
Embark on a lifetime of adventure in a beautiful world of creativity and intrigue. Raise a family, customise your farm, run a business, craft items, and battle some marvellously malevolent monsters.
Modeled estimate, not a reported figure. How we estimate →
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 1.56/day in the week to Aug 4 → 1.57/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 23 chart moves that followed a price cut of more than 20% went a median of 14 places towards #1, and the 2,420 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
The free Tavern Update is now live! Serve refreshments, manage stock, hire staff and entertainers, and create a lively social hub that brings the people of Quill together.
This much-requested new feature adds even more life, warmth and character to the world of Kynseed, making it the perfect time to return to your family legacy — or start a brand new one.
Embark on a lifetime of adventure in a beautiful world of creativity and intrigue. Raise a family, customise your farm, run a business, craft items, and battle some marvellously malevolent monsters.
Your actions and decisions matter in our adventurous story filled with purpose and promise. Lend a helping hand to villagers in need and discover the unique blend of creativity and choice that sets Kynseed apart. Come and join us - your legacy awaits!
Story based RPG set in beautiful regions with battles against dark faery tale creatures.
Customise your farm and farmhouse using Kynseed's new customisation mode with hundreds of items and limitless design possibilities.
Run a business such as a blacksmith, apothecary, or goods store.
Develop relationships with villagers who will remember your deeds, actions, and pranks!
Combat the evil Hob army as they construct powerful totems and cause the destruction of crops and buildings.
Rebuild broken houses and buildings for your neighbours and new NPCs.
Gather materials to create items, forge weapons or mix cures for bizarre maladies.
Buy strange artifacts from the mysterious Mr. Fairweather - items that can aid your chores, help you in combat, or just let you mess with the world. But be warned of his life tax; each item must be paid with years of your life!
A world where everyone ages - raise a family then step into your children's shoes and continue your legacy.
In Kynseed, live your life the way you choose in a lovingly handcrafted 2D open world. It’s a beautiful RPG adventure from a couple of tea-making veterans of the Fable series.

ABOUT PIXELCOUNT STUDIOS
PixelCount Studios is a small team of independent developers who have come together to build the game of their dreams. Kynseed is an original RPG inspired by the charm, eccentricity, and humour that permeated Lionhead Studios’ games. PixelCount Studios was founded by Fable alumni Charlie Edwards and Neal Whitehead and is Chaired by game industry legend Sir Ian Livingstone.
Sums Steam only; PlayStation, GOG publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $24.99 | 3.5Kreviews | 83% | — | $3.3M |
| $24.99 | 138ratings | 95% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 866 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
游戏是好玩的,但是只能上头一段时间,放下了就懒得捡起来了。以下可能有剧透注意: 优点: 1.画风萌,由于像素小人根本看不出来太大差别于是全员看着都挺可爱的,好感度满了每次遇见还会在头上冒爱心 2.部分NPC剧情塑造不错,有几个蛮有意思的冷幽默小故事,比如老夫少妻和老妻少夫相互出轨翻脸的两家、被诅咒成老头的半精灵、梦游吃肉的素食主义者…看这种小动画真的挺有新鲜感的 3.内容很丰富,做菜开店过节打怪恋爱约会,不说深度起码广度是真做足了,我很喜欢到处去世界角落探索寻找小纸条和书的设计,有种自己慢慢揭开世界面纱的感觉(顺便翻译实在太烂导致我现在还是没搞明白世界观) 4.细节做的很到位。动物很萌,小狗跟着能帮忙挖东西提醒附近有字条,小猫能看见幽灵,都能帮忙打怪。做菜系统刚开始接触真的很好玩,不过后面就懒得每次都玩小游戏了。 缺点: 1.NPC互动有限,基本上对话就随机的那几句,而村民太多又导致平时根本懒得搭话,全程就是在做任务和刷好感的时候聊几句。顺便这样也导致结婚对象也很无聊,结婚的唯一目的就是家里能多一个干杂活工具人。还有最开始的兄弟要出走真给我看伤心了,但我刷到剧透说后面会回来,结果回归之后居然不能对话送礼就是一个给你升级技能的专门NPC,我真的怀念那个家人一起生活的序章。 2.操作感很微妙,特别是骑着坐骑的时候,人物简直是在飘移,缓冲也很怪,赶路的时候很不爽,但走路又太慢了 3.这个就是单纯我的个人问题了。讨厌打怪,里面主线必须要打的怪配上BGM和追逐战简直是要把我吓死了,一直试图逃避打怪但主线必须要做,就算速度调到最低我还是讨厌打怪…… 总而言之游戏风格真的很特别,在序章就已经有了一些比较微妙的提示让你在平静的种田日常中觉得有什么不对劲,直到献祭活人这个游戏的风格才真正向你展现了全貌,基本上所有环节都有细节在暗示本作风格的不同寻常,让你觉得这真的正常吗。虽然很诡异,但BGM、场景和故事配合的很好,于是全过程都是一个很协调的带点邪教(是吗?)元素的表面风平浪静的乡村生活,想尝一口这个奇妙口味的非常推荐在优惠的时候购入
