
You wake up with amnesia in Kamitsubaki City, a city with a giant tower in its center. There, you meet a girl named Kafu Morisaki, and become a member of the Kamitsubaki Academy Newspaper Club at her invitation.
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0/day in the week to Aug 14 → 0.14/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
You wake up with amnesia in Kamitsubaki City, a city with a giant tower in its center.
There, you meet a girl named Kafu Morisaki, and begin participating at the Kamitsubaki Academy Newspaper Club at her invitation.
You will deepen your bonds with Kafu and the other club members through school life and your investigations of the city.
▼Introduction
"Kamitsubaki Academy Newspaper Club" is an urban investigation school adventure game where you look into Kamitsubaki City's rumors and secrets with the members of the club.
The game is divided into two modes: "Story segments" where you hang out with the members at school, and "investigation segments" where you explore and investigate Kamitsubaki City.
*This game shares part of its setting and lore with the "Kamitsubaki City" series.
However, the story here is standalone, you can enjoy this game without Story Mode
Segments where you read through the story via interactions with your fellow newspaper club members.
The story begins with you waking up in Kamitsubaki City with amnesia.
You then meet with the girls and go to school at Kamitsubaki Academy while searching for clues to recovering your memories.
You can advance to story parts by investigating in investigation parts and acquiring items.
▼Investigation Mode
Segments where you explore Kamitsubaki City with the newspaper club members and look into rumors and investigation requests.
You can progress with your investigations little by little by walking around the city and encountering events occuring in all sorts of locations.
At these events, you make "investigation checks" based on five parameters: "Movement," "Wisdom," "Insight," "Mysticism," and "Luck."
You can improve your parameters by gathering Items and Perks.
▼Fellow Newspaper Club Members
*Kafu Morisaki
*Rime Tanioki
*Haru Asanushi
*Sekai Yorukawa
*Koko Rinne
Genres
Engagement
Reviews
Themes across 45 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
我甚至不能因为喜欢神椿而给你打好评。这游戏缺点太多了,首先当然是定价。以这游戏的质量哪怕是粉丝也会考虑要不要买。调查环节摆明了就是拿机械重复换游戏时长,要花巨量时间重复地获取增益道具也就算了,有的判定要求必须是2的整数倍这种哪怕你数值够了也要看运气拖时间的设定有什么意义吗?游戏的曲子也没建设中的多,整体质量也远不如梦想曲。如果神椿想用游戏赚点营收或者吸引新粉丝,那你就得做好每一作都有梦想曲那样的质量的决心才行。
剧情意外的还不错,也些买情怀的对话能引起共鸣,就是有点短。探索和主线剧情是分开的,而且推进主线要求的探索进度很低,好处是只想看剧情就不会被骰子折磨太久。至于探索部分也还算有点意思,就是玩着实在高血压,一个都没开完不好评价。
[b] Only recommended if you are a Kamitsubaki fan. [/b] Cute game with a decent story that is bogged down by terrible gameplay. There is no skill involved in the investigation section of the game, which is the only gameplay you will experience. Your ability to clear the investigations literally depends on luck. You may need to raise a certain stat like luck to clear the investigation, and it is possible to travel across the entire map and not get a single luck related item that is needed to clear it, thus wasting your time as a result. On top of that, it is not possible to find out what is the stat you need to raise until you've collected enough clues, or fail/quit the expedition. The fastest way to get through investigations would be to start, quit the expedition and go back to the main menu immediately to find out the required stat you need and then equip the perks that will boost said stats to pass the check needed to clear the investigation. The stat checks needed to clear the investigation is also another frustrating aspect of the gameplay. Some of them have arbitrary requirements that are not known until you perform the check itself, such as requiring you to roll a number that is divisible by 5, another requires you to have less than 30 hp, which means you have to run around the map and take damage on purpose before you can even clear it. The developers have adjusted the investigation gameplay to make it more forgiving but it is still not enough. The ability to skip the investigation aspect entirely is just a lazy band aid fix, as the investigation gameplay also contains some dialogues and scenes with the characters you are travelling with. If the gameplay was good, it's an easy 8 or 9/10, but as it stands, its a 6/10.
Media

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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: Japanese, English, Simplified Chinese, Traditional Chinese
Hours played at review time, across 45 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
视觉小说界面主角说话会显示在中间,对快速按A只看对话框的我很不友好 而且视觉小说的背景图在更换时会黑屏卡一会,换张图也要加载我是服了的 连成就都不愿意做不同的图标 唉,谁让我是神椿粉丝呢?
游戏性其实比较一般,做调查每次都是碰运气让我有些抵触打开这个模式。 然后是剧情,[spoiler] 没有歌的世界 [/spoiler] 像是一个突发奇想的点子,而非神椿市设定又一深挖的点。说来想去,这点觉得有些单薄的原因还是内容量的不足,没办法成功的撑起这个概念,证明其价值的区分性因素过少导致了最终价值的卑微/低廉,至于我为什么改成了推荐,还是自己发挥了主观能动性,主动对我所欠缺的故事进行了一定量的补足,这部分补足当然是通过现实这一世界的歌曲完成的补足,以及自己听的其他具有开放性和足够丰富的叙事构建的。所以新闻部的内容薄弱让我有些失望,期待后面的其他作品吧。 然后是 [spoiler]女孩们之间的距离感[/spoiler],以及[spoiler]「我」和她们之间的距离感[/spoiler]让我有些不适,虽然 [spoiler] 理芽 END [/spoiler] 我确实没有预料到也很有感触;但是都显得有些简单了,无论是故事的结构,还是要阐述的内容,只是在告诉我她们是个什么样的人,[spoiler]仿佛陌生人一般的距离[/spoiler]。 很难评这个时长,谨慎购买。如果喜欢有别于REGENERATE的故事的话,可以尝试购买,2h 足够观测者完成大完整的体验,来决定这个游戏在你的库中的去留。 25-11-30: 宿声 的遗憾让我意识到「没有歌的世界」是什么样子的,面对庞大的他者,我能做的只有传递「YOU」的歌声。
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Players by region
Where this game's players are, estimated from review languages.
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