
Gather coins, build defenses and reclaim your fallen Kingdom. Explore and uncover secrets, unlock new technologies and protect your crown versus waves of Greed monsters that come at night. Kingdom is a solo or co-op micro-strategy and tower defense game set in an atmospheric pixel world.
Most likely between $13.2M and $37.4M. On 8 games checked against developer-reported sales, our median error is 11%. How we estimate →
| Store | Price | Score | Revenue · chart |
|---|---|---|---|
| Steam | $19.99 | 90% | approximately $22M |
| PlayStation | $18.99 | 92% | — |
| Nintendo | $19.99 | — | — |
Matched by title. Prices and chart positions are each store's US storefront; Epic charts worldwide. * critic score.
Reviews
Themes across 1390 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
Holy bloat, they absolutely filled the menus with advertisements for the new overpriced dlc, the menus got way clunkier. I dont know what they did to this game in the last few years but it is much worse
Game says it supports cloud saves and even says it syncs but if you don't give them your email address and create and account and log into the devs system then you don't get cloud saves. Stupid. So sick of this kind of crap.
玩了很多年了 玩不腻的一款游戏 适合打法时间 放松心情
最开始接触这款游戏是初一,在手机上下的盗版。那时候被像素画风和音乐吸引,当时玩得很懵懂,晚上的怪物潮次次崩盘,经常辛辛苦苦建了几天的营地一夜归零。明明总是翻车,却一点都不觉得烦,反而一遍遍重新开荒,沉迷在这种白天慢慢扩建、夜晚死守家园的循环里,特别上头。现在补票了,终于把五座岛都收复了。
hiçbir oyundan zevk alamadığımı hissettiğim zaman bu oyuna dönerim hiç de yüz üstü bırakmaz. arkadaşla konuşurken, podcast dinlerken, video izlerken, şarkı dinlerken ya da oyunun kendi müzikleriyle her türlü akıyor. new lands formülünü geliştirerek bu oyunu, bu oyunu geliştirerek de dlc dünyalarını yaratmışlar ve nerdeyse mükemmel olmuş. tamamlanmış bir kingdom deneyimi için bence call of olympus alınmalı formül gerçekten orda zirve yapıyor.
非常愚蠢的游戏,蠢材制作组没有素材决定不做指引,全凭你猜谜,一个不看攻略只是硬生生浪费时间导致你错过退款机会的垃圾
i genuinely love this game and everything, i was about to give it a positive review after finishing the game, but i encountered a really annoying mechanic just now. one greed stole my crown and started running away with it. the archers shot him down at the other side of my kingdom, and the crown was safe again. i just needed time to go and pick it up, but the game decided the crown was far beyond recovery, and thats how my run ended on fifth, the last island... after 25 hours of playing... i could literally reach it in 20 seconds, but no, the game decided my run was over. fortunately, it didnt reset the whole run, only the fifth island, and the game sent me back to the previous island, but still, i lost 5+ hours of progress on the last, the most difficult island, over this "failure." not sure how this works. is there a limited time for you to pick your crown back up? there shouldnt be, as long as its inside your walls, the time should be unlimited. if the greed carries it out into the forest thats fair, but my kingdom didnt fall, and yet i lost. before anyone calls me a ♥♥♥♥♥ for leaving a negative review over losing; i have lost my crown more times than i can count, and every single time it was fair. i havent reinforced the walls enough, the greed has torn them down, and ravaged through my entire kingdom, before finally cornering me and taking my crown. i had no problem with that, but this? like i said, i LITERALLY saw my archers on the other side of the kingdom shoot and kill the greed that was running away with my crown. it was laying there on the ground, waiting to be picked up, protected by my army, but the camera suddenly moved towards my character, and the text saying "no crown, no king..." appeared. this isnt something you should lose the whole run for
É um jogo que te entrega: paisagens lindas, gameplay viciante, trilha sonora relaxante, e - não menos importante-, bons momentos com os amigos. Não sei como vivi tanto tempo sem saber da existência desse jogo, passo horas facilmente nele, explorando lugares, recrutando novas pessoas, procurando montarias legais, evoluindo meu reino (e sempre dando uma pausa para admirar o design dele). Resumindo: JOGO FODA PRA CARALHO. PS: Agradeço imensamente meu amigo 1M0RR1V3L por ter me apresentado esse jogo maravilhoso.
BUHAO2AN
Intuía que este juego la iba a romper, y no me decepcionó. Una combinación de Construcción de ciudades, Defensa de torres, y ese toque [i]roguelite[/i] que acompaña a un arte pixelado, muy cuidadoso y lleno de amor. Pero nada de amor tiene la dificultad... o sea, se puede elegir, pero la dificultad normal ya presupone un gran desafío, teniendo que ir y volver de mapas cuando los enemigos abundan y el invierno castiga. Es ideal jugarlo de a dos, ya que cada uno puede proteger, o al menos avisar, las invasiones en cada flanco. Lo recomiendo mucho.