
Knights of the Chalice is a 2D RPG with turn-based combat. Create four Adventurers and embark on a bold journey to save the Land from Slavers, Demons, Dragons and other Evil Forces, as your Heroic Party progresses all the way from level 1 to level 20. The free Demo/Tutorial is a unique adventure.
Modeled estimate, not a reported figure. How we estimate →
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0/day in the week to Sep 14 → 0/day in the week after.
Reviews, worldwide (the counter carries no country): 0/day in the week to Aug 2 → 0/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About



Sums Steam only; GOG publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $13.99−30% | 94reviews | 87% | — | $25.5K |
| $13.99−30% | 60ratings | 82% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Engagement
Reviews
Themes across 41 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
It has simple graphics and is old school, but the execution is amazing. Probably my favorite D&D game as far as the combat mechanics. It is the real deal and the developer seems to know the rule system inside and out. Pays very close attention to game rule details. A lot of people complain that it's too hard at times, and it can be very difficult. What you learn is that you have to take advantage of the excellent crafting system to really thrive in this game. Before you head off into the unknown make sure you craft some wands of fireball, and cure critical wounds, and restoration, etc. Crafted wands, for example, give you 50 spell uses which is pretty generous! Once you're well stocked up on a few wands it doesn't hurt nearly as much when you encounter those areas where you have to fight your way out (as in no resting until you can escape the area). Anyway just my 2 cents. I personally really enjoy playing this game.
If you are a hardcore fan of Turn Based RPG and/or D&D 3.5e, I have no advice, I haven't played long enough the game to comment it with such perspective. It didn't work well for me, but to evaluate the game from this point of view, this would require a longer play, I played about 4H, some time was offline. For other players: It is based on open source D&D 3.5e which is a subset of D&D 3.5e. It's a good base, but this game is a prototype, too many design problems or weaknesses, too incomplete implementation of open source 3.5e with only 3 classes and 3 races. Not worth it, even less at its current price but not even at half its price. But take care that a more ambitious follow up is coming with Knights of the Chalice 2, so survey the dev next game is a thing to do for any RPG fan, even more for fans of D&D 3.5e. Some details on the weak points: - Advanced UI for such a low cost indie game, but incomplete, many important commands hidden behind non custom keys. The graphical UI is fairly well done and sometimes even good, but a lot too incomplete. - Too incomplete implementation of open source D&D 3.5e, only 3 classes and 3 races, no cover system or not well exploited, no stance as there's some in 3.5e or it's well hidden in UI. - Terrain combats flat and lacking of design around obstacles and covers. - No difficulty setting and the difficulty is too much RNG dependent or God characters dependent. - Writing is very pale, it does the job, but it's lacking of any flavor. - I'm fine with the pixel style, but it's a low quality in this game with unclear graphics, low aesthetic, and sometimes even texts uneasy to read. - There's a problem in the design related to mages killed quickly, at least in first combats of the game, it's not just very annoying, it's totally weird. - Party of 4, seriously, again? So even indie dev think they need hyper streamline their hyper niche games? - 5 save slots only? That's a console game or what? Some good points to quote: - Not tried, but it seems the game supports up to level 20. - If not all base mechanic of 3.5e are implemented, there's still a lot. - Text could be very neutral and lacking of imagination, but it's solid stuff and there are efforts to keep it shorter and favor efficiency over style, good choice for a video game. Moreover the game isn't shy on having many little talk that fill better the RPG world and areas. - The game is very fast, the AI could seem annoying (so sort of efficient) but at least it's not at price of slow down. A last note, I shouldn't mention it, and don't buy your game believing it will work the same on your Mac, but myself I played fine the game on Mac, with wine but also High Sierra, and a manager of wine I probably can't quote here.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English
Hours played at review time, across 41 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
dnd 3.5 ogl pared down into three classes, three races, and a sea of incredible encounters and dungeons to sharpen your teeth on. game rules. it's a ton of fun to make weapons/gear/and theorize how to get past various fights.
Old, combat heavy, but hood.
Awesomesauce - those 2nd game is much better even than this gem.
this game is f***ing awesome dude !!!! rock on !!!!!!!! \m/
Really good, tactical experience, I recommend this to all DnD fans!
impossible battle in a locked area you can't leave... no where to rest and it takes most new players more than two hours to get to this point so can't refund. Crappy waste of money and if somebody says "get good" they can get good on these n@ts
Many of the other steam reviews have already captured what makes this game so enjoyable, so I'll just highlight a few reactions before leaving a thumbs-up. The game knows exactly what it wants to be: a turn-based combat romp through a fantasy world. The writing never gets in the way, and is rather enhanced by its simplicity because your imagination fills in the blanks. The graphics accomplish the same thing. The combat is satisfying, and the fights are fun to work your team through. The game does not overstay its welcome. Just when things seemed to be getting repetitive for me, it came to a close. KOTC1 is wonderfully executed, and was a real joy to play through, and I am looking forward to the sequel.
this game is too hard
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Players by region
Where this game's players are, estimated from review languages.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $25.5K | 63 | 94% | $10.99 | |
| $25.5K | 83 | 82% | $9.99 | |
| $25.5K | 83 | 88% | $19.99 | |
| $25.5K | 236 | 96% | $3.99 | |
| $25.5K | 151 | 85% | $5.99 | |
| $25.5K | 242 | 94% | $6.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $135.3K | 150 | 74% | $38.24 | |
| — | 0 | — | — | |
| $79.4K | 191 | 69% | $14.99 | |
| $1.4M | 1.7K | 78% | $17.49 | |
| $603.9K | 925 | 77% | $12.49 | |
| $170.8K | 309 | 86% | $15.99 |