
In a society where having the last word means having power over others, a small party is disrupted by a gentleman who politely issues orders via one-way intercom.
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0/day in the week to Sep 7 → 0/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Genres
Engagement
Reviews
Themes across 44 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Honestly. I love this game- to the point that a part of me wants to sit down and make a review video about this, because while it certainly is built on a funny concept - the execution is surprisingly thoughtful, and there is the start of some legitimately interesting worldbuilding, which makes it a shame that it's failed to see a sequel in a decade. It also brings a rather interesting combat system to the table, which is neat enough to explore (though, it does reach its limits near the tail end of the game, especially since, while you will be making modular builds early on- it eventually becomes a matter of having *everything* - which removes some of the strategy the early game is built around). Still, quite nifty- and definitely warrants checking out.
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English**languages with full audio support
Hours played at review time, across 45 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Short but clever game. Worth 4 hours every 5-10 years.
Game is good!
I am 32 years old. My ex-wife and I have a daughter together, and we adopted our son together. Both are now 4 years old. When we were going through our separation, I felt lost and unhappy. I was self-destructive. One day, I was so angry with everything spiraling out of control that I punched a concrete wall in a moment of overwhelming emotion. This resulted in breaking my fifth metacarpal in my right hand—the hand I worked with, played games with, and used to carry my children to bed—the hand I desperately needed to ensure I could continue providing. Upon learning the severity of the self-inflicted damage, I became almost suicidal. Keep in mind that just a few months before this, I was the happiest man, with no history of depression or anxiety. I had never experienced anger outbursts, nor was I the type to break down and cry, but I was in a tough situation that truly prevented me from seeing the light on the other side. With nothing better to do, I looked for a game I could play WITH ONE HAND while recovering. Somehow, I stumbled upon this game and read some of the comments. I decided it was worth a try... I must admit I didn't beat the game, nor did I play as much as some of you. In fact, I may have played this game for only a day or two. That being said, after doing so, I had a new joy and hope for life. I managed to leave behind the pain and suffering that had been thrust upon me. I could experience the joy and happiness of other people. I relaxed for 5 ♥♥♥♥ minutes listening to this music, long enough to realize that I would be okay. After realizing this, I turned off the game and went back to work. My hand hurt a lot, but I was motivated. I stopped feeling so sorry for myself and became the father I needed to be at that moment, not the weak boy I was behaving like. Today, I am close friends with the mother of my children. We don't fight, argue, or say hurtful things to each other. We are parents and friends. Now I have 3 children. My third child is, wait, ALSO 4 YEARS OLD. The woman I am with was going through a very similar situation at the time of my separation, and we just unexpectedly stumbled into each other's lives. We have been dating for a year and are very happy together. Moral of the story: you never know what life has in store for you, and if I had given up when all odds were against me, I wouldn't be where I am today. This silly little game helped me realize that. Thank you.
You certainly can't say this game isn't creative. Love the application of JRPG mechanics to pretentious discourse. The characters are well written, each with their own, distinct weird personality, the combat system is complex but interesting once you get the hang of it, and there are lots of secrets you can find around the mansion. The way to change gossip topics is clunky and annoying, but that's my only real qualm with the game. Also, you can talk to the cat. Very nice. Great game.
This game is awesome! It may only appeal to certain audiences, but it has a compelling and fantastical plot with interesting characters and clear-cut game mechanics. It has more replay value than I had initially expected, and is an easy game to pick up after an extended break. In particular, I think you will enjoy this game if you liked other games such as OneShot. It has personable charm and unique stories. I will also say that I found it quite fun to look for all the collectibles. Overall, a solid 10/10 for the right person.
Genuinely great discussion "combat" with the tug-of-war style meter and managing all your various levels. Feels like a nice game of Chess, where you know at a certain point which of you is going to win. Plus, the characters are fantastic. So glad I finally sat down to finish this. (Plus hey, cute kitty)
An experimental little game, don't think it really worked out, but I appreciate the attempt.
A very enjoyable game, in a manor of speaking.
Players by region
Where this game's players are, estimated from review languages.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
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| $1.3M | 20.1K | 97% | $1.99 | |
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| $3.2K | 65 | 82% | $2.39 |
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