
A cozy 2D Point & Click adventure featuring multiple playable characters and plenty of silliness. Oh, and there's time travel and relationship stuff going down too. And robots – lots of robots...
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 25 chart moves that followed a price cut of more than 20% went a median of 10 places towards #1, and the 2,413 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About





Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; GOG, Nintendo publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $19.99 | 178reviews | 96% | — | $54.7K |
| $5.99−70% | 31ratings | 88% | — | not modelled | |
Engagement
Reviews
Themes across 59 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Очаровательный юмористический квестик, которому до самого финала удаётся сохранить своё искромётное настроение. В центре внимания находятся внезапно обменявшиеся своими временными линиями чудики – айтишник Джастин и первобытный человек Клют. И девушка между ними, куда уж без неё. Выкидывание персонажей из зоны комфорта даёт авторам огромный простор для юмористических ситуаций, а потому мы то пытаемся освоиться Джастином среди разумной цивилизации динозавров или пройти медкомиссию в утопичном робо-мире, а Клютом – остаться человеком после посещения модного барбершопа. Игра за Джулию менее изобретательна, всё же она находится в своём времени, но и у неё хватает весёлых ситуаций, с этим всё в порядке. Первый акт игры, когда мы управляем Джастином и Клютом в их временном местоположении – чистая вкуснятина. Всё настолько плавно, настолько интуитивно доступно, что игра просто льётся как Волга по святой России-матушке. А вот потом начинается второй акт и начинаются проблемы, ведь авторы вдруг решили объять необъятное и теперь мы должны меняться предметами между двумя одновременно доступными героями. А в третьем акте мы меняемся предметами, ища им применение в разных временных нишах, между ТРЕМЯ доступными героями. И это становится проблемой. Внедрение подобного обмена – это очень тонкая процедура, ведь ты буквально увеличиваешь геймплейную площадь в разы, а твой инструментарий остается тем же. И стоит авторам даже маленько оплошать в логичности, то целостность действия начинает рушиться, и игрок уже не показывает носа из руководства по прохождению. И плошают здесь не раз и не два. Я не скажу, что это наглухо убивает удовольствие от игры, но определенную долю раздражения приносит. Простой и наглядный пример этого ненужного усложнения – головоломка с цветными картриджами для принтера. У Клюта еще в первом акте появляется 4 картриджа, два из них ты спокойно наполняешь красками двух цветов уже к середине второго акта. В следующем акте появляется третий доступный персонаж – Джулия, вот у неё появляются две оставшиеся краски. И ты думаешь:» Хмммм, отдам краски Клюту, он наконец заполнит картридж, вуаля». А вот нет, краски Клюту не передаются. Почему??!! Начинается глупая нервотрепка, попытка разбавить эти краски, сделать с ними что-то еще, ничего не получается. Ааааа, картриджи нужно передать Джулии и она наполнит их двумя красками, а потом вернуть Клюту. Почему он сам не может наполнить, ведь он уже это делал это ранее, почему краски не передаются, в чём смысл. И на бумаге кажется, ну ты что дурак, Фенол, простое же действие, передавай все предметы зеркально туда-сюда и всё. Да, только у каждого персонажа одновременно по несколько десятков предметов, у нас тут десятки локаций и сотни активных точек. Перефразируя известную фразу из Параграфа 78 – «Подустанешь…» Несмотря даже на эту моментную перегруженность, игра мне оооочень понравилась. Она задорная, локации яркие и интересные, юмор непошлый, персонажи просто лапулечки. Потому, если вы скучаете по Депонии и золотой эре юмористических квестов, то вам однозначно сюда.
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, German, French, Spanish - Spain, Polish*languages with full audio support
| $19.99 |
| — |
| — |
| — |
| not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 60 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
GER/ENG Reinfall, da das Spieldesign dich komplett in eine fiese Sackgasse laufen lässt. Wenn du ein Item aus einem früheren Akt nicht hast, ist dein ganzer Spielstand für die Tonne, weil ein wichtiges Rätsel im nächsten Akt unlösbar ist und du nicht mehr weiterkommst. ---------------------- Total letdown. The game design drives you straight into a nasty dead end. If you missed an item in a previous act, your entire save file is completely useless because a critical puzzle in the next act becomes impossible to solve, blocking all your progress.