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Korean, German*languages with full audio support
| $24.99 |
| 89ratings |
| 76% |
| — |
| not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 868 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
So this little game was suppose to be a In between game I wanted to relax and have fun. This is a timevoid! If you love farming games! I love the way the game is made that your character can die and that their child takes the mantle. It has a great variety of farming, mini games, turn base battle, skill leveling and you can event own shops! It has it all and you need to put lots of time in any part of the game you want to explore. It has no ''real'' ending, so take your time and enjoy the passing of time :)
Wonderful game it’s cozy with a lot of depth.
yes
ÇOK GÜZEL
es bastante adictivo
Yellow! It'd add a lot if there was genetics mechanics and more hairstyles, clothes, eyes, etc, etc. I really enjoy the customization aspect of games, and currently, it's rather limited. <3
I was impressed with the Prologue, it really stood out. Overall the game gives off a very polished vibe in many areas. The Fae lore, graphics and visual effects help a lot in setting the mood for the first few hours. The combat is innovative and fun. While there's a drastic change in how the game plays after the first two hours of Prologue, there's still enough progression content to keep you going for many hours. However, something that struck me very early is how tedious and repetitive the friendship and town board quests are. I believe some quality of life improvements for tracking and completing these quests would go a long way, as well as either fewer of them, or more variety to them. I also never actually got to pass on to my children because I completed the story with two seasons of lifetime left. I think it could have been cooler if passing on to your children had a more direct and necessary effect towards gameplay, such as unlocking new perks by doing so (as opposed to just getting them for free from Fairweather or REP growth). In the end I'd still recommend the game because most of my time played was enjoyable, just be prepared to be a bit disappointed by the repeatable quests and the family tree / generational system.
love that game, has a lot of fun minigames, the battle mechanics are enjoyable, you can own shops, which are very elaborate and every item has unique mechanics, on how you have to get them, for them to have good quality.(for example the time of day, when you pick flowers, or the weather. Definitely recommendable. I have just 1 issue. While the economy/shops are surprisingly complex with many many features, I dont see their purpose. Once you have 1 shop going, you already make enough money for your needs. You can then spend that money to buy other shops, which makes you even more money, but I dont really see a purpose. Those are great mechanics, but there is not enough motivation given for trying to accomplish running a lot of succesfull shops. This game would profit great from more endgame features, because a lot of features start running fluently after you already completed the game.
Fun game! Gameplay loop was very rewarding, and I liked the star system that comes with getting items. I think the story itself squandered some potential, especially since the main mechanic of the game (the Kynseed itself) is basically optional to beat the game. Still, all things considered, fun game that kept me coming back for a good chunk of time. Well worth playing.
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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