
Be the new dispatcher at the Karma City Police Station in this narrative-driven pixel adventure. Talk to the victims to discover their needs and fight in a unique pinball-based battle system, as you follow a captivating story with lots of humor and a great soundtrack.
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0/day in the week to Aug 22 → 0.14/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Karma City Police is a narrative-driven police dispatch simulator with pinball-based combat and RPG elements.
Enjoy a captivating story with lots of humor and eccentric characters.
Talk to the victims to discover their needs.
Allocate resources to assist them.
Explore the police station. Watch the TV news, interact with computers, files and terminals.
Unique battle system based on pinball mechanics.
Soundtrack created exclusively for the game.
Karma City Police is a love letter from a solo developer to all those adventure and RPG games some of us grew up with.
If you see anything wrong or have any suggestions, please let me know by sending me a DM or leaving a message on the discussion board.
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Genres
Sums Steam only; PlayStation, Xbox, Epic, Nintendo publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $11.99 | 159reviews | 79% | — | $42.4K |
| $11.99 | 7ratings | 51% | — | not modelled | |
Engagement
Reviews
Themes across 44 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Simply not a good game. I'd go as far as saying it's a bad game. So many very poor game design choices were made that I can't excuse it. 60% of the gameplay is "go there do that" in a poorly designed map that feels alot like a developer not giving a ♥♥♥♥ and trying to pad out the dead space between actual gameplay (i.e go over here, you came? go get me coffee before I talk to you. Get it, oh okay you broke the coffee machine, go to the garage to get the mechanic to fix it, okay now come back, okay now go to your office. Oh, seems like your monitor is gone for the 4th freaking time. go get it from that guy and then... BLAH BLAH BLAH., and if it was annoying to read, imagine what I must've felt like.) the actual gameplay consisting of about 20% gimmicky and frustrating pinball "fights" (which moreoften than not is just mash the paddles until the ball hits the guys) and the remaining 20% is actually pretty good but is severely weighed down by the rest. The pinball sections also have consumable items that you can randomally get and that barely do anything. The story is barebones, not "captivating" as it's described in the game description, but nonsensical and cartoonish but in the worst way, and the writing... Grammar mistakes I can and will excuse, but I can't excuse bad story writing and terrible potty humor. The premise is interesting and could make a great game but it's completely ruined by lackluster... basically almost everything. The art is nice. The soundtrack is good too. Maybe get it on sale if you REALLY want to. P.S: If you have to put a "Skip this fight" button for the boss level (or any level for that matter), you should probably rework a few things in the gameplay, rather than just making a frustrating mess of a level on an already frustrating combat system. Same goes for when you need to tell people that there's no autosave system so they should just save manually when some people had their saves delete or start over. Same goes for having 4 sequences where intense flashing is on screen and you can just animate combat or at the very least make the epilepsy inducing flashes just a bit less bright or a bit more bareable. No autosave in 202X is just lazy game development, same with most of the other issues in this game.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Portuguese - Brazil
| $11.99 |
| 3ratings |
| 60% |
| — |
| not modelled |
| $11.99 | — | — | — | not modelled |
| $11.99 | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 44 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Took me 3,7h for the first playthrough, solid game, some unused potential tho I think! I would like to see more focus on what I think was the best part about the game: responding to calls and dispatching units. At first, I believed that this was the game, and it felt pretty good to me. You need to address the situation, check if the emotions of the caller match with their concern (might be a prank, or some distraction), asking questions to gather more information is useful, and being sooo limited in terms of resources makes everything happening a dilemmas choice! Seeing the results at the end and getting to know what actually happened afterward was a nice thing to have aswell! Suddenly more and more other quests started to appear, but none of them felt as good to play as dispatching did. Just walking around, bringing coffee, fixing stuff, trying to get my monitor back for the 34th time (I started to feel like dwight lol) and a lot of stuff that is being made to progress in the story line. The story isn't bad by itself, protesters pissing at our reception was something I did not expect hahah, it's just that progressing through the story was sometimes chained to doing those simple and boring "walk there, get this, come back" tasks, and I was pretty happy when I could get back to dispatching again :) To sum up: A nice little game with some cool ideas, good looking pixel art style and a well designed dispatching gameplay mechanic that I wish to see more of. If you want to play something chill and short, it's worth a shot! PS: when walking around, getting stuck onto tiny edges of surrounding objects is a problem, especially when it's not obvious to the player what caused the character to stop, maybe a "slippery surface" around those edges could fix this :)
Legal
[h1] Tem corrupção = Jogo BR Fiel [/h1] Fui jogar em um dia que não tava muito bem psicologicamente e fiquei afetado pelo Karma que chega até nós por não saber se é um trote ou uma verdadeira emergência. Mas é um ótimo jogo para pensar as decisões e entender o que o sucateamento de equipamentos e trabalhos em condições precárias mexem com toda uma rede social de uma cidade, e quem determina o que tá certo ou errado é quem ministra o capital. Uma trama cheia de reviravoltas, porém bem curta e deixando pontas soltas sobre alguns personagens. O jogo tem mais de um final, então fiquem atentos para jogarem novamente. [b] Conselho: [/b] Apertem para salvar sempre antes de cada turno de ligações.
