
KARDS, The World War II Card Game, combines traditional CCG gameplay with innovative mechanics inspired by classic strategy games and real battlefield tactics. Take command and challenge other players in grand-scale warfare on the ground, air, or seas.
Revenue comes from in-game items and microtransactions, which our price-based model doesn't estimate. The player count below is how many people own it, not what they spent.
Prices
The United States storefront in every case, so this compares stores and not countries.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
No United States chart position — it charts only in the markets below.
About

Sums Steam + Google Play
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | Free | 51.5Kreviews | 68% | — | $0 |
| Free | 25.4Kratings | 82% | — | $2.3M |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Engagement
Reviews
Themes across 1966 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
垃圾策划,垃圾运营,四老冯策划,辣鸡平衡
123
二游大牢,大果般的成瘾性,百草枯一样的副作用,谁玩谁倒霉
Media

Related
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $0 | 93 | 59% | Free | |
| $3.6K | 33 | 73% | $4.99 | |
| $0 | 5 | 80% | Free | |
| $0 | 0 | — | Free | |
| $0 | 34 | 76% | Free | |
| $0 | 0 | — | Free |
Genres
Stats
Languages: English*, French*, German*, Polish*, Portuguese - Brazil*, Russian*, Simplified Chinese*, Italian*, Spanish - Spain*, Portuguese - Portugal*, Spanish - Latin America*, Traditional Chinese* +2 more
Hours played at review time, across 2K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
good
希望冰岛人调低物价
冰岛人商业野性越来越暴露了,也不得不承认一个游戏如果没有砸进去成本的人就不会存活,也得感谢那些拿钱养护冰岛人的土豆服务器和胃的大佬们,但是能不能给刚进游戏的萌新一点游玩的空间,萌新入坑极难,开荒是极大的投入和折磨,只能被不断地暴打,想结束这个局面就必需买大量的卡包,大多数的人还是不会在游戏一开始就投入如此大量的钱财和资源,而随之而带来的就是大量新玩家的弃坑,我们k佬需要新鲜血液了
1939
新手期建议拿满每天低保就行,玩多了纯给冰岛人打工,还坐牢,等组成属于你的轮椅或者成为高玩(上帅),你才能体会到这款游戏的乐趣
6
Le illustrazioni sono bellissime. Le partite sono brevi e viene sempre voglia di farne ancora una. Il gameplay é molto semplice, ma a mio avviso fin troppo: le regole sono talmente basilari che l'esito di quasi tutte le partite é determinato principalmente dalla fortuna nel pescare le carte giuste. Le vittorie non sono mai del tutto soddisfacenti perché c'é sempre la sensazione di aver semplicemente ricevuto carte piú utili rispetto all'avversario. Allo stesso modo, quando si perde é raro che ci siano grossi errori da rimproverarsi: semplicemente si é fatto quel che si poteva con le carte arrivate in mano. Il divertimento principale rimane la costruzione del mazzo (il che richiede di spendere dei soldi veri - e non pochi - per comprare pacchetti di carte, sinceramente non ho ritenuto ne valesse la pena).
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.