
Keep Her Safe is a survival shooting game. Gather resources, fortify your base, and withstand zombie hordes to keep the rocket project alive and bring an end to the acid rain apocalypse. Besides the hard life in wasteland, you can also chill up with friends in different multiplayer gameplays.
Modeled estimate, not a reported figure. How we estimate →
About
A strange acid rain carrying an unknown virus fell for seven days and seven nights.
Humanity vanished.
The cities fell.
The dead began to walk.
But the animals survived.
And some of them evolved.
Now, as one of the few intelligent survivors left in the wasteland, you'll fight to protect civilization's final hope: an unfinished rocket project capable of ending the acid rain catastrophe once and for all.
But before that day comes...
You'll have to survive.
Construct defensive structures to strengthen your base against increasingly dangerous threats.
The Energy Core keeps your base running and powers civilization's last hope. Defend it from relentless zombie hordes at all costs.
Hire mercenaries to strengthen your base defenses or accompany you on expeditions and battles.
Fight your way through the wasteland, complete missions, and endure a world devastated by acid rain and the undead.
Explore dangerous ruins, defeat zombies, and bring valuable resources back to your base. Every expedition helps you survive another day.
Chill with friends in different multiplayer gameplay after a hard fight in the wasteland.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Engagement
Reviews
Themes across 407 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
看见个小黑盒上的评价挺中肯的,前期太顺了很快九啥都给完了,后面搜集就无聊了。塔防有创新但现在还挺基础,期待后续更丰富的塔防玩法
搜的是真的爽,但整理起来也是真的费时间。出门做个任务没几步路背包就满了,做任务3分钟整理背包仓库十分钟,再出门捡点垃圾尸潮就来了。很忙,但不知道再忙什么
你这个单机和联机的架构,跟war3有点像啊?建议把单机内容多做做之后弄个创意工坊
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Languages: English, Simplified Chinese, French, German, Spanish - Spain, Russian, Japanese, Traditional Chinese
Hours played at review time, across 407 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
地图明明挺大的,但任务来来回回就那几个地点,内容重复度有点高了。还是需要新地图,至少也得把现有地图利用起来吧,左边和左上角几乎半个地图都没啥用
The game’s base-building system is super flexible—no fixed blueprints or anything. You can set up defenses and useful facilities totally how you like, based on how you play. From basic stuff like storage and other functional buildings to defenses that specifically take on zombie waves, every piece you put down makes your base tougher. And those zombie hordes keep getting stronger, so you’ve gotta keep tweaking your base layout and upgrading buildings. You learn and adjust your building plans through each defense fight, which makes the whole experience really satisfying.
Finally, a survival game that doesn't take itself too seriously but still kicks my butt. The animal evolution twist is awesome—who knew a rabbit could be such a great mercenary? The zombie hordes are brutal, but the core defense mechanic is super satisfying. And mini-games with buddies? Yes please.
防御塔这个需要自己装枪设定还挺有意思的。不过感觉目前没怎么利用起来,主要还是枪械的功能性有些单一,如果枪种类多一些也可以有点排兵布阵的策略空间了
Defense isn't just about good aim; you actually have to think about where to place your sandbags and turrets. It's surprisingly strategic!
it is a 2.5D tower‑defense game where you must protect your rocket base against periodic zombie hordes, and its layered upgrade system stands out as the core draw of the whole experience. You can upgrade defensive towers, base facilities, weapons and even your hired mercenaries with resources you collect, unlocking stronger firepower, new functional perks and more defensive options as you progress. Every upgrade choice shapes how you prepare for incoming zombie sieges, pushing you to refine your strategy before each deadly wave. Though repeated resource gathering can feel grindy at times, the satisfying sense of growing power through deep progression makes defending your rocket consistently engaging for tower‑defense fans.
好缝我买。七日杀+逃离鸭科夫,搜打撤部分和鸭科夫差不多,不过能一键回城,死了身上装备不掉只掉背包里的装备。守家部分就是定期会有尸潮来进攻你的基地,要拿搜到的东西升级基地造一堆塔然后升级塔升级武器,还挺肝的不过现在要肝的东西有点单一,啥啥都是在要能源核心
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Where this game's players are, estimated from review languages.
Players also reviewed
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| $476 | 7 | 43% | $2.99 | |
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| $104.6K | 538 | 73% | $9.99 | |
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| $104.5K | 636 | 92% | $9.99 | |
| $104.5K | 556 | 100% | $9.99 |