Justin Wack and the Big Time Hack is a fantastic point-and-click adventure that hits all the right notes for fans of the genre. The story is both humorous and engaging, with plenty of twists to keep you invested. The puzzles strike a great balance—challenging enough to be rewarding but never frustrating. What really stands out is the production quality: the visuals are polished, the animations smooth, and the voice acting top-notch, making the characters and world feel alive. The game pays homage to classic adventures while bringing in fresh ideas, making it a standout title in the modern point-and-click scene. If you enjoy clever writing, creative puzzles, and a bit of time-travel chaos, this game is absolutely worth your time.
Very nice adventure game with some clever and unusual mechanics. Excellent voice acting, interesting plot, and quite well-written. Took around 20 hours to complete. Anyone who likes adventure games will love this game. Recommended, 9/10.
Solid P&C/Adventure, maybe slightly on the easy side.... but a few puzzles did have me stumped. Reminded me of a cross between Maniac Mansion (visually) with the gameplay/puzzles being similar to the 2 x latest Leisure Suit Larry games (but the content in Justin Wack is of course more "PG"!) A good time, makes you think without ever getting too frustrating. One word of warning for achievement chasers - one of the trophies "BOX MODE" is locked behind a code that you need to purchase paid DLC for. Although the DLC is cheap, and includes a roadmap graph/walkthrough, I found this to be a bit in bad taste. For anyone playing and achievement hunting - the code is "ZAP", all 3 keys just need to be pressed together simultaneously.
Wow, that was a long and pretty entertaining ride. This is a very modern, very nostalgic, very well put-together, point & click time-travelling adventure game. It has many features that alleviate any of the old-school point & click games annoyances, and many cool (yet not unheard of) gameplay mechanics (like how events in the past change future events, playing with multiple characters and exchanging items between them, asking for in-game hints, etc) that also elevate it from most generic games of this kind. Voice-acting is phenomenal; soundtrack is catchy; graphics are really good; characters are likable and fun; every scene looks great and is also very well put-together gameplay-wise; puzzles are relatively easy, with a few a-ha! moments in the harder ones, and the occasional getting-stuck moments when you know you've missed a hotspot or are failing to grasp which item to use where (I didn't use hints, which would have saved me the trouble, but I wanted a more "hardcore" experience xD; there's also a "show all hotspots" key). Practically all puzzles were reasonable, hardly any moon logic here. There are autosaves (3) and also manual saves (3); one of my only nitpicks is that I wished there were more manual ones. My playtime is a bit exaggerated (since I started the game more than a year ago but couldn't continue due to life, and so I restarted recently), closer to 17 hours, no hints, trying a lot of weird things to see if there was any comment from characters (sometimes it paid off), and 100% achievements (I'll leave some tips for anyone interested at the bottom). Overall, this is a great point & click adventure game, with many callbacks to classics of the genre (both old and modern), which provides many hours of fun with minimal bothers. For achievement hunters: - Most achievements are obtained through normal progression of the game (unmissable). - There are very few missable ones, most of them easy to figure out if you are already versed in point & click games like this one. There's one that I missed (and luckily I realized before I deleted the manual save which allowed me to get it), hint: [spoiler] don't fill the hole until you absolutely have to; act 2 [/spoiler]) - There is one achievement that is linked to a paid DLC (originally tied to buying a physical copy). This DLC is just a code which unlocks very little gameplay (I didn't try everything but I also didn't find much), and said achievement. The code can potentially be found by searching for it online, although the developer explicitly asked not to do that. I think this is not a major issue and shouldn't prevent anyone from enjoying this awesome game.
I am a huge point and click adventure player, as I grew up on the classics. I am always looking for new ones, but I have played pretty much everything. I randomly found this on sale and wasn't expecting much, but it was actually really fun. It is very reminiscent of Day of The Tentacle as far as the concept and the humor, which I love. Puzzles are fair for the most part, with only a few being questionable of how one was supposed to think of the solution. Much longer than I expected as well. Worth the purchase at full price and z must get on sale if you like these types of games
Excellent Point and Click Puzzle Adventure. Really fun.
Great game with a fun story and some really enjoyable puzzles. I loved it from start to finish! Definitely recommended if you're into point-and-click adventure games, and I'd absolutely play a sequel if one ever comes out.
This game comes with a lot of humorous characters, maybe it's just my kind of humor but I found myself laughing out loud many times. This was my first ever full playthrough of a point and click, and I probably got stuck more than I should have. But the struggles had some great payoffs in the end. Ps. Beware of your choices, they might stick with you!
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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