
"Last Stand:Defense" is a tower defense-themed Rogue-like game. Players need to defend against waves of enemies by building bases, matching talents, and performing delicate operations during battles. Remember, every choice you make will affect the final outcome of the battle!
Modeled estimate, not a reported figure. How we estimate →
About
"Last Stand:Defense" is a rogue-like tower defense game. You will play a person who wakes up in the end of the world, rebuild the city on this apocalyptic road, fight against aliens, and restore the glory of mankind in the past.
The alien species invaded, and the world suffered a heavy blow. The physical gap between humans and alien species was too great. People who realized that they had no chance of winning finally activated the Fire Plan-letting some humans sleep in the "room" underground, and using genetic weapons to carry out a devastating attack on the alien species on the ground.
Hundreds of years later, you wake up and return to the earth, waking up in the wilderness, but unfortunately, you find that the aliens are not extinct, but the genetic weapons have indeed caused heavy damage to them, and humans have also evolved during this long period of time.
Every night, this group of damn aliens will come back and try to invade your homeland. Build buildings, recruit soldiers, kill this group of aliens outside the city wall, and try to survive. You are the last fire of mankind.
Build-Command-Empower-Evolve:
Build - Diverse types of buildings. Try to control more economy, expand your territory, master higher-end technology, and build more powerful buildings to prevent the upcoming enemies while ensuring the safety of the main base.
Command - Build more barracks to accommodate more soldiers and arms of different abilities. There are five different types of arms, and each type has three variants. Match your army and command them on the battlefield to defeat the aliens.
Empower - Add some magic to your buildings to give them new functions, but be careful, this magic is not unlimited.
Evolution - Join the glorious evolution and become stronger in battle! Every victory in battle will gain a new ability that can strengthen your heroes, soldiers and even buildings, making your forces stronger and stronger.
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Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: Simplified Chinese*, English*, Russian*, Japanese*, Traditional Chinese*, Korean**languages with full audio support
Engagement
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
玩法以塔防為主,偏策略。玩家在遊戲中可以選擇並控制英雄來攻擊怪物。除此之外還要根據預判,妥善分配好資源,來進一步完善防禦工事,以抵御後面的怪物浪潮。總的來說,還挺費腦力的,關卡越到後面越難,有時候需要多次嘗試才能過關。
好玩!!游玩过程中你需要将策略与动作结合,体验非常刺激,爽!
玩的还可以,价钱也便宜
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Hours played at review time, across 40 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
[h1]有无双潜力的割草肉鸽[/h1] [h2]游戏推荐指数:★★★★★★★☆☆☆[/h2] [quote]买肯定是要买的,玩肯定是不玩的 快来关注[url=https://store.steampowered.com/curator/38222893/] G胖受害者鉴赏家[/url] 让选择游戏变得更加简单[/quote] 游戏玩法: 肉鸽为主的塔防游戏,局外养成优先级很高,肝度较大。养成后割草快感十足,游戏时间较长。 简易攻略: 游戏目前属于难度较高的情况,由于英雄池尚在开发中,可用英雄数量很少,打完新手教程只有刀哥和花瓶弓箭手两个能用,建议使用第一个刀哥,技能aoe清怪很快,可以很好减少防御塔压力。 开局建议梭哈房屋,赋能也全交给房屋,这样可以尽快积攒原始资金,然后尽量做到每路先插一个防御塔,因为会有飞行兵种出现,由于刀哥打不到飞行兵种,全靠防御塔输出。不过可喜可贺的是飞行兵种普遍是脆皮,所以一级塔就可以基本清完一群飞行兵。个人感觉防御塔的雷电卡效果很好,配合子弹分裂卡牌可以成倍加快清怪速度。 还是打不过怎么办?只能接着肝天赋,目前天赋加成还是很高的,肝一阵就可以有效提升游戏体验,建议直接把英雄的天赋拉满,刀哥伤害能做到一刀一大片,非常解压,后期聚怪的情况下全靠士兵吸引火力,刀哥冲进怪群一个技能砍爆,十分解压。(弓箭手?不熟) 改进建议: 总体看由于难度较高,堆怪比较狠,所以建议尽量选择aoe卡片,解法比较单一,刀哥明显比弓箭好用,刀哥基础血量高,技能cd比弓箭短,然后伤害是aoe的情况下竟然还比弓箭的伤害高,弓箭的技能只有抽象的单体连射,有时候放完只能清一两个小怪,刀哥一个aoe直接把第二关一大堆蜘蛛清完了,所以希望英雄强度可以进一步平衡一下,加强弓箭基础伤害,或者提升技能的伤害百分比,这样弓箭开局压力就会减少很多。 防御塔和其他建筑的放置位置可以增加一些或者可以范围内自由放置,有些地方不是很合理。以我卡关最久的第二关为例,中路三座塔相隔太远,导致无法做到火力覆盖,长时间处于1塔有难2塔围观的情况,导致防御塔会被小怪逐个拆掉。其次就是集市的位置是强制要求放在刷怪口,不太理解这个设定,会导致集市开局就被打掉,导致收入回报不成比例。 另外,希望建筑升级可以用一个弹出式窗口在同一页面直接控制,不然后期升级需要跑遍全图有点拖沓,一个一个点还是有点麻烦。 [quote][h3]鉴赏员测评配置:[/h3] CPU:i7-12700K GPU:AMD 7900XTX 加入[url=https://steamcommunity.com/groups/GgamePlayer] G胖受害者鉴赏组[/url] 和鉴赏员一起战斗!爽! [/quote]
塔防和幸存者结合的不错,很好玩。有各种针对英雄或者兵种 防御塔的随机强化拿,可以搭配出不同路线,可玩性很高,还剩两个英雄即将推出,赶紧端上来吧
A terrible game. The game goes highly depends on luck.
이게임 뭔데.. 왜케 재밌냐... 내가 이런 겜 있었으면 좋겠다 상상만 했던걸 진짜로 생겨서 하는 기분. 그만큼 재미있음. 근데 아쉬운건 스테이지가 20라운드씩이라서 짧은 감이 없지 않아 있음
塔防玩法融合了肉鸽元素,想法和创意都不错,偏可爱的画风体验起来也很棒,这个价格还是比较值得游玩的
Barely a recommendation but a recommendaiton notheless. Good basic game fundamentals, reasonable set of missions and nice upgrade path. Two key issues. First, balance is a problem. I found the game very challenging to start, and had to grind a bit. However after a few key unlocks, it then became too easy. Other issue is the english translation is poor and some upgrades you have to try to figure out what they actually do.
游戏非常不错,Q版画风很可爱,我很喜欢就是希望能够兵种和关卡能够多一点。
Players by region
Where this game's players are, estimated from review languages.
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