I did not expect to like this game as much as I did. It's goofy, silly, a little wacky but its a fun experience from start to finish and one of those games I wish I could play again with no knowledge of it. [B]Pros[/B] - Goofy, silly and wacky - Fun gameplay - Quirky characters - Interesting story [B]Cons[/B] - Limited replayability - Might be a little too out there for some people - The 911 calls could have been more of a focus imo - Lots of back and forth fetch quests [B]Overall Rating: 7.5/10[/B]
This game tells a really hard hitting story, in my opinion. Dont let the pixel art fool you one bit! While the story is great and makes you feel for these characters, it is also a subtle nod to the corruption and abuse of power that exists in legal systems. [i]Unfortunately, I refunded it before seeing this game's full potential. However, I fully intend on repurchasing this game when I get the chance![/i] Justice sure does exist in Karma City, and what better way to tell that story than through the eyes of [b][i] Karma City Police [/i][/b]'s 911 dispatcher?
The most annoying 100% I've played yet. This buggy game that has probably been played mostly because it's filled for game bundles is a chore, The story is useless and tries too hard to be odd. The pinball fights control poorly (I was hoping for at least the quality of the pinball game that came with some versions of Windows in the 90s) especially since it barely tries to offer proper physics and control. It's easy to break the game: I got locked into the dispatch room once when event triggers weren't working properly after loading a save between the 2nd and 3rd shifts. I had to restart from the beginning and followed a walkthrough to make sure I didn't break it's delicate linear design. It's an easy 100% if you save just in case right before each call shift. There are a few non-story achievements that can be missed. Also save before the ending to easily earn the alternate bad ending.
For the Discount price is a fun game, for the full price .... nah is so many ♥♥♥♥♥♥♥♥ and dark humour if funny and i love dark humour, the pinball game is kinda glitch tho. overall i would give it a 7 out of 10 cuz the ♥♥♥♥♥♥♥♥ made me laugh XD
Bem, realmente não sei descrever o que achei desse jogo, particularmente eu realmente gostei muito dele, mas ele tem alguns problemas que são um pouco ruim para um jogo narrativo. A história é legal porém muito vezes o humor e exagerado estragar o clima além que chega um momento que o jogo abre um monte de pergunta e quase nada de resposta como o Telefonista anterior a gente e investigação dele que mesmo tendo alguns pontos da conversa dele aparece no final ainda sim é muito pouco, também se o Delegado ou Giles é corrupto que ficar muito em aberto no jogo, mas tirando isso ainda foi muito legal a história mesmo ainda tendo pontos que poderia ser melhor. Em gameplay eu não tive problema e gostei muito das batalhas sendo um jogo em pinball mesmo que poderia ter mais momentos dele no jogo, acho que o único problema na minha visão que é bem chato que o jogo toda vez que abre ele fica em inglês e não salva quando a gente mudar o idioma ou contrário quando a gente mudar o volume ou coisa coisas que ficar salvo, mas tirando isso é um jogo muito bom. No final eu recomendo o jogo, mas não vai com grande expectativas é um jogo simples para passar o tempo e nada mais.
Humor e plot muito infantil, não é divertido e tudo demora demais para acontecer. Você faz de tudo, menos ser um policial.
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Players by region
Where this game's players are, estimated from review languages.
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