
The store is your kingdom! Expand your humble boutique into a thriving business: hire the right staff, decorate your displays, and lure in customers. Even your wildest ideas can turn a profit. Why not start a business that sells only white T-shirts and ketchup? PCs and beans? Your rule, your rules!
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
About
Ever wanted to start your own business? In King of Retail, anything is possible!
Plan a shop theme and store design, and launch your very own enterprise. The store is your kingdom, and if you run it well you might be able to expand into a larger corporation! If you get it wrong… well, blame it on the economy.
It’s your store, and you can sell whatever you want! Want to run a shop that only sells chicken? Do it! Every kind of electronic, and also fresh foods? Why not!
Design and customize your store, and achieve your dreams of running a unique emporium of your very own.
The secret is, you need people to choose YOUR location to spend their hard-earned money. What makes your store the best? Do you have the best shelf-stockers in town, or the most convincing salespeople? Maybe you simply have well-targeted online ads. There are many ways to make your store stand out!
Watch your customers closely! Study their behavior and figure out what makes them pull out their wallets. Then, do more of it!
Humanize your brand by hiring humans — the right ones! Conduct interviews with prospective employees to find the best mix of skills and culture fit. Negotiate salaries, manage shifts, and train people up so they thrive and grow with you
Why settle for one shop, when you could run a whole chain? Invest money in advertising to bring in greater throngs of customers; rebrand your store’s interior design; and keep optimising stock and pricing to maximize your profit. If it all pays off, you might be able to incorporate and expand into multiple stores across the city!
It’s your store, and you can run it how you want. Micro-manage every detail and constantly adjust for optimal profit, or just watch the ebb and flow of your perfect masterpiece. You’re your own boss and you can play your own way — it’s good to be the king.
Sums Steam only; GOG, Epic publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $6.49−75% | 3Kreviews | 88% | — | $564.9K |
| $6.49−75% | 32ratings | 66% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 805 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Gutes Spiel mit Suchtfaktor!
muito bom o produto
I will leave the cat here, so that everybody who passes by can pet it and give it a thumbs up and awards /> フ | _ _ l /` ミ_xノ / | / ヽ ノ │ | | | / ̄| | | | | ( ̄ヽ__ヽ_)__) \二つ p.s awesome game you must buy it
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $564.9K | 1.4K | 83% | $12.99 | |
| $564.8K | 4.8K | 95% | $4.99 | |
| $565.1K | 899 | 92% | $24.99 | |
| $564.5K | 1.5K | 76% | $19.99 | |
| $564.2K | 351 | 81% | $54.99 | |
| $564.2K | 1.5K | 93% | $11.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $289.9K | 291 | 51% | $29.99 | |
| $254.8K | 613 | 87% | $11.99 | |
| $60.6K | 179 | 66% | $9.99 | |
| $51.4K | 201 | 72% | $8.99 | |
| — | 0 | — | — | |
| $0 | 124 | 92% | Free |
Every market we collect.
Reviews, worldwide (the counter carries no country): 0.44/day in the week to Aug 4 → 0.14/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 23 chart moves that followed a price cut of more than 20% went a median of 14 places towards #1, and the 2,515 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, German, Danish, French, Dutch, Russian, Simplified Chinese*languages with full audio support
| $24.99 |
| — |
| 91% |
| — |
| not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 811 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
is nice
I wasn't sure what to expect from this game, but the mechanics and the challenges of the game match those I had when working retail -- including the massive flows of customers and the frustrations of not being able to meet every customer's needs. But the game plays even-handedly and is fair in its intelligence. Some of the writing is off (for native English speakers), but this does not detract from a very playable, very enjoyable retail empire-building game. UPDATE: As the game progresses, there are bugs and mechanics that make advancement next to impossible. It was about the time I discovered this that the dev mentioned working on KoR 2. The complexity is better than some other sims out there (with some supermarket simulators, you can do some things better in the UI there, but I feel the ability to add layers to your store isn't as complex in these games as KoR is and could be). I will keep my recommendation as is, but qualify that I purchased this on sale and agree that it needs more development to be worth it at full price. Perhaps KoR 2 will be its logical successor with even better graphics and game mechanics. Until then, there's this game.
Hours of fun and really entertaining to watch the shop grow. Looking forward to more updates and to see where this creator can take this game!
bug half-made
bi1
Spiele dieses Game nicht oft, aber wenn ich es mal wieder spiele macht es mir sehr viel Spaß, da man verschiedene Herangehensweisen bekommt, wie man seinen eigenen Store aufmacht und in welches Produkt man sich spezialisiert (oder auch nicht). Meistens finde ich das Spiel wieder, wenn ich in meiner Bibliothek nach cozy games suche und finde King of Retail als eines der besten (die ich zumindest besitze). Müsst ihr wissen.
King of Retail ist ein sehr gutes Spiel. Als Fan von Simulatoren ist das schlüpfen in die Rolle eines Managers im Einzelhandel ist für mich ein Segen. Die Kampange ist zwar nicht so spaßig wie das übernehmen eines Einzelhandels, da die Kampange sehr kompliziert ist, trotz alledem ist der "Ein Laden Modus" sehr gut und man hat viele Möglichkeiten verschiedene Dinge zu verkaufen. Das Spiel ist sehr gut!
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.