
In Kerbal Space Program, take charge of the space program for the alien race known as the Kerbals. You have access to an array of parts to assemble fully-functional spacecraft that flies (or doesn’t) based on realistic aerodynamic and orbital physics.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
About
Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; GOG, Epic publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $9.99−75% | 120.7Kreviews | 96% | — | $32.2M |
| $9.99−75% | 1.3Kratings | 92% | #48 | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 3018 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
i want to be a rocket ennginier
This game is a lot of fun I recommend playing in science mode first if you have not played this game yet this is because there is hundreds of parts and in Sandbox mode your introduced to all of them right away which is very confusing in Career mode you have to upgrade places like your R&D launchpad and more and you have to manage money and your reputation thats why I recommend science mode first
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $32.2M | 1M | 98% | $4.99 | |
| $32.3M | 32.3K | 96% | $29.99 | |
| $32.4M | 27.2K | 75% | $22.49 | |
| $32M | 33.1K | 89% | $39.99 | |
| $32.5M | 164.3K | 96% | $9.99 | |
| $32.8M | 49.1K | 88% | $29.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| — | 0 | — | — | |
| — | 0 | — | — | |
| $64.2M | 32K | 26% | $49.99 | |
| $33.2K | 17 | 82% | $49.69 | |
| $6.3M | 5.6K | 75% | $29.99 | |
| $2.3M | 3.5K | 89% | $19.99 |
Every market we collect.
Reviews, worldwide (the counter carries no country): 24.29/day in the week to Sep 18 → 36/day in the week after.
Reviews, worldwide (the counter carries no country): 37.43/day in the week to Jul 30 → 45.14/day in the week after.
Too few observations to say whether a discount moves this store's chart at all: across the last 30 days Steam · Top Sellers · Poland has just 17 day-to-day chart moves that followed a price cut, against 2,502 that did not. We are publishing the count instead of a direction — 20 is the fewest we will draw a conclusion from, and price collection outside the United States began on 6 August 2026.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Spanish - Spain, Simplified Chinese, Japanese, Russian, French, Italian, German, Portuguese - Brazil
| $39.99 |
| — |
| — |
| — |
| not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 3K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Tomé la decisión de no ir a la universidad para estudiar Física Aeroespacial, ya que con las horas que llevo (y por venir) me siento preparado para colonizar el sistema solar. Esta experiencia virtual no debería ser considerada un simple "videojuego". Pagaría una matricula mensual para seguir aprendiendo de esto.
Spent an hour trying to land a rover on the Mun, there's a Kerbal that's been stuck on Eelo for multiple years, and I have a satellite floating through deep space. I can confirm that the space program's projects have been a complete success so far.
It's pretty fun if your into space stuff. It can get pretty hard late game but over all a fun time.
you NEED to play, this game is perfect, it runs okay on almost all devices. my lenovo ideapad slim sounds like a vector engine while rinning the game with my 60 mods. you should NOT buy ksp2, its abandoned, get this instead and mod it like crazy, get ckan off github and mod like crazy or play vanilla.
peak
good
Jebediah was terminated after being stranded in orbit, came back 80 kerbal years later, and without even having prograde or retrograde markers, docked with my space station (first ever time docking in the game btw)
I am play game fun
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.