
Krimson is a challenging gritty rhythm platformer featuring heavy electronic metal music. You're an unknown spawn going through a hellish world as it moves rhythmically to the music. One wrong move means death but the checkpoints are often and death is very short.
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Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, Xbox, Nintendo publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $9.99 | 132reviews | 98% | — | $28.3K |
| $9.99 | 56ratings | 95% | — | not modelled | |
Engagement
Reviews
Themes across 43 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Я вспомнил игру PUSS, та же кислота, но тут гораздо веселее!
fun
This is an amazing demon meatball plat-roll-jumper. From A to A+ I need a mod to be Meatwad.
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English
| $9.99 |
| 25ratings |
| 96% |
| — |
| not modelled |
| $9.99 | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 43 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
EN: A spawn of the lowest of places gathers its own existence and challenges hell on it's own macabre game with only scarce movement and just rising up as tools, it will manage to beat the eternal servitors and guardians of hell itself in search of redemption to win its own worthiness ES: Un engendro de las profundidades mas inhóspitas agarra su existencia misma y desafía al infierno en su propio juego macabro, con escaso movimiento y solo elevarse como herramientas, se enfoca en ganarle a los servidores eternos y guardianes del mismo infierno en busca de su redención para ganarse su propia valía
Kriminally underrated with a brilliant soundtrack. The Thumper of non vr games
esta bueno comprenlo
Жёстко!)Музон качает!)Побольше бы таких игр)кто знает на подобие такой,дайте знать)
One of the best 'psychedelic' games I've played. Not only is there a lot of chaos (which is a plus), but the music is A W E S O M E. would recommend. :) PURE PEAK
10/10 soundtrack and visuals. This game should be much more known
Krimson is an uncompromising descent into a surreal, hellish rhythm-platformer, a game that embraces sensory intensity as both its aesthetic identity and its mechanical backbone. Developed by CryingPsycho and published by PM Studios, Inc., it presents itself as a violent collision between fast-paced platforming and pounding industrial–metal music. You take control of a strange, amorphous creature making its way through a grotesque landscape carved from molten rock, organic horrors, spiked machinery, and warped psychedelia. From the opening moments, the game makes it clear that it is not interested in ease or comfort—it wants you to surrender to the beat, the brutality, and the breakneck pace of its nightmarish world. The gameplay revolves around precision movement and rhythm-synchronized platforming, creating a loop that demands focus and muscle memory. The controls are deliberately simple—run, jump, cling, slide—yet the challenge comes from how the environment shifts, pulses, and transforms in sync with the soundtrack. Platforms disappear on downbeats, walls contract to a drum hit, and hazards burst forward in time with the music’s aggression. Each level becomes a kind of violent choreography where the only path to survival is learning to feel the rhythm rather than simply reacting to it. Death comes fast and often, but quick respawns and dense checkpointing encourage a “just one more try” mentality. This cycle of mastery through repetition is central to the game’s identity: progress is earned, and every completed segment feels like a triumph ripped from chaos. Visually, Krimson is a relentless assault of color, distortion, and motion. Its art direction leans heavily into reds, blacks, pulsating textures, and grotesque shapes that seem alive and hostile. The camera frequently shifts zoom levels or angles to disorient the player, heightening the sense of instability. Rather than aiming for clarity, the game embraces visual overload as part of the challenge. This results in environments that feel hostile not just in design but in presentation—levels blur, ripple, shake, and twist in ways that deliberately test your perception. While this style contributes to the game’s uniquely oppressive atmosphere, it can also hinder readability, especially during complex sequences where obstacles blend too easily into the backdrop. This tension between style and clarity is a defining characteristic of the experience. The soundtrack is the heart of the game, binding everything together. Heavy metal riffs crash into dubstep drops, layered industrial beats, and frantic electronic pulses. Every track is designed not only to set the mood but to control the rhythm of the gameplay itself. As the music escalates, so do the level hazards; as the tempo shifts, so do the jumps and timing windows. The result is a constant interplay between what you hear and what you must do. When everything clicks, it creates a powerful sense of flow—your jumps land perfectly on the beat, your movements sync effortlessly with the music, and the chaos transforms into momentum. It’s exhilarating, but equally unrelenting, offering very little relief from the intensity it builds. As a complete package, Krimson is clearly aimed at a specific audience—players who seek punishing platformers, thrive on rhythmic precision, and enjoy sensory extremes. It is not a game that compromises to broaden its appeal. The combination of flashing effects, dense visual layering, and high difficulty may overwhelm those seeking a more readable or forgiving experience. Yet for players who embrace its brutality, the game delivers a strangely addictive thrill. Its four major worlds each bring distinct visual themes and escalating challenges, ensuring the journey never stagnates even when the mechanics remain deliberately streamlined. Ultimately, Krimson succeeds because it knows exactly what it wants to be: a pulsing, violent, rhythm-infused platformer that challenges your reflexes, perception, and attention all at once. It crafts a world that feels alive in its hostility, driven by a soundtrack that demands synchronization and stamina. While its intensity may alienate some players, those who connect with its style will find a fiercely memorable experience—one that transforms music into movement, movement into survival, and survival into a chaotic dance through the depths of its crimson nightmare. Rating: 9/10
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