
Legends of Dragaea: Idle Dungeons is a First Person Idle Dungeon Crawler with 9 unique races, robust combat, a grand saga spanning a continent full of unique dungeons, a classless skill system, and extensive guild management system to master as you uncover the secrets of the world of Dragaea!
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.43/day in the week to Sep 15 → 1.25/day in the week after.
Reviews, worldwide (the counter carries no country): 0.71/day in the week to Jul 26 → 5.14/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,402 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About

Beyond the jagged seas lies the the land of Dragaea, you arrived on it's shores called by a mysterious force in a dream to discover it's secrets and become a legend in your own right. Legends of Dragaea is a First Person Idle Dungeon Crawler, where you form parties of heroes and plumb mysterious dungeons in search of glory, wealth, and loot.

Discover unique dungeons from dank caves, abandoned catacombs, and magical labyrinths
Complete quests from from Adventurer's Guild quest board
Advance through adventuring tiers and reap greater rewards

Encounter dangerous enemies that will test your might
Confront calamitous bosses in epic 9-man raids
Defeat enemies to grow your Beastiary to boost hero effectiveness in combat

Build your own guild from the ground up with your own custom banners, name, and heroes
Unlock guild upgrades to enhance your capabilities and combat efficiency
Grow your town and unlock new services and features like bigger rosters, better shops, and the ability to send out expeditions

Robust free-form and classless system with 22 combat and utility skills to specialize your heroes's combat roles
Augment your heroes with 25+ unique abilities and equip any 5 abilities in any combination
Form multiple 3-person teams to tackle dungeons and challenges and unlock expeditions to adventure while the game is off

Discover and upgrade over 200+ different weapons, armor, accessories, items, and consumables
No two pieces of equipment are the same with unique rarities and stat combinations
Upgrade your favorite gear to its max potential and manage your collection with a full-featured inventory and shop system
Engagement
Reviews
Themes across 120 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
I really like the concept. Art, gameplay. At first, checking at howlongtobeat, people finish the main story in 40hrs completionist 100hr. But it depends on the gameplay you choose. At hardest difficulty, using x8, it takes 1400 hours to complete 100%. I want it to be at x1, so the game will last very long, plus new content on the way. I will leave it open on a laptop while working or doing other things.
Um bom RPG AUT pra jogar de segundo plano !
Pretty fun, imo. Pro's: - Free to play-like, without all of the headaches associated with free to play games (online only, microtransactions, etc.) - Auto battle - Auto explore - Guild creation, and the ability to hire guildmates to help you explore dungeons - Building upgrades - Gear upgrades - Quests - Raids - Leveling - Gear rarity - Unique gear Cons: - Idle game, so if you're not into watching the game play itself, then I'd advise staying away (or giving it a try if you want to try it out) Well I like it. To each their own. It's not often that I put this kind of time into a idle game in such a short period of time, so for me it's really a go to game for idle - autobattle gameplay.
Media

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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Japanese, Simplified Chinese, Traditional Chinese
Hours played at review time, across 120 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Пойдёт
I don't give out reviews that often but this seems like its going to be a really fun idle game just seeing 2 hours in.
I haven't played many of these, but this was really fun.
Pretty good 4/5
I like this game but I [i]gotta[/i] start freaking out. Why oh why on this sacred ground that is the earth diD YoU PUT DUnGEONS IN THE BOSS LAIRS. I'm Mc [b]Losing it.[/b] I know I know I know I know [i]probably[/i] know why you did it, becuase it was overpowered (& you wanted a new place to put legendary equipment). But my god, it was player choice to use it to grind and now that choice has been made for me I guess. Literally IMPOSSIBLE to have nice things I guess. It was perfect, perfect, a spot to just be in combat without wasting time on walking on walking or any loot screen, oh my god it was perfect and you ruined it. I don't even CARE if I'm writing this preemptively and there's a way to remove the dungeon or there's a different intended sandbag later in the game. Why did you change the worm!?!? [b]WHY.[/b] I have no metrics and I need I NEED you to console me, whisper sweetly to me that this change [i]WON'T[/i] otherwise artificially add 40+ hours of artificial game time because I can't minmax grinding. Tell me. [b]TELL ME, LIE TO ME IF YOU MUST, PLEASE I NEED IT![/b] EDIT: I made my piece to the right people, communication was had. Thank you.
gutes spiel
gg
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $0 | 0 | 90% | Free | |
| $12.7K | 84 | 61% | $3.99 | |
| $35.5K | 273 | 78% | $4.99 | |
| $63.3K | 98 | 73% | $14.99 | |
| $2.7K | 19 | 68% | $3.99 | |
| $0 | 0 | — | Free |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $414.1K | 872 | 93% | $19.99 | |
| $414.1K | 1K | 91% | $18.99 | |
| $413.7K | 2K | 43% | $9.99 | |
| $413.5K | 693 | 95% | $12.49 | |
| $413.5K | 783 | 66% | $19.99 | |
| $413.5K | 1K | 96% | $14.99 |