
Climb aboard your kart and beat records alone or with friends in a unique arcade game!
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 25 chart moves that followed a price cut of more than 20% went a median of 10 places towards #1, and the 2,413 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About


Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Engagement
Reviews
Themes across 44 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
got my ♥♥♥♥ ran by franzj
Zoom Zoom Steam trading cards thank you.
[h1] Трассы эстетически визуально не проработаны, так еще и пиксели в пол экрана.[/h1]
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Languages: English
Hours played at review time, across 44 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
O jogo contém erros absurdos, como voltas não serem contabilizadas ao cruzar a linha de chegada e o botão de reset retornar você pro começo da pista, mesmo que estivesse em outro lugar.
i realy like it you can have fun with your friends and spend great time and if you want to buy its better to buy them on offs becuse it get realy cheap and cool
картинги)) неплохо, но графика 2010 годов
I go down mountain, I go up mountain. good
разебался об стенку аж игра вылетела ♥♥♥♥♥! 10/10
Karting, developed and published by RewindApp, is an indie racing game that embraces the simplicity and charm of old-school arcade-style kart racing. Rather than striving for realism or complex driving mechanics, the game focuses on straightforward fun, blending quick reflexes with accessible controls to create a lighthearted experience anyone can enjoy. It is built around the idea of racing for high scores, breaking time records, and competing casually with friends. Released for Windows through Steam, the game presents itself as an easy pick-up-and-play title designed for short bursts of entertainment rather than long-term progression or technical mastery. From its first impression, Karting makes its purpose clear: it wants players to jump in, race, and have fun without needing to learn complicated systems or invest countless hours. The structure of Karting is uncomplicated but serviceable. Players can choose from over a dozen distinct tracks and several different karts, each designed to provide a slightly different feel and challenge. The tracks vary from basic closed circuits to more scenic courses such as mountain passes or city loops, showing that the developers wanted to give players a bit of visual and mechanical variety despite the game’s modest scope. The physics are tuned toward an arcade experience, prioritizing exaggerated drifts, high acceleration, and smooth cornering over realism. This design choice makes the handling approachable even for players who might not usually enjoy racing games. It also emphasizes the game’s competitive nature—every turn and shortcut matters when trying to beat your own best time or climb the leaderboards against other players online. One of the most appealing aspects of Karting is its accessibility. The controls are immediately intuitive, and the game runs well on lower-end systems thanks to its light graphical demands. Players do not need to worry about vehicle tuning, mechanical adjustments, or intricate setup options; instead, the fun lies in mastering the physics and memorizing track layouts. The inclusion of both single-player and multiplayer modes expands its replayability. Racing alone allows players to focus on refining their techniques and improving personal records, while online matches add a social and competitive element to the experience. Leaderboards encourage friendly rivalry and continuous self-improvement, pushing players to shave off seconds from their lap times and experiment with optimal racing lines. It is this time-attack structure that gives the game its addictive quality despite its simplicity. Graphically, Karting achieves a pleasing aesthetic without overreaching. The visuals are colorful and clean, with smooth lighting and clear environmental details that make each track easy to read while racing at high speed. The environments vary enough to keep the experience engaging, and while the art direction does not aim for realism, it complements the arcade tone perfectly. Sound design follows the same philosophy—energetic music, engine noises, and the satisfying screech of tires fill the air, giving each race a lively atmosphere. Everything works together to maintain a casual, upbeat rhythm that aligns well with the game’s lightweight design philosophy. The presentation may not be flashy, but it is cohesive and fits the genre well. Despite its strengths, Karting has clear limitations that stem from its minimalist approach. The selection of vehicles and tracks, though decent for an indie title, can begin to feel repetitive after extended play. There are no complex career modes, customization options, or narrative elements to provide long-term motivation. Players looking for a deep sense of progression or advanced mechanics might find the experience too shallow after a few hours. Additionally, as with many small-scale racing games, the multiplayer mode’s longevity depends heavily on the size and activity of the player base. If online participation wanes, players may be limited to time-trial challenges and AI races, which reduces the competitive thrill that the game’s design encourages. Even with these shortcomings, Karting succeeds in delivering what it promises: a simple, enjoyable, and accessible racing experience that prioritizes instant gratification over complexity. It’s a reminder of why arcade racing has remained a beloved genre for decades—the thrill of speed, the joy of mastering a curve, and the satisfaction of setting a new personal best. For casual players, families, or anyone seeking a relaxing diversion that can be played in short sessions, it’s an ideal choice. It may not rival the production values or content depth of major kart racing franchises, but it captures the spirit of what makes racing games fun at their core. Karting by RewindApp stands as a small yet satisfying entry in the indie racing space, proving that even modest projects can deliver engaging, replayable entertainment when built around solid, player-friendly design. Rating: 8/10
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Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Players by region
Where this game's players are, estimated from review languages.
Related
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| $34.8K | 92 | 78% | $11.99 | |
| $34.8K | 146 | 99% | $9.99 | |
| $34.8K | 238 | 68% | $12.49 | |
| $34.8K | 56 | 71% | $19.99 | |
| $34.8K | 384 | 93% | $2.99 | |
| $34.8K | 79 | 63% | $29.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $246.5K | 7.4K | 87% | $1.99 | |
| $27.2K | 371 | 92% | $4.99 | |
| $583.3K | 2.5K | 72% | $8.99 | |
| $13.1K | 41 | 73% | $9.99 | |
| $7K | 939 | 89% | $0.49 | |
| $427 | 2 | 0% | $5.99 |