
Find your way back home before Metsänpeitto, an otherworldly plane of existence, consumes you. Lempo is a psychological horror game inspired by Finnish mythology with an emphasis on exploration.
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0/day in the week to Aug 27 → 0.14/day in the week after.
About
“Sometimes you get truly lost. That's when you call someone, and they send rescue people to get you. But what if they can't find you? What if you are so lost, it is impossible for them to find you.
Do you believe in fantasy worlds? I didn't either. Until I found myself in one.”
Lempo is a psychological horror game inspired by Finnish mythology in which you play as Paul, your casual 9 to 5 guy, lost in a forest after his day of work. Uncover stories of people who were trapped in Metsänpeitto before. Make use of what little items you come by to find out what’s happening in this eerie place and go back to your peaceful life before this malevolent forest consumes you.
Metsänpeitto’s darkness is treacherous, light up your way with a lighter and flashlight to investigate environments filled with items to find and mysteries to unveil... But don’t go too fast or you’ll get lost, use your compass if you ever want to escape this damned forest. You will encounter souls during your journey in Lempo. Follow them! They might show and tell you clues you’re looking for.
The story of Lempo lies in a dark fantastic world, Metsänpeitto. A plane kept together with souls’ energy received from living beings. This is no place for a human, do not dilly dally during your explorations as Metsänpeitto is a twisted realm where the laws of our world don’t matter. Or else you might encounter beings beyond the realm of possibilities.
Experience a living nightmare with Lempo’s shivering visual and sound atmosphere. Paul is unfortunately not daydreaming. To escape this uncanny forest you will have to face unspeakable events and beings beyond your imagination.
You won’t need to fight to escape the forest, but you will have to decipher puzzles during your exploration. Dig deep in Metsänpeitto’s mysteries and solve every puzzle you find.
Will you escape Metsänpeitto physically and mentally intact?
Sums Steam only; PlayStation, GOG, Epic publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $19.99 | 153reviews | 83% | — | $38.6K |
| $24.99 | 38ratings | 72% | — | not modelled | |
Engagement
Reviews
Themes across 46 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Ho camminato in tondo per 15 minuti e trovato solo roba con cui non potevo interagire.
Awesome 1st game OneTrick! It's a 1st person puzzle/walking sim...obviously a passion project from devs who love games like Riven, Everybody's Gone to the Rapture, KONA, The Vanishing of Ethan Carter, and The Suicide of Rachel Foster. This is a fully realized game; not a cheap shot demo. Good attempts at environmental storytelling, map design, gameplay elements, etc. And decent graphics as well...not outstanding realism or anything, but enough to draw you into the spooky story believably. I highly recommend this and await their next game!
Media

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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, German, Spanish - Spain, Japanese, Simplified Chinese, Traditional Chinese, Dutch*languages with full audio support
| $19.99 |
| 9ratings |
| 74% |
| — |
| not modelled |
| $19.99 | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 46 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
8/10. Lempo is a fun game but very, very frustrating as you progress as it is not linear but completely open ended and thus no help with where and what??? Lempo does nail the atmosphere — the graphics are genuinely impressive and the story pulls you in enough to want to see it through. Unfortunately, that's fighting against some rough edges that make it a slog at times. The biggest issue is direction: it's frequently unclear what you're supposed to do next or where you're even meant to go, and several puzzles don't give you enough to work with — you can be staring at symbols or mechanisms with zero sense of what the "solution" even looks like, let alone how to find it. A little more clarity or in-world hinting would go a long way. Yes, there is a hint system but one should be able to ascertain what needs to be done from playing the game, not referring to a hint system. The save system was very frustrating also. You save at lanterns scattered through the levels, which sounds standard enough — but if you die, you don't respawn at your last lantern. You're dropped somewhere else entirely (in my case, a white room I then had to walk out of), and it's not clear where that puts you relative to where you actually died or last saved. It breaks the sense that saving is actually protecting your progress, and after a rough death you can end up disoriented about where you even are in the level. On top of that, I hit a bug where my health/vitality capped out at 48 no matter how many mushrooms I ate or serpent stones I used, which made already-tense chase sections feel unfairly punishing. Performance-wise, it ran well overall — I only had one crash to desktop across my whole playthrough, which isn't bad for a game this ambitious. Still, the good outweighs the bad for me. If you're patient with trial-and-error puzzle solving and don't mind occasionally (in my case it was much more than occasionally!) consulting a guide, there's a genuinely atmospheric and well-told horror experience underneath the frustration. I do recommend this game but one must be very patient to fully enjoy it.
Jos pidät mystiikasta, puzzleista ja avoimesta maailmasta, jännityksestä, kauhusta ja hyvästä tarinasta, Lempo on silloin ehdottomasti sun peli! Kauniit grafiikat ja loistava tunnelma musiikkeineen kaikkineen 6/5 🤌🏻
The game is incredibly badly realised. The whole game design is absolute rubbish. You never know what you have to do and most of the time it's just mindless try and error. You don't even know exactly which items you can take and which you can just leave. The game is so bad that the developers themselves had to publish a ‘Let's go Lempo! But HOW?’ to tackle player frustration. An embarrassing admission of failure.
Beautiful, atmospheric horror adventure puzzle game. No unnecessary jumpscares, just the growing sense of not knowing what is behind the next tree or boulder. Beautiful links to Finnish mythology and (as a Finn) a weird mixture of calmness and fear while roaming the dark forests. Puzzles are unique and quite challenging, and the story keeps you hooked! I want more!!
Such an amazing atmospheric horror game! On it's core it is a walking simulator, but the deeper you get the deeper it also gets. I was constantly at the edge of my seat looking over my shoulder, waiting for something to pop out of the forest. The story starts off slow, but the more you find out the more you want to learn. The puzzles are very true to Finnish mythology in some aspects, and are more than just platforms for cheap jump-scares (which this game has practically none of, huge plus for that). There is a lot of content for you to find, even after already completing the game's main story. So the replay-ability is definitely there. All in all, I would heavily recommend this game to everyone who is a fan of horror games with a unsettlingly creepy atmosphere rather than constant jump-scares after jump-scares. 10/10 (except for the jumping puzzle. ♥♥♥♥ that thing :Dddd )
Awesome game, I have seen add in social media and decided to buy and play it one day, also as finn I wanted to support finnish game dev. This horror game always makes you hold your breath and feel afraid, plot is interesting, suprisingly for me notes that I find during the game are interesting to read, usualy in other games I dont read them. Graphics are integral part of immersion, game creates an impression of AA game or even higher.
引导也太弱了吧,遇到怪,我甚至不知道该怎么处理。
muito bom o jogo, fácil de entender e ainda dá um cagaço sempre que os sussurros vem
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Players by region
Where this game's players are, estimated from review languages.
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