
While a formidable evil emerges, an unexpected alliance is taking shape! It will take the finest warriors of Linirea and the relentless Dark Army to stop it. Beware! Though they may journey side by side the ever-changing winds of fate could swiftly alter their course.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 3.29/day in the week to Aug 13 → 5.86/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 24 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,404 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
With greater power and menace than ever before, Kingdom Rush 5: Alliance offers a fresh, exhilarating experience, building upon the fast-paced and captivating gameplay that made its predecessors award-winners.

As a formidable evil arises, an unexpected alliance is taking shape! It will take the finest warriors of Linirea and the relentless Dark Army together to stop it. Beware! They may journey side by side for now, but the ever-changing winds of fate could swiftly alter their course.

Prepare to harness the formidable might of two heroes on the battlefield!
YES, you can now play with TWICE the dragons!! Double the fire-breathing fun, double the chaos—just make sure they don't argue over who gets to hoard the most gold!

Boss around all the heavy hitters like Paladins, Archers, Mages, Necromancers, and a bunch more. Just watch out they don’t start arguing about who's the real hero of the party as the enemies sneak by!

Are you poised for the ultimate clash? Embark on an epic journey alongside the brave warriors of Linirea and the relentless Dark Army as they unite to conquer a colossal foe.
32 upgradeable characters:
17 Towers with special skills. Create a wide range of strategies by building towers such as precise archers, lethal paladins, and even demon pits.
15 Epic Heroes; Play with 2 heroes in each stage, upgrade them to unleash their powerful abilities and bolster your defense. Who knew heroes could be such close roommates?
Face action-packed challenges across 5 different exotic landscapes.
22 Campaign stages, with different terrains and challenges. Explore diverse landscapes and defend them against hordes of enemies. Each stage offers a new adventure!
3 different game modes. Who doesn't love a good challenge?
56+ Achievements: show off your skills and unlock rewards!
40+ different enemies to test your mettle: 4 enemy races and 5 colossal boss fights of epic proportions. Who will prevail: you or the baddies?
Easter eggs and Ironhide's usual lighthearted humor. Because what's a game without a few hidden surprises and a good laugh?
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1021 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
was fun, hated flying enemies thats about it
As someone who has been playing Kingdom Rush since the release of the very first game, I can honestly say that Kingdom Rush Alliance is one of Ironhide Game Studio's finest achievements. After all these years, they continue to prove that the Kingdom Rush franchise is not only alive and well, but constantly evolving and improving. What impresses me most is how Alliance successfully builds upon everything that came before it. The gameplay remains as addictive and strategic as ever, but the addition of the dual-hero system creates countless opportunities for experimentation and tactical creativity. Every stage feels handcrafted, every enemy presents a unique challenge, and every victory feels earned. The story is where Alliance truly shines. Following the events of Kingdom Rush Vengeance, the world faces a threat so immense that even Vez'nan—the once feared Dark Wizard and one of the most powerful beings in the Kingdom Rush universe—cannot confront it alone. Former enemies must put aside old rivalries and form an alliance to face a danger that threatens the entire realm. That danger is the Overseer. What makes the Overseer such a fascinating villain is that it feels bigger than any enemy we've encountered before. Rather than being another conqueror seeking power, the Overseer represents an ancient and mysterious force whose influence appears to reach far deeper into the lore of Kingdom Rush than many players initially realize. From developer hints and lore scattered throughout the games, it seems this is not even the first time the Overseer has made its presence known within the Kingdom Rush universe. That revelation alone adds a level of mystery and worldbuilding that longtime fans can truly appreciate. Ironhide has done an incredible job expanding the lore while still keeping the classic charm, humor, secrets, and references that made the series beloved in the first place. For veteran players, Alliance feels like the culmination of years of storytelling and worldbuilding. The post-launch support has been equally impressive. The game already includes three fantastic DLC campaigns: • Colossal Dwarfare Campaign • Wukong's Journey • Dragon Wars Campaign Each campaign expands the world with new stories, heroes, enemies, and lore. Rather than feeling like optional extras, these DLCs feel like meaningful chapters in the continuing saga of Kingdom Rush. And perhaps the adventure isn't over yet. While exploring the world map, I noticed what appears to be another region hidden beneath the clouds in the northwest. Whether it is a future DLC or simply a mystery waiting to be revealed, it gives me hope that Ironhide still has more stories left to tell. As a fan who has defended Linirea since the beginning, it has been amazing to watch this franchise grow from a fantastic tower defense game into a rich fantasy universe filled with memorable heroes, villains, kingdoms, and legends. Kingdom Rush Alliance feels like a love letter to longtime fans while remaining accessible to newcomers. Few developers support their games with the same level of passion and care as Ironhide Game Studio. Nearly fifteen years after the original Kingdom Rush, they continue to raise the bar for the tower defense genre. 10/10 — A worthy successor to the Kingdom Rush legacy and one of the best entries in the entire franchise.
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Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, German, Japanese, Korean, Portuguese - Brazil, Russian, Simplified Chinese, Spanish - Latin America, Traditional Chinese*languages with full audio support
Hours played at review time, across 1K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
好玩 儿时的回忆
Highly addictive
Es un KR reguleque, pero no el peor. Hace mucho énfasis en los héroes, no es muy cómodo de jugar, como los primeros. Mucho DLC. Pero es un KR.
高开低走的一代,刚发售时多好啊,虽然也有几个弱塔,但大部分都是各有特色都能用,敌我数值都下调做平衡,结果各种支线一出来,哦牛批原来只有我方被砍了,主线里盖个死灵啊哈哈哈多爽啊,支线里能点吗,跟把钱丢进垃圾桶里有什么区别。我能接受有超模塔但接受不了有弱塔,像熊猫直接就是圣巢魔浴爽的纯上位替代了,自选塔本该是让大家有不同的搭配,结果这有熊猫还选圣巢的就变成自限了,直接低人一等。还有经典的三管问题,三管太强了导致穷的要死还尽出逆天空军,而且三管的花钱点了灼烧会变弱到现在也没解决。还有矮人dlc,那byd无人机机制完美克制同时卖的炮兵,设计师你这样卖dlc的啊。塔位更是好多人都在骂的问题,巨龙dlc首发时第二关一共就九个塔位,阴成啥了,这还是塔防游戏吗 好评纯打给情怀,希望六代不要再犯这些问题了
没有中文,没小时候偷偷玩电脑的时候,感觉好玩
Great game, had a lot of fun with it but i have yet to try the dlc. In all honesty im fine with the new tower system as there is way more options to bring into battle but the only thing that annoys me is the fact that most of the towers arent really worth until u get them to lvl 4 and get a skill thats important to their playstyle(eldritch/ longbow). Other than that the gameplay is great and the visuals are too. Plot is funny too haha.
Another solid entry in the Kingdom Rush series. Your ultimate ability is replaced with..just having 2 heros so you have 2 hero abilities, and the skill tree is probably the most boring in the series, but some of the best levels and towers are found here, and its still a very enjoyable experience
There is definitely more content than in the previous titles, and I'm happy to see some familiar faces again. I like the new towers and heroes, but it's clear to see how less polished this game is compared to the previous titles which had little to no bugs at all. In Vengeance you could see visual glitches, but in Alliance there were several times where the towers simply did not shoot at enemies on the path while in range, having situations where an enemy would pass through, thus losing a life. I like the implementation of different dynamics when it comes to environmental hazards, but difficulty wise I very rarely struggled on Impossible difficulty, because you have very strong towers that can control the situation. Overall, it's not a bad addition to the series, but future titles should retain the same level of polish as the first three games had.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
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