
En route to a scare game, Lumi realizes that she is suddenly alone. Then, appears the old abandoned hospital... Explore throughout the tragedy-stricken hospital. Search for the student IDs of Lumi's classmates. And find out what really happened. Maybe all you need is the courage to "flee?"
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0/day in the week to Sep 9 → 0/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About



Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Engagement
Reviews
Themes across 46 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Изначально я ознакомился с этой игрой на пиратке. Игра показалась довольно интересная игра вплане атмосферы и сюжета, но, пройдя игру на первом уровне сложности, вы открываете первую концовку (тут их 3) и далее игра превращается в повторение 3-х этажей (с небольшими усложнениями) в монотонное повторение одного и того же ради повышения уровня сложности и новых концовок (которые не стоят того). Игра сама по себе довольно душная, и ради этих самых концовок играть дальше не хочется (лучше посмотреть их на ютубе). Дерьмовый и корявый корейский геймлей. Даже соджо тут не помог.
헤드뱅잉 개고수;;
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Japanese*, Simplified Chinese, Traditional Chinese, Korean**languages with full audio support
Hours played at review time, across 46 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
他のコメントでも言われている通り夜廻を意識していそうな雰囲気とシステムのホラーゲーム。自分も夜廻っぽいなと思い購入。 結果として楽しかったのですが、腑に落ちない終わり方だったなというのが正直な感想でした。 良い点: ・雰囲気 ・敵やNPCのグラフィック ・日本語もフルボイス対応!すごい! 悪い点: ・操作性→移動に慣性が乗って追われているときに曲がりきれなかったりしてやられがち ・ループものであることを活かしきれていないストーリーとエンディング ・特にエンディングはもうちょっとヒントや納得の行く結果になるように誘導してほしかった。 しかしながら値段以上には大いに楽しめたので自分としては満足です!
就夜迴弱化版 基本劇情跟周回還行,其他部分就真的不怎麼樣了 全部破完後還會有種"就醬?"的錯愕感 不過用來打發時間還是不錯的,可以推薦玩玩
dope
ez
I like this game, the artstyle is amazing and the gameplay is quite fun. The characters are also interesting, including the ghost that you help and that chase you around. My only complaint are of two achievements I have not gotten despite meeting their requirements. (Mild spoilers (?) for second achievement) One is Close Call which requires you to be in a locker while injured/wounded, I have met this requirement many times, even purposefully running into ghosts and hopping into a locker seconds later while wounded. The second one is find the directors photos on the 3rd floor, which despite find both I have not received the achievement for it. Other than the achievement issue I had quite a lot of fun, tasks got easier with each playthrough because of story items remaining in the same location on the map with each playthrough.
Love the art style and the mini stories it has are cool!
I like the story and most of the gameplay for this, but completing all the difficulties can become very repetitive and even infuriating when you keep on dying. But overall, I love this game, the story that it tells, and most of all the amazing character design.
귀여운 그림 말곤 건질 게 없는, 적어도 공포 게임으로선 많이 부족한 작품. 게임의 방식은 매우 단순하다. 귀신을 피해 숨고 흩어진 물건들을 찾아서 퀘스트를 해결하는 것. 하지만 문제는 귀신의 빈도다. 오로지 피하고 숨어야 할 뿐인데 귀신을 맞닥뜨리는 빈도가 너무 높고 귀신의 움직임도 완전 랜덤이라 쓸데 없이 숨고 기다리는 시간이 너무 많다. 대신 귀신에게 죽어도 시작 지점으로 돌아갈 뿐 아무런 페널티가 없긴 한데... 달리 말해 밸런스가 엉망이란 걸 제작자도 안다는 소리다. 전투가 있든 없던 공포게임이라면 괴물을 만나 도망치거나 싸우는 긴박한 순간과 긴장감 속에서 탐색하는 시간의 밸런스가 맞아야 되는데 이 게임은 그 밸런스가 엉망인 정도가 아니라 아예 없다. 이건 게임이라기 보단 운에 맞기고 맞을 때 까지 굴리는, 판돈 무한대의 룰렛에 가깝다. 어쩌면 그런 것도 재밌을 순 있겠지만, 결국은 무한 노가다임에는 변함이 없다. 부디 다음 작에는 큰 발전이 있기를 기대한다.
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Players by region
Where this game's players are, estimated from review languages.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $311 | 3 | 100% | $4.99 | |
| $15.9K | 109 | 92% | $9.99 | |
| $15.5K | 53 | 79% | $8.99 | |
| $5.7K | 14 | 86% | $15.99 | |
| $919 | 4 | 50% | $9.99 | |
| $650 | 7 | 29% | $4.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $48K | 130 | 84% | $14.99 | |
| $48K | 175 | 93% | $12.99 | |
| $48K | 137 | 92% | $8.99 | |
| $48K | 176 | 89% | $9.99 | |
| $48K | 404 | 85% | $7.50 | |
| $48K | 329 | 25% | $14.99 |