe, Gekletter, die Genre typischen Kisten-Schiebe-Rätsel, ein Rätsel wo man Lichtstrahlen mit Spiegeln ins Ziel leiten muss, sowie einige Action Szenen, wo man vor Gegnern flüchten muss. Was ich gewöhnungsbedürftig finde sind die Charakterdesigns. Das die Charaktere wie Playmobil Figuren aussehen stört mich jetzt nicht so sehr, aber das die Hände und Beine ohne Verbindung zum Körper in der Luft schweben finde ich etwas irritierend. Leider ist der Spaß nach 3 Stunden auch schon wieder vorbei. Wer im Gegensatz zu mir kein Noob ist, kommt wohlmöglich sogar noch schneller durch. Ich hoffe auf ein Sequel.
Lifted marries limbless character aesthetics reminiscent of Rayman with a fast-paced, time-travelling narrative that unfolds like a playable animated film. Accidental trips across centuries alongside Professor Lionel establish a wonderfully vibrant global trek, spanning dusty Egyptian tombs, pirate-infested Caribbean hideouts, and snowy mountain peaks. Exceptionally sharp comedic writing fuels the dynamic between young Ari and his eccentric academic companion, driving the adventure forward through constant witty banter. These engaging verbal exchanges maintain a charmingly lighthearted tone that seamlessly connects every historical era without ever losing narrative momentum or charm. Core traversal relies on precise side-scrolling movement, dynamic wall-bouncing, and a momentum-driven grappling hook that swings smoothly across wide gaps. Thrilling downhill slides and frantic escape chases regularly disrupt standard platforming, injecting exhilarating bursts of speed into the expansive globe-trotting journey. Interactive light-reflection puzzles and environmental block-pushing challenges offer thoughtful intellectual breaks between high-speed movement segments. Fluid rendering in Unreal Engine brings these scenic locations to life through vivid environmental lighting, lush foliage, and immaculate visual performance across every detailed historical backdrop. Generous checkpoint placement minimises frustration during demanding platforming sections, allowing players to recover instantly from miscalculated jumps. This remarkably forgiving progression framework encourages confident environmental experimentation without heavily punishing minor mistakes during complex aerial manoeuvres, tricky ledge jumps, or rapid chase escapes. Abrupt camera shifts during tight cornering can occasionally disorient spatial awareness or temporarily obscure narrow landing ledges. Optional hidden collectibles feel somewhat underwhelming because they only grant cosmetic character skins rather than expanding core movement mechanics or unlocking additional abilities for subsequent playthroughs. Overall, the grappling hook traversal and high-momentum chase sequences create an endlessly entertaining platforming loop that thrives on comedic energy. Outstanding character dynamics, beautiful environmental design, and forgiving checkpoints ensure that this time-travelling escape remains a thoroughly joyful ride from start to finish.
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