
KIBORG is a brutal rogue-lite beat’em up where you enhance your body with new cybernetic implants each run. You’ve been sent to the worst prison in the galaxy for crimes you didn’t commit. Death won’t provide an escape, but a violent reality show may offer a way out.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
About

In the future, even death can’t free you. If a criminal dies while serving their sentence, they are reconstructed to return to their suffering. And you’re serving a 1300-year sentence. The only way to shorten this sentence? Win on “The Last Ticket.” The rules are simple: there is a shuttle on the roof of the prison, and if you can fight your way through hordes of other inmates and reach it in time, you will be given your freedom.

KIBORG is a hybrid of old-school beat’em ups, shooters, and rogue-likes. The fights are fast, brutal, and deadly. Sever limbs, squash heads, and tear cybernetic cores apart from living foes. There are dozens of enemy types with unique abilities and tactics, and they are mixed and matched to create hundreds of challenging encounters. If you’re here for blood and gore, you’ve come to the right place.

Replace your body parts with an array of cybernetic implants, enabling a wide variety of playstyles.
Experiment with hundreds of power-enhancing augmentations and apply dozens of mutations to create deadly synergies.
Wield a variety of melee weapons and firearms of all types. Use combos and special attacks to devastate your foes.
Unleash millions of possible combinations and countless potential viable builds to destroy those standing between you and freedom.

Sums Steam only; PlayStation, Xbox, GOG, Epic, Nintendo publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $16.24−35% | 1.4Kreviews | 85% | — | $704.4K |
| $34.99 | 1.4Kratings | 79% | — | not modelled | |
Engagement
Reviews
Themes across 83 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Amazing indie roguelite beat em up that reminds me of Arkham City in combat and really gets runs right with many different paths towards a good, fun build. I adored this game but my only criticism is the lore and cutscenes are mid.
A fun albeit slightly janky roguelike which is in desperate need of controller dead zone support. Currently unplayable for me because Morgan is always slightly turning left or right from stick drift. Will change review if they fix the problem later on.
Media

Related
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Every market we collect.
Reviews, worldwide (the counter carries no country): 0.44/day in the week to Aug 4 → 1.43/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 25 chart moves that followed a price cut of more than 20% went a median of 10 places towards #1, and the 2,413 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, Russian*, Japanese, Simplified Chinese, German, Korean, French, Spanish - Spain, Traditional Chinese, Polish, Portuguese - Brazil, Turkish*languages with full audio support
| $29.99 |
| 263ratings |
| 84% |
| — |
| not modelled |
| $24.99 | 11ratings | 80% | — | not modelled |
| $16.24−35% | — | 89% | — | not modelled |
| $16.24−35% | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 84 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
nah, slow clunky unplayable
one of the worst roguelite i've ever played, no time on hud, stiff combat and combos that most of the time doesn t work or are straght up useless, enemy that constantly block even after parry or guardbreak, impossible to aim weakspot, goofyest models and cosmetics, and novak that doesn't take any damage even if i one shotted the enemy in the room before and if i am wrong is still the game's fault because it didn't explain ♥♥♥♥ about combat real mechanics but only the basic normal ♥♥♥♥ that is common in every game like this waste of my ♥♥♥♥♥♥♥ time
Качал игру ещё на релизе... Наиграл 25 часов. За это время мне удалось только 2 раза дойти до последнего босса и только 1 раз его победить. При переходе на второй уровень сложности - я смог дойти только до первого босса и откиснуть. Разработчики считают, что их игра слишком лёгкая и обновлениями стараются ещё сильнее её усложнить... Пока не будет нормального баланса - я не изменю свою оценку. То есть вы делаете противников на 50% сильнее, но даёте только +15% к получению данных. Более ужасного рогалика я не встречал.
更新前还算不错,更新后全是bug。敌人在没有任何负面buff的情况下慢动作快慢刀。为了不让玩家弹刀煞费苦心,游戏难我过不去是我的错,bug多慢慢修我不怨你。故意把机制做的莫名其妙我可以理解为你报复世界的扭曲方式吗?
Очень крутой и качественный геймплей. Атмосферный сеттинг и лор!
Think Rengoku series from PSP meets Rougelite rules
punch: good guns: good build crafting: good enemy design: good game: good
Bad camera ruins the game. This could have been a really fun game. The combat is pretty good. The powers are interesting. The graphics are good. The bad camera just sours the whole experience. The camera is way too tight and so sensitive. I have tried adjusting the FOV, but this fish eye effect just makes me nauseous. The camera angles could be forgiven if enemies didn't randomly teleport all around you. Getting shot at and killed from an off screen enemy is never fun and it happens all the time.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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