
Katana ZERO is a stylish neo-noir, action-platformer featuring breakneck action and instant-death combat. Slash, dash, and manipulate time to unravel your past in a beautifully brutal acrobatic display.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 9.22/day in the week to Aug 4 → 18.43/day in the week after.
For scale, across Steam · Top Sellers · Poland over the last 30 days: the 21 chart moves that followed a price cut of more than 20% went a median of 12 places towards #1, and the 2,501 moves with no price cut behind them went 1 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; Xbox, GOG, Nintendo publish no volume signal, so the true total is higher by an unknown amount.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1381 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
прошёл на 100% и сказать честно игра хороша что визуал что геймплей !
好玩
juegazo, saquen el dlc pls
Media

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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $19M | 19.7K | 84% | $49.99 | |
| $19M | 32.1K | 97% | $13.99 | |
| $19M | 18.1K | 91% | $59.99 | |
| $19.1M | 58.7K | 93% | $29.99 | |
| $19M | 28.5K | 82% | $29.99 | |
| $19M | 17.5K | 86% | $49.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $18.9K | 84 | 92% | $14.99 | |
| $16.1K | 162 | 90% | $5.99 | |
| — | 402 | 92% | $14.99 | |
| — | 0 | — | — | |
| — | 0 | — | — | |
| $13M | 41.7K | 97% | $14.99 |
Every market we collect.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, German, Spanish - Spain, Japanese, Korean, Portuguese - Brazil, Russian, Simplified Chinese, Traditional Chinese
| $14.99 |
| 402ratings |
| 92% |
| — |
| not modelled |
| $14.99 | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 1.4K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Katana Zero is the hit of side scrolling speed you NEED. The gameplay is amazing, the style is peak but the story will keep you coming back until the end. The lore is so excellent that it would really be a shame if we never get anything else based in this universe.
当游戏通关的时候,时间就彻底停止了,你就会像是永远困在了那个DLC发售的前一秒,就像是……在一个不断在变小的沙漏中的沙粒。
Perfectly captures the experience of a samurai in a cyberpunk setting. 10/10!
The game delivers a truly enjoyable experience, anchored by gameplay that is both fluid and responsive, inviting players to stay engaged from start to finish. What sets it apart is its storyline, which masterfully balances unpredictability with compelling narrative arcs. Just when you think you've figured out where things are heading, the plot takes a surprising turn that keeps you guessing. Every decision you make carries consequences, making the experience feel personal and immersive. While there are a few pacing issues in the end of chapters, the overall delivery is strong enough to overcome these minor hiccups. The game earns a well-deserved 8/10 for me.
Great game with very pleasing pixel art and a absolutely killer soundtrack. This game is moderately challenging and fun to play through, it isn't as hard as Hotline Miami, or Deadbolt, but it is a challenge once you get further into the game, my biggest issue was not being able to dash while jumping, I am used to that being in relatively every game of this genre so I kept dying trying to do that. The levels you encounter give you different and unique ways to approach each one, the levels themselves aren't hard, it gets really tough towards the end when there are floors of enemies you have to clear without taking any damage, the boss fights themselves are kind of annoying, especially towards the end, it almost feels as if you need to dodge and move perfectly to be able to survive and fight. My favorite section was a brief mission in the end game where you get to experience a different powerset, it made me think of the Dishonored DLC. The story is very compelling as well, I wish there was more of an immersion built around the setting itself but it gets it's point across well. I would recommend this game to anyone who is a fan of those high octane, one shot style action games, it's a short fun/frustrating experience.
musica muito zika, bem lindo e uma historia sutil e bem profunda
Jogo bem desafiador com uma boa história, e o ponto alto é saber como as escolhas importam cada capítulo. Recomendo
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.