
Kombine is a minimalist puzzle game played on a grid. The goal is to remove all of the blocks that have borders by matching three or more of the same blocks together.
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English
Engagement
Reviews
Themes across 42 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
単調で繰り返しが多い
<3
Cool Puzzle Game, the first levels were quite easy, but they get much harder. Minimalistic grafics and sounds, but gives a cozy feeling. All with mouse, easy to figure out.
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Hours played at review time, across 42 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
<3
᠌ ᠌
☀️
нет
Overall rating: 3/5 (borderline) Awesome concept. In some ways, the execution needs work. After playing through the game and the achievements, I eventually grew to really enjoy it. However, I cannot wholeheartedly recommend it to a wider audience due to some major caveats. First, let's talk about the puzzles. The core mechanic is that three or more dots of one level combine to form a dot of a higher level -- for example, three or more single dots combine to form a double, three or more doubles combine to form a triple, and so on. This mechanic is interesting and generates a complex design space. However, the puzzle design is a bit unorthodox. Rather than each level presenting a new challenge, many of the puzzles are very repetitive -- in fact, they often literally copied the same thing on the left and right hand side of the screen. This leads the game to have more of a Zen feel, like Minesweeper or Solitaire, where you learn to perform the same click sequences repeatedly. In terms of difficulty, I would rate the puzzles as very easy, though there were just a few puzzles (three to five) that were moderate to challenging. Now for the downsides: - On first open, the game is extremely disorienting. There is no tutorial, what seems like a tutorial is just strange things happening with no explanation until you spend the next 5-10 minutes working out what's going on and it clicks. Then there is the level transition screen -- it pops up as two triangles with a bunch of random dice faces, with no explanation as to what any of this means. It took me a good 5 minutes to realize it was just asking whether I wanted to go back to the previous level or do the next one. - The main interface is okay (even pleasant!), and generally responsive; however, it suffers from one major drawback: There is no "undo" button. For a game that is sometimes repetitive and where a single misclick can cost you the level, having to redo the whole level from scratch can be frustrating. I understand disabling undo for the time trials mode, but I think omitting it from the main game mode was a poor choice. - Another omission to be aware of is that there is no way to skip a level if you get stuck. You are just left on that level until you can figure out how to get past it. Overall, despite its repetitive nature, it was fun to build skill in using the core mechanic, and it was also fun to complete the time trials (for the achievements). I do recommend this game to puzzle game fans, but not to a wider audience due to its lack of a tutorial, lack of an undo feature, and repetitive puzzle design.
朋友给买的 给他舔了好久 买了之后才发现不好玩 有的时候会感到强烈的不甘心,为了钱跪在地上摇屁股,忍受很多恶毒羞辱,换来一场空。 有时候又忍不住幻想,万一更新后变好玩了该怎么通关呢?想到这我就又忍不住攒点钱买游戏。 去年被骂游戏宅人傻钱多时是真恨啊。
Besides that the game is really cheap, it's an easy puzzle game. But unfortnately it gets a little boring after a while. In the beginning I was very confused how the game works and now I get frustrated because if you make one mistake you can't undo it. You'll have to do the level all over again and that's just not my thing.
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Where this game's players are, estimated from review languages.
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