
Kusan: City of Wolves is a high-octane hardcore top-down shooter where players fight through a brutal urban jungle ruled by gunfire and corruption to save Haru — a girl fitted with a city-grade atomic weapon.
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 24 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,404 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About

Brutal, precise gunplay where every move counts. Stylish play is rewarded as you dominate tightly designed arenas.
Fight through 54 intense stages across multiple chapters with skill-based puzzles, challenges and S-ranks for perfectionists—for lone wolves and high score chasers.
Face towering foes with distinctive mechanics and high-stakes patterns. Learn, adapt and execute to survive cinematic duels that push timing and tactics to the limit.
Optimise and improvise - Chain kills, parries and get into the flow to earn Bolts and upgrade the War Hand, unlock firearms and blades and tailor loadouts to your playstyle.
Follow Jin’s missions through dynamic comic-panel cutscenes—sharp frames, cinematic pacing and a gritty tale of violence, corruption and fractured loyalties.
A rain-soaked pixel-art metropolis where Jin is ready to cross every line to save the girl.

Welcome to Kusan: City of Wolves, a brutal top-down shooter set in a neon-drenched urban jungle consumed by violence and corruption.
Kusan delivers hardcore action where one mistake means death. Master gunplay, perfect your movement, survive the streets and combat arenas ruled by furious kingpins that demand speed, precision and flawless execution. Every moment of action is intensified by Korean hip-hop heavyweight Loptimist’s adrenaline-fuelled soundtrack drenched with head-bopping loops and deep 808s pushing you forward without mercy.
You play as Jin, a skilled ex-soldier turned gun-for-hire, living in the heart of a city where the line between predator and prey has already been crossed. This isn’t just another job though, a mysterious girl with immense but uncontrollable power is linked to a violent conspiracy that threatens to shift the balance of power. As chaos erupts, Jin must save the girl, confront his past and the betrayal of a commander he once trusted without question.
Everyone in Kusan wants something and nobody plays fair.
For Jin, there is only one way forward: flawless planning, ruthless execution and saving the girl from criminals while relying only on his wit and unrelenting will to survive the battlefield.
With the whole city at stake, Jin knows it is time to not only clean-house but restore balance.
Hardcore top-down combat with style
Brutal, precise gunplay where every move counts. Stylish play is rewarded as you dominate tightly designed arenas.
54 Hand-crafted Stages & Mastery
Fight through 54 intense stages across multiple chapters with skill-based puzzles, challenges and S-ranks for perfectionists—for lone wolves and high score chasers.
Beastly Boss Battles
Face towering foes with distinctive mechanics and high-stakes patterns. Learn, adapt and execute to survive cinematic duels that push timing and tactics to the limit.
War Hand & Arsenal
Optimise and improvise - Chain kills, parries and get into the flow to earn Bolts and upgrade the War Hand, unlock firearms and blades and tailor loadouts to your playstyle.
Adrenaline-fuelled Soundtrack
An adrenaline-fuelled score from Korean hip-hop artist Loptimist serving heavy doses of energy.
Graphic-Novel Storytelling
Follow Jin’s missions through dynamic comic-panel cutscenes—sharp frames, cinematic pacing and a gritty tale of violence, corruption and fractured loyalties.
Neo-Noir Atmosphere
A rain-soaked pixel-art metropolis where Jin is ready to cross every line to save the girl.
Dive into Kusan: City of Wolves and descend into a city on the edge. It's more than just a fight, you are the last line between order and oblivion.
Sums Steam only; PlayStation, Xbox, Nintendo publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $11.99−20% | 336reviews | 90% | — | $97K |
| $14.99 | 195ratings | 82% | — | not modelled | |
Engagement
Reviews
Themes across 327 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Это как хотлайн майами, но лучше: лучше графон, лучше геймплей и звук. Тут есть прокачка и дрочь на SS ранги на уровнях. так что играть можно долго. Игра стоит своих денег
I'd give it an 8/10 The game overall is really good and probably most, if not all people who like Hotline Miami and games inspired by it, will like this game. The story is very simple, but i honestly believe it's even better for these kinds of games because the combat and fast-paced gameplay are the main focus. There also seems to be a setup for a sequel so i hope the second game will be just as good or even better than this one. The game is pretty short at around 4-5 hours, but for a 15$ price tag I can't compain, at least it doesn't overstay it's welcome. I'd say the weakest part of the whole experience was the soundtrack, it's not bad but it also isn't really that good, if you know what I mean. It does fit the whole vibe of the game but it isn't really memorable and the only track that I can remember off the top of my head is the end credits theme.
