
A co-op horror about scavenging at abandoned moons to sell scrap to the Company.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
About
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Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 3214 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
great chaos, you just need oine friend to not listn and you have comedy the whole session long
♥♥♥♥♥. Играйте.
Just a fun over all game, lots of mods to make the experience more intense.
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English**languages with full audio support
Hours played at review time, across 3.2K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
♥♥♥♥ really ♥♥♥♥ dont play ever
Игра хорошая, только не хватает того что бы тараканы могли живых тиммейтов воровать
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my friend didn't want to sit in the electric chair
I never particularly cared for the friendslop genre but PEAK & this game draw me in in a way the others don't. I would still say PEAK has the best bang for your buck considering the singleplayer experience is a lot more balanced/less frustrating but it's still nice that you can accomplish runs in this game solo with enough skill/luck. There's an actual server browser that allows you to play with randoms without having to lurk the forums like PEAK pushes you into doing. That being said, Lethal Company has a very charming visual style & incredibly fun proximity voice chat that reacts dynamically to the environment & creatively fascinating enemy types. You have to reactively change how you play because there are monsters listening to you. I've had a wonderful time with a large variety of people that was surprisingly consistently fun with few exceptions that you will usually learn how to spot. There's an annoying issue where a chunk of the playerbase doesn't actually engage with the game & instead treats it like VRChat, ♥♥♥♥♥♥♥♥ up the server list with lobbies of drug abusers & attention-seeking narcissists. I would love to host my own lobbies for vanilla players but the game staples a [MODDED] tag that kills your reach even if you only use bare minimum client-side playermodel swaps. The only people that join your lobby at that point will break the game with their mods at best & ruin your save file entirely at worst. An option to skip the random 5 minute long secret splash screens would also be appreciated. Zeekers pls. EDIT: I've now played in multiple lobbies with no [MODDED] tags where hosts were blatantly speedhacking, had godmode, & could teleport without using the teleporter item. These guys aren't forced to have tags on their lobbies for obvious cheats but I am for using cosmetic mods that keep gameplay entirely vanilla? This is ridiculous. Zeekers pls.
you know how many times i've seen my friends get snatched by a creature in the hallways
pior jogo que ja joguei
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| — | 0 | — | — | |
| — | 0 | — | — | |
| $2.5M | 19.2K | 81% | $6.99 | |
| $1.1K | 4 | 100% | $9.99 | |
| — | 0 | — | — | |
| — | 0 | — | — |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $84.5M | 118.4K | 77% | $34.99 | |
| $84M | 137.3K | 89% | $34.99 | |
| $83.8M | 467K | 99% | $9.99 | |
| $85.3M | 127.1K | 97% | $32.49 | |
| $83.5M | 156.3K | 94% | $29.99 | |
| $85.6M | 82.9K | 92% | $59.99 |