
Run a cute little plant shop in this cozy and relaxing game. Grow, sell, and care for a variety of real-life plants, help customers find their dream plants, complete orders, and customize your cozy shop just the way you like!
Most likely between $536.7K and $1.5M. On 8 games checked against developer-reported sales, our median error is 11%. How we estimate →
| Store | Price | Score | Revenue · chart |
|---|---|---|---|
| Steam | $9.99 | 96% | approximately $894.5K |
| PlayStation | $9.99 | 95% | — |
| Xbox | $9.99 | 90% | — |
| Nintendo | $9.99 | — | — |
Matched by title. Prices and chart positions are each store's US storefront; Epic charts worldwide. * critic score.
Reviews
Themes across 1541 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
I really love this game so much! It’s become my little escape, a place where I can truly relax and unwind. I’m also so happy with the progress I’ve made! This is the definition of a cozy game! Highly recommended! ❤️
진짜 너무 재밋다!! 새로운 무늬종 찾는 것도 재밋고 돌아서면 할 일이 생겨서 노동적화 인간에게 정말 힐링인 게임! 아 맛있게 하고 갑니다. 담에 가게 확장이랑 식물 종류들도 더 많이 추가 업뎃 해줬으면 좋겠다 :)
Суперская уютная игра, очень даже залипательная, хотя и слегка однообразная что ли.. Не хватает вариантов расширения магазина в плане функционала, может быть начать продавать в нем все для выращивания растений, инструменты и семена. Впечатления остались замечательные, буду играть еще!
Very relaxing game, a good evening or two of playtime. No pressure at all, if you like plants give it a shot. Controls are very customisable, runs great, easy to pick up for just a few minutes every now and then if that's what you feel like.
I love this game. It's cozy, cute and really pretty and quaint. I like that you can turn off plants dying and lower the watering needs. I really hope we get to have more space after the final shop size that's currently available. Loving it so far!
🪴♡
Очень уютная, милая игра про разведение растений и приятный элемент кукольного домика. Не думаю, что она оставит для вас негативные впечатления, потому что она даёт ровно то, что заявляет. Управление отзывчивое на стимдэке, энергопотребление среднее. Очень огромный плюс с простым перетаскиванием предметов и отсутствия галочки на идеально ровном расположении предметов. Безумно залипательные модельки растений. Тем не менее, я бы хотела указать мелкие странности и недочёты, которые на мой взгляд, было бы интересно развить в дальнейшем. 1. Добавление дня и ночи в игре и разделение дня персонажа на элементы сна, подготовки рабочего места, открытия-закрытия 2. Добавление временных рамок на квесты-звонки и посетителей с индивидуальным запросом 3. Почему-то вопреки ожиданию в несколько суток, клиенты готовы дождаться очереди и оплатить покупку не смотря ни на что :) 4. Хотелось бы видеть лёгкую сюжетную арку: кто, как, откуда, для чего (ну камон, хотя бы троп на тему "наследство от дедули") 5. Несколько мини-игр с растениями бы не помешали. Мне правда было мало полива и рассадки растений и хотелось видеть что-то вроде удобрений, вредителей, поломки полок/горшков, деградацию грунта и тому подобное 6. Исходя из п.5, можно было бы добавить два режима: расслабленный и нормальный :) 7. Если бы существовали прочие локации, персонажи, подвязка под квесты, было бы классно видеть концепцию наема сотрудников 8. Удивило, что наш персонаж вечно прикован к касе. Хотелось бы всё же видеть лёгкие анимации полива растений, селектор настроения и тд. 9. Думаю, было бы славно увидеть ДЛС, где можно было бы обустроить парочке клиентов их дома под стать их вкусам к растениям или посадить какие-то кустарники перед своим магазином. Игру к покупке рекомендую. Желаю всем найти тот самый пет-френдли гибридный цветок розового цвета, растущего исключительно вверх, без колючек и в форме сердца ;)
Cozy game, constant flow of interaction and things to do. Would love some quality of life updates like filters and a search function but I'm sure the developers are reading the community forums.
No Real Life GREEN THUMB? You can have it HERE What's not to like if you're into cozy shop management games? Even if you're slightly curious about the genre, this is a great one. First, you'll learn a ton about different types of plant varieties. The game itself is also simple, low pressure, no timers (other than keeping the plants watered and the customers cashed out) with quite deep catalogs of plants, plant pots and furnishings to decorate the store with. Easy building and progression systems will help you easily dump a couple hours into the game in the blink of an eye, all while keep the anxiety of everyday life out of view.
It's relaxing and enjoyable in a very unique way. Just get it, you won't regret it. Edit- wanted to update my review to be a little more constructive now that I've "completed" the game I suppose. 1- Bottom line: game is still stellar. Buy it. 2- A glance at the forum discussion comments reveals some good QoL suggestions by players. While I agree with a lof of suggestions, this is one of those cases where I actually hope devs do not flood the zone with QoL improvements and here's why: Yes, there are some random features that feel like they are missing, and some that are must-haves for the future (e.g. being able to rotate camera 360 degrees). Other stuff, however, should be left alone because the game as it stands is just not long enough. The beauty of this game is that you can finish it in 7-10 hours and feel like you got your money's worth. You do NOT need to save 10 seconds every time a customer buys a plant by auto-clicking shelf space to replace a purchased item. Take a moment to enjoy buying it again from the menu, and placing it. If you care about spacing on shelves, click and hold 'alt' while placing to use the grid. The game isn't a speed run game- at least not yet. Adding a bunch of shortcuts might feel like a QoL win, but I think this will actually detract from the experience. 2- one QoL add that SHOULD be in the game, however, is a search function. If there already is one, maybe I am just a space cadet who can't see it. When customers request random plants or make some kind of vague references to a plant species, having to search through everything using the mouse is tedious and not necessary. 3- If the devs completed this, and intend for it to be a chill, 10 hour experience, fair play and see you at the next game. Job well done. But if they intend to continue development, I think the replayability factor will come down to things like adding challenges, limitations in expanding, etc. I saw a few folks suggest the ability to hire employees to handle menial tasks- something I'd normally be all about- but there's something relaxing about this gameplay loop of stocking shelves, picking seed, watering, clicking on a random customer to answer a question or process a purchase, and then doing it over and over again. I was disappointed that I hit level 6 and that the game was effectively "done", but only because i was enjoying the grind so much in spite of the fact that the formula never really changed. Should the game expand and throw in some twists/challenges to the process, this will be a fantastic puzzle game with endless potential. 4- Last, my suggestion I guess to potential buyers: Again, don't waste time reading, just buy the game. It's smooth, fun, and worth the money. But my mor constructive suggestion for you all is to allow yourself to play into the 'groove' the devs set you up for in this. It's actually very relaxing. As someone who enjoy games that eventually let me work toward automation, I figured I'd get tired of doing menial stuff like watering a fake plant, but what happened is actually the opposite- I started to enjoy the rhythm of the game more and more as my shop took shape, grew, and things got busier. Anyway, that's my contribution. I do hope the game expands over time, but even if it doesn't, it was worth it.