Media

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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $97K | 545 | 87% | $9.99 | |
| $97K | 2.3K | 77% | $2.99 | |
| $97.1K | 207 | 87% | $23.99 | |
| $97.1K | 230 | 92% | $19.99 | |
| $97.1K | 122 | 97% | $19.99 | |
| $96.9K | 134 | 50% | $39.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| — | 0 | — | — | |
| $3.9K | 27 | 96% | $5.99 | |
| $4.9K | 25 | 96% | $11.99 | |
| $24.6M | 80.3K | 94% | $14.99 | |
| $26.3K | 93 | 100% | $10.99 | |
| $15.5K | 148 | 73% | $2.49 |
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Korean, Portuguese - Brazil, French, Japanese, Italian, German, Spanish - Spain, Russian, Simplified Chinese, Traditional Chinese
| $14.99 |
| 33ratings |
| 90% |
| — |
| not modelled |
| $14.99 | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 327 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
[h1]程よいボリュームと爽快感で遊びやすいHotline Miamiフォロアー[h1] 爽快感とトライ&エラーの楽しさがバランスよくミックスされている良ゲーだと思います。 パンチ、ナイフ、銃の3種類を同時に駆使して次々と敵を処理できたときの爽快感はかなりのもので、ドーパミンがでます。 一方で主人公には体力ゲージがなく一撃くらうとゲームオーバーです。なので敵への反応が遅れたり、処理する順番を間違えると一瞬でやられる緊張感と歯ごたえがあります。(リトライは一瞬ですしチェックポイントもかなり細かいです。) ストーリーについて、中盤あたりからかなり展開がかなりスピーディー(端折り気味)になるので「あれ、そんな描写あったっけ?」とか「いつのまに?」となってしまう箇所もありました。想像ですが、開発当初の想定ではもっと多くのステージ数をかけてストーリーやキャラを掘り下げる予定だったのかもしれません。 ですが結果的には飽きたりストレスが勝つ前にさっぱりクリアまで進められるちょうどよいボリュームになっていると思います。 ボス戦がいくつかありますが、特にラスボスは予備動作短い、攻撃範囲広い、後隙少ない、やたら硬いなど理不尽要素の塊で、こいつだけ他の死にゲーから出張してきたような強さです。それでもこちらは相変わらず一撃死の紙耐久なので、ラスボス戦に限って言えば激戦の楽しさよりイライラ棒的なストレスのほうが強かったです。 特にキャラデザと世界観が刺さる方には価格分の楽しさとボリュームがしっかりとある良ゲーだと思います。
游戏还是很不错的,个人建议在章节选关的时候能加上一个是否跳过前置剧情的选项,在几次更新之后一些SS评分有问题的关卡也修复了,不过3-4目前还有个小问题,看剧情的时间也算在了结算分数里,导致一命过去加上看完两段剧情时间分数只有一千多分,如果跳过前面一段剧情只看后面一段剧情是可以一次SS的,也就是说在看完第一段剧情后要么死一次要么直接跳过第一段剧情才能SS,虽然应该除了我没人会闲的又看剧情又刷SS,但必须跳过剧情才能SS还是怪怪的,希望能尽早修复一下 除了3-4外所有关卡都一命SS加上看剧情打过一遍,所以在难度这方面至少可以说都能正常SS通关,但还是认为部分关卡的SS分数线过高了,有的关卡在一切操作到位的同时又要看运气,因为相同的打法有时候能SS有时候却不能,可能是因为正好差了那么一点点分,所以每次看结算的时候都是最紧张的,不是SS又得重开,3-3的二层当时甚至打了几个小时没打出SS过,不过在后面还是打出了一个相对稳定的SS路线,问题最大的应该是2-4,这关直接困了三天,一二三层最开始的打法全都是有时候能SS有时候不能,后来在慢慢优化下二三层逐渐稳定,但一层仍然要看运气,不过一层毕竟能无限重开最后打过去了,我觉得要是能让玩家找到一个能基本稳定SS的路线会更好,即使难度很高,但这方面可能只是我个人技术问题或者不太了解游戏评分机制了 最后提一嘴为啥所有俯视角游戏都要扯到仿迈阿密呢...感觉这游戏跟迈阿密真的没太大关系,玩法差别很大
