
Kusan: City of Wolves is a high-octane hardcore top-down shooter where players fight through a brutal urban jungle ruled by gunfire and corruption to save Haru — a girl fitted with a city-grade atomic weapon.
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.86/day in the week to Sep 16 → 0.75/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 23 chart moves that followed a price cut of more than 20% went a median of 14 places towards #1, and the 2,420 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About

Brutal, precise gunplay where every move counts. Stylish play is rewarded as you dominate tightly designed arenas.
Fight through 54 intense stages across multiple chapters with skill-based puzzles, challenges and S-ranks for perfectionists—for lone wolves and high score chasers.
Face towering foes with distinctive mechanics and high-stakes patterns. Learn, adapt and execute to survive cinematic duels that push timing and tactics to the limit.
Optimise and improvise - Chain kills, parries and get into the flow to earn Bolts and upgrade the War Hand, unlock firearms and blades and tailor loadouts to your playstyle.
Follow Jin’s missions through dynamic comic-panel cutscenes—sharp frames, cinematic pacing and a gritty tale of violence, corruption and fractured loyalties.
A rain-soaked pixel-art metropolis where Jin is ready to cross every line to save the girl.

Welcome to Kusan: City of Wolves, a brutal top-down shooter set in a neon-drenched urban jungle consumed by violence and corruption.
Kusan delivers hardcore action where one mistake means death. Master gunplay, perfect your movement, survive the streets and combat arenas ruled by furious kingpins that demand speed, precision and flawless execution. Every moment of action is intensified by Korean hip-hop heavyweight Loptimist’s adrenaline-fuelled soundtrack drenched with head-bopping loops and deep 808s pushing you forward without mercy.
You play as Jin, a skilled ex-soldier turned gun-for-hire, living in the heart of a city where the line between predator and prey has already been crossed. This isn’t just another job though, a mysterious girl with immense but uncontrollable power is linked to a violent conspiracy that threatens to shift the balance of power. As chaos erupts, Jin must save the girl, confront his past and the betrayal of a commander he once trusted without question.
Everyone in Kusan wants something and nobody plays fair.
For Jin, there is only one way forward: flawless planning, ruthless execution and saving the girl from criminals while relying only on his wit and unrelenting will to survive the battlefield.
With the whole city at stake, Jin knows it is time to not only clean-house but restore balance.
Hardcore top-down combat with style
Brutal, precise gunplay where every move counts. Stylish play is rewarded as you dominate tightly designed arenas.
54 Hand-crafted Stages & Mastery
Fight through 54 intense stages across multiple chapters with skill-based puzzles, challenges and S-ranks for perfectionists—for lone wolves and high score chasers.
Beastly Boss Battles
Face towering foes with distinctive mechanics and high-stakes patterns. Learn, adapt and execute to survive cinematic duels that push timing and tactics to the limit.
War Hand & Arsenal
Optimise and improvise - Chain kills, parries and get into the flow to earn Bolts and upgrade the War Hand, unlock firearms and blades and tailor loadouts to your playstyle.
Adrenaline-fuelled Soundtrack
An adrenaline-fuelled score from Korean hip-hop artist Loptimist serving heavy doses of energy.
Graphic-Novel Storytelling
Follow Jin’s missions through dynamic comic-panel cutscenes—sharp frames, cinematic pacing and a gritty tale of violence, corruption and fractured loyalties.
Neo-Noir Atmosphere
A rain-soaked pixel-art metropolis where Jin is ready to cross every line to save the girl.
Dive into Kusan: City of Wolves and descend into a city on the edge. It's more than just a fight, you are the last line between order and oblivion.
Sums Steam only; PlayStation, Xbox, Nintendo publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $11.99−20% | 337reviews | 91% | — | $97K |
| $14.99 | 195ratings | 82% | — | not modelled | |
Engagement
Reviews
Themes across 328 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
핫라인 좋아하는 사람에게 취향 저격인 게임 첫 보스전 팁 무지성 주먹질하면 운좋게 모든 공격 다 패링하고 순삭 시킬수 있음
A really cool take on the Hotline Miami formula. The game looks beautiful, has a good flow, and great animations. However, it's also very difficult and quite short (six to seven hours). If you want to know more, please check out my detailed review on my Substack: https://corerunner.substack.com/p/kusan-city-of-wolves-review
Jogo que lembra MUITO Hotline Miami, frenético, desafiador e bem divertido. O preço ta meio alto, espere uma promoção e seja feliz!
Media

