
Action Adventure fused with RPG and Farming elements. Armed with sword, bow and spellbook, fight against a rising darkness threatening the world. Plunder dungeons in search of relics and resources, tend to your farm to make provisions and potions, and take on quests solo, or with a friend!
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
About




Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, Xbox, GOG, Epic, Nintendo publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $1.99−90% | 1.7Kreviews | 72% | — | $54.4K |
| $6.24−75% | 430ratings | 81% | — | not modelled | |
Engagement
Reviews
Themes across 59 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
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o jogo e bom demais tem varias missoes,jogabilidade bem dahora jogo com minha noiva que nao tem experiencia com jogos,ta sendo bem divertido
材料难获取,任务交代不清楚,连工具怎么获取都没交代就莫名其妙叫我收集材料,难不成让我空手撸吗?
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
Reviews, worldwide (the counter carries no country): 0.29/day in the week to Aug 8 → 0.29/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,402 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, German, Spanish - Spain, Japanese, Russian, Korean, Simplified Chinese, Traditional Chinese, Portuguese - Brazil, Italian, Indonesian*languages with full audio support
| $19.99 |
| 238ratings |
| 72% |
| — |
| not modelled |
| $4.99−75% | 51ratings | 60% | — | not modelled |
| $19.99 | — | — | — | $0 |
| $19.99 | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 59 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
A gameplay é relaxante, a história é fofinha e tudo combina perfeitamente com uma dificuldade moderada no final.
esta bien para el precio
Está Buenisimo!!!! Cuesta un poco conseguir los materiales, y lleva tiempo mejorar las armas... Pero Me Encanto!!!! Estaria bueno que tambien pongan mas Colores para los Gatitos!!! :} Pero Es uno de Mis Favoritos!!! :3
Skip this one if you want to 100% the achievements. There are several ones that are easy to fail, especially the "complete all side quests" one. Missed one of them? Start over. In a game that takes 20+ hours to complete... I also somehow lost one of the items that has an achievement for upgrading it. I probably dropped it by accident and it despawned. Also, combat felt less than stellar. The game has never heard of iframes and loves to have enemies stun-lock you to death. Enemies can one-shot you from outside the screen before you have seen them. Your auto-aim sometimes gets stuck on empty air. I have to admit I am not good at this style of combat in a computer game, so at least it was good training. The storage chests scattered around the map would have been a lot more useful if they had been access points to a single storage space. Equipping the helmets and back accessories makes your hero look ugly. The time-gating keeps getting in the way. Be it unavailable NPCs or having to remember to water the farm every day. Everything above is just nit-picks, but I somehow did not have a good time with this game, never warmed up to it. So it gets a thumbs-down.
초반 2시간 넘기기가 좀 힘들구요 그 뒤로 14시간은 그냥 방에 불꺼놓고 암막커튼 쳐놓고 하루종일했습니다 나머지는 다 자연스럽게 알게 되실텐데 돌멩이, 통나무 <<<< 초반에 이거 얻을곳이 제한적입니다. 날짜 지나면 다시 농장이나 마을에 리젠되니까 초반에 막 자고 일어나십쇼 그 외에는 재밌었습니다.
Bardzo przyjemna gra w stylu Cat Quest. Kupiona kiedyś dla kanapowego coopa, a ostatecznie ograna solo. Na czym polega? Zwiedzamy krainę, walczymy ze stworkami oraz realizujemy proste (hardcorowi gracze powiedzieliby: "mało ambitne") questy w stylu wyhoduj na polu 5 marchewek i zanieś je do kupca, żeby przygotować potrawę. Wspomniane banalne questy przeplatają się w główną fabułą, podczas której poszukujemy magicznych reliktów. Fabuła też do ambitnych nie należy oraz gdzieś ginie po drodze w gąszczu zadań związanych ze sprawami rolniczymi, które są tu właściwie najszybszym źródłem zarobku. System rozwoju postaci jest oparty na ulepszanym ekwipunku oraz zdobywanych i kupowanych skillach. Akurat to ma trochę więcej głębi, bo wybór mamy naprawdę spory. Sprowadza się jednak głównie do tego, że najpierw trzeba nafarmić materiałów (realnie oraz w przenośni), zdobyć u kowala nowy ekwipunek, aby mieć szansę z silniejszymi przeciwnikami w kolejnych obszarach i tak w kółko. Miałem jeden moment zwątpienia pod koniec gry, gdzie nawet side questy się skończyły i musiałem farmić kolejne warzywa, robić z nich dania, sprzedawać oraz pozyskiwać materiały z minibossów, żeby zdobyć ekwipunek wystarczający na przedostatniego oraz ostatniego bossa. Na normalnym poziomie trudności wystarczył trzeci od końca poziom miecza i łuku oraz przedostatnia zbroja dla wojownika. Co prawda przedostatni boss wymagał wielu podejść, ale z kolei ostatni padł za pierwszym razem. Cała kraina podzielona na lokacje nie jest duża, ale na plus są dość bogato rozsiane po świecie portale umożliwiające szybką podróż, co ogranicza trochę backtracking. Bez nich granie byłoby po prostu upierdliwe. Grę mogę polecić, jeśli ktoś szuka lekkiego "RPGa" (celowo użyłem cudzysłowów), nie straszny mu grind oraz lubi klimaty uprawiania roli i zarządzania ekwipunkiem. To wszystko podane w kolorowej oprawie z wesołą muzyką. Ukończenie tej gry idealnie zgrało się w czasie z ogłoszeniem przez twórców części drugiej.
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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