임기응변식 신속대처보다 암기하는걸 좋아하시는 분, 조작감이 좀 애매해도 해볼만하다 하시는 분들은 해볼만할겁니다 1. 핫라인 마이애미처럼 빠른 전개의 액션게임이지만 랜덤성은 핫라인 마이애미보단 덜합니다 핫라인마이애미2 처럼 화면 밖에서 갑자기 총쏴서 뒤져버리는 경우는 없으나, 적들이 탄환의 속도로 달려와서 체감상 0.6초정도 안에 총을 쏴버려서 캐릭터가 죽어버립니다. 이러면 이제 화면밖에 있는 원거리 적에게는 한번 뒤져봐야 대처를 할 수가 있습니다 아 여기에는 원거리 적이 있으니까 나이프를 아껴야겠다 라는 플랜을 '한번 뒤져봐야' 클리어할 수 있습니다 왓 적이 나타났다! 공격해서 없애야지! -> 불가능합니다 당신은 이미 에임을 돌리는 사이 총을 맞았습니다 왓 적이 나타났다! 총을 피하고 공격해야지! -> 불가능합니다 레이저빔 공격이기 때문에 즉시 발사되어 당신은 죽었습니다 많이 불쾌합니다 대처할 시간이 없어요 심지어 계속 움직여야되는 게임인데도 불구하고 컬러풀한 배경에 오브젝트도 많은건 이뻐서 좋긴한데 적이 굉장히 안보입니다 갑자기 뒤졌다 싶으면 원거리몹이 뭘 쏴서 죽어있어요 뭐가 보여야 대처라도 할거아닙니까 그나마 제작하신 분들이 핫라인 마이애미2처럼 불쾌한 총질에 죽는건 막을려고 하신거같고, 그거도 부족할까봐 패링기능까지 만들어두신거같긴한데 사실 큰 의미는 없습니다 거의 뽀록으로 패링하는거지 노리고 할려다간 후딜도 후딜이라 뒤지기 십상이에요 첫트에 클리어하는 쾌감같은건 초반1~2번 아니면 느끼기 어려우니까 괜찮다 싶으신 분들은 구매해 보세요 2. 오토바이 파트는 조작감 개씹끔찍합니다진짜 이거 뭔생각으로 만든거에요 대체? 국산겜이라 웬만하면 부정적리뷰 쓰고싶지 않은데 나름 스타일리시하게 만드신답시고 만든건 알겠는데 이건 그냥 끔찍해요 재미도없고 짜증만나요
Really fun game, it felt like a new entry in the Hotline Miami series. Fantastic music and art, immediate retries on death, and some fun customization for your build. One of the best final boss fights I've had in a long time.
10/10 SULLIVAN DAME A LA NIÑA Pinche juegazo, si les gusto hotline miami o les gustan los desafíos y los juegos frenéticos prueben este. Yo jugue la demo con unos dos o tres episodios y no mames me enamore desde que lo termine akjsdkha <3 Ahora toca sacar el 100% ouyea~
퍼리 캐릭터들을 이용해서 심의를 피하거나- 혹은 더 독창적으로 표현하는 것 외에도 게임이 가지고 있는 주제를 잘 풀어냈다고 생각합니다. 동물 캐릭터들의 위와 아래에서 조지 오웰의 '동물 농장'이 느껴졌습니다. 게임 내에서도 캐릭터들이 이렇게 이야기를 하거든요. 이 도시에서는 자리가 더 중요하다 그런 것처럼 몇몇 동물들이 더 특별한 상황과 마이클 베이의 '더 록'같은 시나리오가 어우러져 흥미로웠습니다.
Dreadnought S U C K S Worst Boss
It's a good game, though very hard. Really don't like the Chapter 2 bossfight, but aside from that, been all good.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.