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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $97K | 545 | 87% | $9.99 | |
| $97K | 1.2K | 79% | $4.99 | |
| $97.1K | 230 | 92% | $19.99 | |
| $97.1K | 122 | 97% | $19.99 | |
| $96.9K | 134 | 50% | $39.99 | |
| $96.9K | 102 | 63% | $29.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| — | 0 | — | — | |
| $3.9K | 27 | 96% | $5.99 | |
| $4.9K | 25 | 96% | $11.99 | |
| $21.3M | 69.4K | 94% | $14.99 | |
| $26.3K | 93 | 100% | $10.99 | |
| $15.5K | 148 | 73% | $2.49 |
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Korean, Portuguese - Brazil, French, Japanese, Italian, German, Spanish - Spain, Russian, Simplified Chinese, Traditional Chinese
| $14.99 |
| 33ratings |
| 90% |
| — |
| not modelled |
| $14.99 | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 328 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Сравнений с Hotline Maiami не избежать, и оно понятно почему. В сравнениями с ними отмучу следующее: 1) Система прокачки хороша, есть много хороших прокачек, но есть и очень ситуативные, которыми мало кто будет пользоваться, их бы допилить и шик ( Я наиграл не очень много + мало побегал со всеми прокачками, но улучшения на удары в спину кажутся очень ситуативными) + (мало прокачек на огнестрел как по мне) 2) Мне очень понравилась боёвка: Кулак, кинжал и огнестрел. 3 оружия, каждый полезен в своем, вместе прекрасно сочетаются, когда используешь в е 3 сразу, получается прекрасный танец. 3) Музыка.....как и в Hotline, прекрасная музыка, КСТАТИ ПОЧЕМУ ЕЁ НЕЛЬЗЯ КУПИТЬ????? ДАЙТЕ ЕЁЁ КУПИТЬ!!!! 4) Прям ахуенно, что есть уровни гиммики - например уровень с машинами на проезжей части, 1 проблема, их мало, хотелось бы по больше 5) Скажу подробней про улучшения: Их куча, и прокачки на кулак и кинжал хороши, есть которые просто делают их сильнее, есть которые координально меняют геймплей и побуждают пользоваться другим оружием (Пример: после попадания пулей радиус кинжала увеличивается), но такого у огнестрела либо нет, либо я не распробовал, из-за этого огнестрел кажется побочным оружием, не тем, которым бы ты всех разносил, может в этом был замысел.
With beating the game, very fun game! It has that same feeling of figuring out how to get through the level like Hotline Miami while giving you more tools to do so. The upgrade system being a Tetris minigame is also fantastic! It can be frustrating at times when the knife wants to target something behind you instead of the thing you want but that didn't mess with my opinion of the game too much ^>^
总体来说还是不错的,不管是和boss拼刀还是关卡规划路线爽杀 但是最后黑暗关真的是糟粕,本来这个游戏进战后怪动的就快,开启虽然有一瞬间视野但是本身视野很小没办法看全,很多时候经常冲进去没视野的地方一个焖枪就给秒了,导致最后必须背板每个敌人的位置,但是也有很大概率敌人进战后绕个弯给你剁了,挫败感很大 但是除此之外都还是不错的,4小时隐藏没找完通关稍微短了点,剧情也只是开了个头,不过对得起41的价格
Было сложно, но я... Прошел. Вкусновато но маловато. Надеюсь добавят каких нибудь бесплатных длс потому что за свою цену контента не хватает.
從itch上就有關注這款,到正式上市前在關卡上做了蠻多調整。整體是更適合第一次接觸這類型遊戲的玩家遊玩。 和同類型遊戲的邏輯相反,這遊戲最方便的必殺武器為拳頭,遠程反而偏暫時牽制的功能,所以雖然遊戲和之前體驗版相比,將每次敵人的數量減少,但密度提高了。且後期遊戲幾乎都會部屬長距離的攻擊手段(機器生物幾乎都是沒優先處理就很危險的設計),在保留規劃進攻路線的特色同時讓遊戲節奏更快,且需要注意的東西也更多。 目前有幾點比較可惜的地方: 1.遊戲內固定會穿插對話後直接戰鬥的場合,但通常進入這種場合時,鼠標會以當前的位置開始。導致有時候滑鼠動一下就導致開始這種由敵人主動攻擊的場合時,角色可能會面向背後或者鼠標離目標太遠,導致來不及應對的情況。會希望之後可以設計成遇到這類情況鼠標可以置中。 2.特技飛刀真的頗難用,丟出去給幾拳刀就不知道去哪了(X) 3.有部分的關卡有設計一進入場景敵人就會主動攻擊的設計。雖然不是大問題,但對初見的角度來看給的反應時間太短了。雖然類似的HotlineMiami也有敵人會主動進入準備房的設計。但給的時間足夠做準備。
Taking inspiration from Hotline Miami, this game can be really ruthless when it comes to mistakes it differentiates itself through jin's chargeable punches that can launch doors, a throwing knife, and whatever weapon you wish to bring. There's no picking up and throwing enemy weapons in this game but what you come with is more then enough.
从第一次放出demo就一直关注,福瑞版迈阿密热线名不虚传,战斗方面相比于前辈也做出了很多创新,就是手残党打双s实在有点折磨呜呜呜,不过还是很好玩的!快把上校dlc和第二部端上来吧!
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.