
Kilta is a single-player auto battler strategy RPG featuring item management, an interesting story supported by a growing cast of unique characters, charming pixel art in a 2.5D environment, and a stunning soundtrack.
Modeled estimate, not a reported figure. How we estimate →
About

Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English**languages with full audio support
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Engagement
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Hmmm hard to rate. i give it a positive review, but will probably not play it anymore The main "problem" for me is the game offers very little "customisation" for your Team. You can only equip 2 Items on each Hero, and thats pretty much it. Sure, you have "active" Skills that you can use during fights, but beside those the game feels kind of... well... unengaging during Team Setup. I never felt this "hmmm , wait a second, i i combine this with that... oh yeah, THAT might work" Moment. For me personally it was more a "ah ok, new item, 1 more damage on autoattack, i see" ... There are some items that are more interesting, but usually you have better Options with those "Standard Stuff" But it IS a good game, well made etc. Just not for me to keep me hooked after finishing it (on first try)
This game is fun and engaging. The music is lovely, the story is interesting and the world is fascinating. The game is very, very replayable, even before challenging hard mode.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
Hours played at review time, across 40 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Fun game with a nice aesthetic, though as others have said it is a bit light on content. The biggest issue is lack of enemy diversity, you just face the same enemies over and over on every playthrough. Beyond that it would be nice to see more higher difficulty options, more scaling options, more characters/ abilities, etc. but I enjoyed what was there.
Not for me.
browser oyunu gibi birşey sardı mı? yoqq..
Simple and relaxing auto battler RPG.
You can stun bosses 10/10
Great game
So I love the combat system and the idea of building up your team, but I'd love some more in depth character progression beyond two item slots and a harder combat mode. I don't consider myself very good at these kinds of games but I played 2 normal mode campaigns and 1 hard mode campaign and I beat all 3 on the first try. That being said I still think this game is worth the price.
Gigachad Rufus solo build, whould highly recommend!
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Players by region
Where this game's players are, estimated from review languages.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $216 | 2 | 100% | $4.99 | |
| — | 0 | — | — | |
| — | 0 | — | — | |
| — | 0 | — | — | |
| — | 0 | — | — | |
| — | 0 | — | — |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $26.8K | 194 | 85% | $4.99 | |
| $26.8K | 194 | 75% | $4.99 | |
| $26.8K | 109 | 73% | $9.99 | |
| $26.8K | 107 | 92% | $5.09 | |
| $26.8K | 290 | 78% | $4.99 | |
| $26.8K | 82 | 63% | $9.99 |