
KARDS, The World War II Card Game, combines traditional CCG gameplay with innovative mechanics inspired by classic strategy games and real battlefield tactics. Take command and challenge other players in grand-scale warfare on the ground, air, or seas.
Revenue comes from in-game items and microtransactions, which our price-based model doesn't estimate. The player count below is how many people own it, not what they spent.
Prices
The United States storefront in every case, so this compares stores and not countries.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
No United States chart position — it charts only in the markets below.
About

Sums Steam + Google Play
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | Free | 51.5Kreviews | 68% | — | $0 |
| Free | 25.4Kratings | 82% | — | $2.3M |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Engagement
Reviews
Themes across 1931 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
sb匹配,卓越的小鬼素质,构思卡牌,上帅累死人,和冰岛人浮木一样的福利
我真的服了。我真的服了。 又是一把。又是一把!我他妈开局,手牌刚展开,还没看清对面是什么旗子,血条已经掉了三分之一。我定睛一看——又是那面膏药旗。又是。永远是他妈的那面旗。 1939年,我懂了,1939年是吧?1939年你爹直接把日本的设计师请到公司当数值策划了对吧? 不然我实在想不出别的解释。你告诉我,一个1费单位,凭什么能长那样?凭什么?我把我的1费拍下去,像个营养不良的战五渣,他拍他的1费下来,好家伙,肌肉猛男,还带词条,还他妈能过牌。我们玩的是同一个游戏吗?我们玩的是同一款游戏吗??? 我怀疑我的卡是从1939年穿越过去的,他的卡是从1945年穿越回来的。 你打日快是什么体验?就是你刚想铺场,他清了。你刚想苟,他冲脸。你好不容易稳住了,心想这把稳了吧——他手牌一甩,直伤糊脸,游戏结束。你的操作有pp用吗?没有。你的思考有pp用吗?没有。这游戏对面在打牌,你在被单方面殴打。 我每次点开对局都以为自己在玩卡牌游戏,打完才发现我在玩沙包模拟器。 而且最离谱的是什么?他是快攻啊!!他是快攻啊!!! 快攻不应该是打空手牌就等死的吗?快攻不应该是后期疲软的吗?他呢?他铺完场、抢完血、打空手牌,然后——他过牌了。他又过牌了! 一个快攻,手牌越打越多,你是不是有点太过分了?我玩控制卡组资源都没他多,我图什么?我图什么啊? 我辛辛苦苦算费用、算节奏、算对面可能的解牌,算到最后我得出一个结论:我算个屁。 人家根本不需要算。1费拍2费拍3费拍,脸都给你拍歪。你跟他讲运营,他跟你讲物理学——用拳头跟你讲。 还有那些洗地的我一并骂了。"历史上日本前期就是猛啊,还原历史有什么错?" 还原你妈。1939年日本的石油全靠进口、钢铁产量被美国甩十八条街、打仗全靠赌国运,你怎么不还原?怎么不给他加个"资源耗尽:本局游戏第8回合自动投降"的debuff??选择性还原是吧?挑好的还原,挑烂的装死,你这不是还原历史,你这是给日本写同人文。 我说1939不是一款游戏,1939是一份情书。是1939的策划部写给日快卡组的、长达五个版本的、字字泣血的情书。 每一张削弱公告发下来,我都满怀希望地点开,然后发现——又双叒叕没有日本。永远是别的国家在挨刀,日本在旁边笑。我怀疑日本阵营的卡有一层隐形的护盾,叫"策划的偏爱"。 建议1939直接改名,别叫1939了,叫《日本1939:本社的正统续作》。 我们其他国家玩家就是dlc,就是陪玩,就是为了衬托日快有多潇洒而存在的、付费上班的npc。 我不管。我就是要骂。今天我被打崩了十七把,十七把里十五把是日快,我就是要骂。 明天上号如果还是日快,我就把这段复制粘贴再发一遍。后天也是。一直发到策划他妈的把那几张低费超模卡砍一刀为止。 削日本。现在。立刻。马上。不然我就是死,死外边,从匹配队列里跳出去,我也不会再玩这该死的1939。
Media

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Genres
Stats
Languages: English*, French*, German*, Polish*, Portuguese - Brazil*, Russian*, Simplified Chinese*, Italian*, Spanish - Spain*, Portuguese - Portugal*, Spanish - Latin America*, Traditional Chinese* +2 more
Hours played at review time, across 1.9K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
好玩,但是打不过
太棒了
917891789178
垃圾游戏
好玩
削弱也够车
冰島人不會平衡,排位都是輪椅互肘,賽博剪刀石頭布但右手發力你還是會輸,沒玩過就別玩了
hjv ggh
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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| $0 | 93 | 59% | Free | |
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| $0 | 5 | 80% | Free | |
| $0 | 0 | — | Free | |
| $0 | 34 | 76% | Free | |
| $0 | 0 | — | Free |