
Difficult action FISHING ROGUELIKE, where you slaughter mutated creatures with weapons that shoot lasers and explosions!!! 💥 Catch fish to buy treasures that MODIFY YOUR BUILD and end up with CRAZY SYNERGIZING ATTACKS that melt those noob enemies
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.14/day in the week to Sep 4 → 0.29/day in the week after.
Reviews, worldwide (the counter carries no country): 0.14/day in the week to Jul 23 → 0.29/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About

CRAZY SYNERGIES with over 100 upgrades that affect your run!

Swing your PHYSICS-BASED fishing line, cast your lure and hope for a bite! OVER 200 DIFFERENT FISH!

Make interesting decisions with RANDOMLY PLACED PUZZLES that affect the entire lake!
Tons of REPLAYABILITY:
Different lakes, treasures, puzzles, and enemy encounters each playthrough!
Build VARIETY:
COMBINE UPGRADES to find CRAZY ATTACK SYNERGIES!
STUFF TO UNLOCK:
Unlock new characters, treasures and features by completing additional quests!
Genres
Engagement
Reviews
Themes across 51 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
I like the game alot and I recommend it indeed :thumbsup:
very fun
fun game
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, Czech*, Polish*, Simplified Chinese*, French*, Italian*, German*, Spanish - Spain*, Finnish*, Portuguese - Brazil*, Portuguese - Portugal**languages with full audio support
Hours played at review time, across 51 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
This game is really cool and i liked it a lot
i don't think i can find a flaw in this game. in my opinion, it is a great game. i love fishing minigames, the combat is fun, and the artstyle is even better. this not being as popular as it should be is an ACTUAL crime
Jogo genial, vc pesca e mata criaturas na água, pra mim esse jogo é mt bom, se vc gosta de roguelikes bem difícil não gostar desse Compra que vale a pena
järvellä
The shooting is solid but the fishing is terrible. Unfortunately you have to fish all the time and the controls are awkward. Puzzles aren't fun either. Overall boring and uninspired. I just played this developer's other game Ogre 2222 and that game is even worse so nothing going on here worth playing.
PEAK!
It's like if everything I disliked about Binding of Isaac (and, hey, I'm not trying to shoe-horn Isaac into this, just check the About section for this game) was an entire game, but just janky and clunky; it feels like the game is actively working AGAINST you. It's game that demands quick reflexes and precise movement, so your bullets push you back, which makes boss fights way more annoying and tedious than they should be. It's a game where health is a very limited resource, so of course, when you clear a room (something that should, in any respectable roguelite, be a safe space and a place to catch your breath), sometimes you can catch fish... cool! So, what's the problem? They ♥♥♥♥♥♥' attack you!? I get it's supposed to be like a risk/reward system, but it'd be better if catching fish wasn't your only source of real and reliable income, and if all the fish didn't attack you at the same time. It's a game about catching fish quick, so the fishing minigame is confusing and tedious ON PURPOSE. I get what it's going for, a standard fishing minigame would be too slow for a game like this, but these fish are only on screen for a limited amount of time, so you're just fighting the game (hell, you're always fighting the game!). It's a game that touts its vast item (and fish) pool, but there's really not a lot of variety, and some of these items are almost copy-pasted from Isaac. Did one decent run before refunding. I guess my biggest problem is that if this game has a different design philosophy, it'd be great! This game makes me feel numb. At least the art is neat. Hard pass.
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Players by region
Where this game's players are, estimated from review languages.
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| $2.6K | 8 | 100% | $13.00 |
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