
Come explore a disgustingly LOVE-addled world! Solve 'puzzles' in ever-changing, emotion-based, overly-hyphenated levels -- while hunting down the murderer. Experience an ever tightening knot in your stomach as you realize: "Something is terribly wrong here, and I don't want to dig any deeper".
Modeled estimate, not a reported figure. How we estimate →
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English**languages with full audio support
Engagement
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
I've spent a lot of time thinking about this game. I've replayed it a few times. One day I want to write more about it, find some way to really convey my feelings for this game. Suffice it to say, despite having beaten it years ago, it is one of my favorite games ever, and I feel it always will be.
more games should strive to be like this
Absolute work of art
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Hours played at review time, across 40 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
catboys & catgirls
This game was absolutely not for me. I like bizarre...or so I thought, at least. But...not quite like this. I found the game to be overly manic. Blasts of conflicting sounds, images, art styles, and fonts. The cat moves at insane speeds, making it difficult to control. Things are screeching and shouting at you constantly. It just...it was too stressful for me. Listen, the trailer does a good job of showing the game for what it is. It is a hectic and chaotic mix-mash of....everything. I thought I would like this, but...it turned out to be more than I could handle. I didn't refund or anything...I got exactly what I paid for. I just didn't like it and wouldn't recommend it to anyone. Clown Award me all you want, but it's the truth. :-P
cat
sweet like rotting meat here are some things me and my friends have said about Kitten Love Emulator: - this cat game is ♥♥♥♥♥♥♥ rancid - i need to play this don't i - i'm amazed [this] came out in 2018 - something is wrong - when i finally figured out what it wanted me to do i was punished by the game producing some of the worst sounds imaginable - something is wrong - i think this might be the final video game - this must have been how paul petscop felt - i think this video game has placed a curse on me [...] i just feel like it's going to cause some Ring ♥♥♥♥ to happen to me soon - what the ♥♥♥♥? - this game is ♥♥♥♥♥♥♥ haunted - something is wrong kitten love emulator is an exploration / puzzle game about having a bad headache and a sinking feeling in your gut. solve almost point-and-click-style interaction puzzles (the first of which is 'how do i play this game') and progress further and further down a death spiral of playgrounds, malls, mazes, and dissolution. you play it first just to gawk; 2$ is more than enough for the first couple hours of chaotic enjoyment screensharing it in a discord call, but as it dawns on you that there is a progression system you keep playing, as you try to fill out all the locations on the grid you keep playing, as you press further to get the collectibles(?) you keep playing, and soon enough you look around and realize you're deep in a cartoonishly-lit love tunnel with rows and rows of teeth, or maybe it's just something's throat, and you can't go back anymore, you can only go through. so, you keep going. it is a distressing and disquieting experience, though, fascinatingly, a pretty conventionally constructed one. it speaks a very strange language, but once you learn it, the grammar isnt all that unfamiliar. if you're stuck, your helpful companion lucy fur (i love her, she's great) will give you a pretty heavy tip toward where to go. you can complete this game guideless without too much friction, especially if you properly rope in some friends and can sound it out with them. and i really do recommend you do this guideless. figuring it out is half the fun, anyway. getting absorbed within it is half the fun. it certainly hooked me. it took up a full week of my time, during which i thought about it essentially nonstop. i would try to take breaks, shut the game off, let the newest puzzle i was stuck on simmer inside my head a little, only to find myself booting the game up again an hour later to keep banging my head against it. what initially hooked me were pretty simple questions, ones shared by most of the other people on this page (especially the 0.5 star backloggd review which initially sold me on this game): why does this game exist? who made it? why did they make it like this? something about the deliberate way the game was constructed, throwing off occasional in-jokes i wasn't in on, i felt like i could learn about the people who made it by playing it. and it was satisfying to figure out the puzzles, anyway, and the random ♥♥♥♥ that would happen was pretty fun whenever it wasn't terribly overstimulating (and sometimes even when it was). so i kept playing. progressing deeper through the maze, you start to make connections, identify repeated symbols, and then the meaning hits you in a wave and you realize you are somewhere you should not ever be and you need to leave NOW. that's the actual experience of playing kitten love emulator: a slow curdling of everything around you, an entire aesthetic suffocating to death and withering away, a sinkhole on private property. something looks at you with the eyes of a child's drawing and cheerfully asks: why are you here? this isn't for you. they made this for []. but they're not asking you to leave, and it's hard to resist snooping, if you've already broken into someone's home. you can be a part of their private conversations for a little longer if you want. they probably won't come home for a while. even now, i find myself doubting the fiction of the game. at least once, while playing it, completing the last grid space on my board, i started considering if the game harbored genuine malicious intent toward me. it is uncannily good at feeling like something private, something that was not meant to be put on steam. as i come out the other side (if this is the other side, and not just a brief opening in the endless tunnel), i can ssssomewhat confidently state that this game relates fictional events (mostly due to [spoiler]two linked exposition moments later on that get much too wide-angle and cliche for my taste, though the second event is more compelling than the first[/spoiler]). but even just typing that sentence, it still bounces inside my brain: am i sure? if the answer the game offered me is untrue, then why does this game really exist? who really did make this? why DID they make it like this? and who says it all has to be all-fact or all-fiction? if i looked further, could i find the REAL answer? all i can really say is: something is wrong. /something/ real rots underneath this haunted earth, if only just an emotion. i pulled out the floorboards and went digging but i dont know what i found. maybe you'll find something if you try. or maybe i should be letting dead cats lie. really really fantastic game.
This game made me feel intense anger, zealous, suicidal depression, glitched and a strong sense of d̵̬͈̱̼͈̫͎̺̫̗̝̗̿̒̊̏̃̓͐̑͆̓͌͝͝o̷̦͎͉̦̪̮̙̰͎͙̖̫̫͔͊̈͐̌̈̀̃́̌͒̆̈́͊̃́̀r̴͖͎̬̫̘̩̻̺͇̍̀̄͜c̸̭͎͈̱̐̒͂̑̓͛̈́͂̏͑͆̚̚ȩ̴̢̰̣͕̞͈̫͕̮͎̗̑̾̀͌̽́̌͘͜͝l̴͙̞̽͌̌͝ȩ̵̢̢̠̟͍̱̯̥͇̦͚̩̮̱̓́̉͜͜s̸̻͇̮̠͔̣͖̯͖̑̓͊̕s̴̨̭͚̖̲̦̥̝͕̹͔̖̙̬͋̀͂̍͆̎̽̅̂́̈́̓̃̀ͅn̸̰͌͑e̸̹͕͇̥̫̰͚̒̃́͐̉̈́̋̐̀̇̅͆̓̾͠s̷͇͙̈́̈̐̈́̅͝s̴͕̬̪͚̖̦͓͚͚̥͖͈͓̿̌̑͑̂̃̀͒͒̿͝ ̵̥̪̙̺̙̂͜ 8.5/10 don't talk to the bunny.
Worst game I have ever played. 10/10.
this game is insanity. pure insanity. it's like a cryptid of the steam video game selling website.
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Where this game's players are, estimated from review languages.
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