
A unique hybrid between turn-based tactical games and traditional, character-centric RPGs. Knight's Tale is a modern retelling of a classic Arthurian mythology story filtered through the dark fantasy tropes, a twist on the traditional tales of chivalry.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 1.29/day in the week to Sep 14 → 1.8/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 24 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,404 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About





Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, Xbox publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $13.49−70% | 6.7Kreviews | 84% | — | $1.9M |
| $44.99 | 908ratings | 89% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 843 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
É um bom jogo, mas depois de 15h jogando ficou um pouco chato. O cenário muda muito pouco, os inimigos também. O sistema de combate é bem bacana, e você vai adicionando novos personagens ao grupo, mas até o momento teve pouca variedade de classes. Cada missão dura +ou- 1 hora, o que gostei porque às vezes só quero dar uma jogada "rápida". E entre uma missão e outra você compra/vende armas/armaduras/itens, melhora as habilidades dos personagens, melhora Camelot e toma certas decisões pequenas como governante. A história é legalzinha e você tem algumas opções de diálogo, mas nenhuma opção vai realmente impactar o rumo da história. Enfim, vale a pena na promoção, mas com certeza não chega perto de outros "turn based" mais famosos.
Very good turn based strategy game. Surprisingly long too! I played on Moderate difficulty and that was challenging enough for me. Graphics are good. My only criticism is that there isn't enough variation in the battles.
Media

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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Aug 22: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, German, Spanish - Spain, Hungarian, Polish, Portuguese - Brazil, Russian, Simplified Chinese, Italian*languages with full audio support
| $44.99 |
| 331ratings |
| 90% |
| — |
| not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 846 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Could be better. If you have the cognitive capabilities of an average gamer you will find this game way too easy. There is no need for optimizing anything as long as you only send appropriate level characters on missions. There are not enough different enemies. This makes the game repetitive. Missions consist only of a number of fights you do. This feels repetitive because all fights play the same. You just killed the same group of enemies 4 times without taking a hit. A fifth time is not going to make a difference yet the game forces you through that anyway. Story and dialogues are poorly written. And dialogue options that actually change outcomes are rare. At least there is an option to skip them. The amount of customization shown in the trailers in purely misleading. There are no 30 entirely different characters. There are 6 classes. Each character of a specific class learns nearly all skills of that class. The order in which they learn them differs from character to character but that is about it. The class even dictates the kind of gear they use. No outliers there. No Champion will ever wield something that isn't two-handed. You will be less disappointed if you go into this assuming there are only 6 fundamentally different characters. Worst of all is that I feel like nothing I do matters. Upgrades in Camelot barely matter because the game is piss easy as is. I never buy any gear I just use what I randomly find along the way. Keeping around certain Knights does not matter. They all play the same. It's not like any of my Knights ever got close to dying but if they did it wouldn't matter because I got items that resurrect them. And if I didn't finding a replacement wouldn't take long. I get why this game is frequently 70% off and you really shouldn't pay more for it.
Even though Steam recommended this game to me because of its tactical and turn-based gameplay, I avoided it for quite a long time. I assumed that the “old times” story, swords, and historical theme wouldn’t interest me at all. I was completely wrong. It actually hooked me much more than I expected, and it seems the Steam algorithm knows me better 😄
Too repetitive.
角色培養和戰鬥系統非常不錯,強烈推薦 中文版本常會出現閃退bug,切換成英文介面就可以順利繼續遊戲
Отличная стратегия, просто на удивление превосходная, местами гениально. История/графика/движения/баланс/стратежность/скилы - все отлично. Не понял пару моментов - как например играть рогой - выносят с полпинка. Не хватает квестов - получаются обрывки историй, по которым ты все время прыгаешь и они путаются в голове. Хотя сами истории тоже отличные. Но в остальном офигенная стратегия, просто зашибись. Рекомендую. Прошел с удовольствием. Рекомендую играть на очень сложном уровне - если просто на сложном, то 50% боев заканчиваются на первом ходу, АОЕшники всех мочат. Но и на сложном тоже интересно, как пройти бой так что бы твоих ни разу не ударили, в 90% боев это получается. моя оценка 8.8/10
King Arthur: Knight's Tale é um RPG tático baseado nas lendas arturianas e seus personagens. O jogo possuía um grande potencial, mas infelizmente não passa do mediano/ok. Acredito que o coração desse estilo de jogo é o sistema tático de combate, e não posso negar que me diverti com ele. O sistema cumpre bem sua função, apesar de ser simples e não contar com complexidades como elevação de terreno, alteração de superfície (efeito de fogo, agua, eletricidade), alteração de objetos no campo de batalha dentre outros. Mesmo considerando sua simplicidade, o sistema é legal. A progressão dos personagens, armas/armaduras e da sua base é boa, principalmente o sistema de moral que te permite obter companheiros únicos. Novamente não é nada muito profundo, mas atende as expectativas de um jogo nessa faixa de preço. Já sobre os gráficos não espere nada demais. Um fato muito negativo é que armaduras e armas melhores não são representadas nos modelos dos personagens. Isso prejudica muito a imersão, seus personagens terão sempre a mesma aparência, não há nem "skins" para customiza-los. A jogabilidade pode ser bastante repetitiva. Há pouca variedade de mapas e inimigos, as missões são muito parecidas. Se prepare para gastar horas e horas fazendo combates semelhantes, logo se você não for um grande fan desse genero de RPG tático, terá que ter bastante paciência. A história é muito simples e linear, somente serve para te guiar através das missões, não há decisões narrativas a serem feitas que alteram o final. Não espere grandes segredos, ou momentos emocionais. A história serve só de pretexto para você matar o chefão final. Resumindo, King Arthur: Knight's Tale ainda é recomendável pelo preço cheio se você for MUITO FAN desse gênero, se não, vale pegar numa promoção de pelo menos 40%. Nota final: 6,5/10
Отличная игра для своего жанра! Единственная, лично моя, с ней проблема- это стилистика интерфейса. Дилогия Blackguards, например, по духу очень схожа с этой игрой, в ней тоже красивейший и мрачнейший визуал моделей, окружения.... но и сам интерфейс не выбивается. Тут же всё сделано "удобно", т.е. например вам красными, оранжевыми, зелеными контурами показывают зоны действий для вас или врагов, иконки скилов и пр. тоже нарисованы понятными, яркими и отличающимися пиктограмками, это всё удобно, но пипец как диссонирует с мрачнухой картинки и истории. И вы вероятно перестанете обращать на это внимание, но иногда нет-нет, да и обратите... и это капец как рушит эту мрачную атмосферу. Игре нужен какой-то мод для интерфейса. У Балдурс Гейтс 3, такая вот цветастость вышла органичной, а тут, ИМХО, нет!
Une belle aventure brutale aux choix fatidiques ! Le tout dans l'univers de Chrétien de Troye la Quête du Graal !
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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