
KARDS, The World War II Card Game, combines traditional CCG gameplay with innovative mechanics inspired by classic strategy games and real battlefield tactics. Take command and challenge other players in grand-scale warfare on the ground, air, or seas.
Revenue comes from in-game items and microtransactions, which our price-based model doesn't estimate. The player count below is how many people own it, not what they spent.
Prices
The United States storefront in every case, so this compares stores and not countries.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
No United States chart position — it charts only in the markets below.
About

Sums Steam + Google Play
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | Free | 51.5Kreviews | 68% | — | $0 |
| Free | 25.4Kratings | 82% | — | $2.3M |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Engagement
Reviews
Themes across 1890 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
好玩
如果你能够熬过前期,那么这当然是一款极棒的卡牌游戏。然而如果你无法忍受前期没有强势卡牌,无法组成合适卡组的痛苦,那么请不要入坑,否则你将会极为坐牢。
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Media

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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $0 | 93 | 59% | Free | |
| $3.6K | 33 | 73% | $4.99 | |
| $0 | 0 | 80% | Free | |
| $0 | 0 | — | Free | |
| $0 | 34 | 76% | Free | |
| $0 | 0 | — | Free |
Genres
Stats
Languages: English*, French*, German*, Polish*, Portuguese - Brazil*, Russian*, Simplified Chinese*, Italian*, Spanish - Spain*, Portuguese - Portugal*, Spanish - Latin America*, Traditional Chinese* +2 more
Hours played at review time, across 1.9K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
看完所有差评后其实也有必要说两句 我从战友的时候接触这款游戏,直到血与铁才正式入坑 一共也充了100~200块,买月票,买异画 可玩性高不高?当然高,如果你本身对卡牌游戏没兴趣玩着游戏就是打发时间那我就不建议你入坑,我也快玩这游戏1000小时了,肝是真的 新手不好玩也是真的,但攒卡慢究其原因也就是个策略问题,不会收集,真正上手玩这游戏一年多了,天梯主流金卡基本都齐了,我也就充了7月8月这俩月月票,如果你接受不了,认为一年去玩通一款游戏太长了不合适,那就还是不建议入坑 关于福利问题,福利有时好有时不好,不能一概而论,前两天整的击剑锦标赛就很不错,军官包拿了一堆,但出了一堆银卡 至于天梯坏境,我倒是觉得没那么有问题,说是剪刀石头布,因为能够成体系的也就那点金卡与机制,可以看到最近的更新1939也是努力的在尝试搞平衡,血与铁的时候靠一个无金无银的苏德控到五段了,如今完全体英澳流星也卡在五段,如今澳新军团是我见过卡组最多的时候了,德国一个德芬车,走路流和德日控,几乎每个国家都有强体系卡组,从五段到二段也见到了不少没见过的卡组,反而日快少了很多,碰到日本也就是个炸槽了,炸槽强是真强这点没得说 想在这游戏登顶到元帅很简单,新手也做的到,唯一的问题就是攒卡去玩想玩的卡组,攒卡慢就是一个点,能接受的就跟我一样玩个成千上百小时,接受不了几十小时退游,很正常,要是这么容易就把卡攒齐了反而这游戏没多少人玩了 语言系统有点混乱,这说一点那说一点,总结下来就是值得一玩,要不要入坑长期去玩看你自己,我是电子yw没东西玩了才来肝这游戏的
我是已经玩了500多小时的玩家,我从冬季战争玩到现在,这游戏的卡牌数值是越来越高,早已没有原来卡牌相互碰撞的激情,天气牌更是超模,靠着全是天气卡组新手压着 我攒着么多金卡打,每玩一次都气的不轻,早已消失了游玩的快感 我和朋友们也是慢慢都退坑了
垃圾游戏
平衡做得一坨屎,畸形卡组满天飞!避雷这个游戏!
每次版本更新都要大量的新金银卡
脑瘫游戏,一个自己家世界赛的赛事冠军都被搞的弃游的玩意,傻逼工作室只能跑来闹钟这里来要饭,平衡一坨狗屎,匹配还有美味的elo机制,竞技场直接给你永远固定一胜,萌新当初的竞技场急速起家现在就是纯150金币买一个普通包去的,要是还能有没玩过的后来人看见我这个评测,立刻扭头滚出去,除非你想拿家产进来当和狗卡三国杀一样的大将军,那我只能祝你好运了
大便
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.