
A literary horror adventure made in RPG Maker MV, where you explore a land of endless rain and continue a lonely journey through fleeting encounters with ghosts. Rain-soaked landscapes and quiet conversations shape a desolate, melancholic road ahead.
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About
When she comes to, she finds herself on a rain-soaked highway.
A literary horror adventure where you explore a land of endless rain, wander through a lonely world, and progress through fleeting encounters with ghosts. Rain-drenched landscapes and quiet conversations shape a desolate, melancholic journey.
Story progression through map exploration
Dialogue events with ghosts
A short atmospheric experience set in a world of endless rain
Narrative-focused gameplay with no combat
Estimated playtime: 2 hours
Created with RPG Maker MV.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Japanese, Portuguese - Brazil, Russian, Simplified Chinese, Korean, Spanish - Latin America
Engagement
Reviews
Themes across 79 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Cortito el juego, pero tambien interesante
in the two hours it took me to complete this game i found so many things i could relate to and so many quotes that stayed with me. i sat thinking about this game for a while after i finished it. the only thing that annoyed me a bit was the unnecessarily big locations i had to go back and forth through
This game is really good. [spoiler]All 3 endings are easy to get back to back as well as all the collectables so you can get a feel for the story, Ps: the collectables aren't needed for any ending I don't think.[/spoiler] And the writing for like the actual text is insanely good, well structured and made to feel impactful. Also this game does go through topics like [spoiler]s/h, suicide and other things like that[/spoiler] so be warned -Gameplay 6/10 -lore/story 9/10 (the writing is so good tho-, like for the actual text, its peak) -ost 6/10 -visuals(relative to the game) 9/10 -characters 8/10 -overall 7.6/10 PEAK (press "P" to be happy)
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Hours played at review time, across 79 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
beautiful
♥♥♥♥♥♥♥♥ this gets really deep really fast
Beautiful, Harrowing, Bitter sweet, and a comfortable length. Very good
This game explores very personal topics mainly the depressing existential dread, it gives them a shape, something to experience and relate to. The game is short but each character you meet and learn about just hits the spot for me. The artwork of this game can only be described as beautiful and somewhat calming even when blood is shown. The sound design is also very good. I do recommend to play the game at later hours. Personally after playing this game for 2 and a half hours, not even finished yet, I am glad that I have found this gem and I feel like I have been looking for this game's world setting for a few years now.
Never thought heavy subjects could be portrayed so calming and beautiful. Yet the message of the game coudnt be any clearer.
정확해
esse jogo gritou tudo aquilo que tantas outras obras têm medo de dizer. ele trouxe à tona o sofrimento interno que muitos aguentam sozinhos, a solidão que parece nunca acabar mas que ao mesmo tempo é deliciosa, e o quão normal esse sofrimento fica com o tempo. dessa vez, ninguém tá aqui pra te chamar de doente ou louco por causa que você normalizou seu sofrimento. o jogo só te fala "você não está sozinho. ele/ela também sente isso." ele me pareceu um pedido de ajuda, ao mesmo tempo que ele me pareceu uma mensagem pra quem jogou. [spoiler] ele não tentou resolver nada. pelo menos no final que eu peguei, a única pessoa que sobreviveu no fim foi a protagonista, e por puro acaso. todos eles falam do próprio sofrimento como se fosse a coisa mais normal do mundo, e de certa forma, isso me trouxe um conforto imenso que eu precisava sentir há tanto, tanto tempo. é tão estranho finalmente ver alguém falando coisas que eu sinto assim tão casualmente. o trauma religioso mencionado também... esse jogo me trouxe conforto tanto quanto me fez quase passar mal inúmeras vezes pela tamanha sinceridade. tive que dar pausas enquanto jogava, hahaha [/spoiler]
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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