
Jumper Jape is a skill-based hardcore platforming game. Channel your inner masochist and prepare to die in this masocore platformer with puzzle elements and a suggestive story.
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0/day in the week to Aug 10 → 0/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 25 chart moves that followed a price cut of more than 20% went a median of 10 places towards #1, and the 2,413 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
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Reviews
This is a game in the "hardcore platformer" tradition, which here (and typically) means a run-and-jump game with short but hard levels with infinite lives. Why play these games? Because you get to: -immerse yourself in running and jumping, the most humanly-intuitive mechanics of any game -plot out and slowly learn to execute action sequences to get yourself through a challenging environment -experience radical improvement and overcome challenge through skill and practice alone This game delivers the above pleasures, and features -Visual clarity: always a plus in skill-based games. Admittedly this comes from simplistic graphics, but I actually prefer this to some platformers, like Rayman or Donkey Kong games, whose slick graphics can get in the way. -A simple but well-chosen set of mechanics: double-jumps, extra-jumps, gravity-reversers, and lasers with toggle switches. Double-jump in particular is a fantastic tool to enrich platformers, and is still under-used. Jumps are height-adjustable and require a skilled touch, but there is no left/right momentum as you'd find in many Mario games. The core mechanics and level-design ideas show a strong influence from Jumper by Matt Thorson, one of the best freeware platformers (which however is a Windows-only amateur GameMaker game, and can run slow or fail to run on today's PCs). Frankly, this is a plus. Too many indie games try to distinguish themselves with a brilliant new mechanic. Screw those guys---I like running and jumping! -Some modest amount of puzzle-solving, but with a focus on skilled execution -A level editor -A plot which is silly, vague, and impressionistic, yet surprisingly evocative at points, with elements of Hotline Miami-esque psychological horror coming to the fore in a very well-planned scene that I won't spoil. -Short length and moderate difficulty (for the genre), which could be a plus or minus. For me right now, as a busy professional who also compulsively buys and completes hardcore platformers, it's a plus :) A minus is that a couple (but just a couple) of the levels emphasize nit-picky stuff, like aligning the character juuust right for falling thru narrow apertures. Precision is an important part of the genre, but in that particular situation it's just not fun. If I were to tweak the game to my taste, I would make length and difficulty both a bit higher (or add a harder second campaign); make the overall plot more coherent; and make the protagonist a bit more pleasant to look at. (He's a square-shaped, unsightly drunkard with an orange nose. Note, I am not complaining that he's a square, that's a good shape for this type of game!) But you know, I paid two bucks for the game, and I'm quite satisfied. Might even go and design some levels. Overall this is a nice contribution to the hardcore-platformer genre. Thanks guys!
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English**languages with full audio support
I bought this out of pity.
This is a really nice & well polished game, fun gameplay with a light hearted story. I really like the death counter with the leaderboard so you can compete with friends, definitely worth the £1.59.
Killed my parents in rage.
Followed this game throughout the development, also recieved a free copy for the game. But bought 3 copies to give out to friends just because the game is great. 10/10 GOTY - IGN 10/10 ♥♥♥♥♥♥♥ ♥♥♥♥ - Rock paper shotgun 10/10 Harder than my ♥♥♥♥ - Playboy 9/10 A game for women - Vogue 10/10 JÄVLA BRA SPEL - Aftonbladet
Great little game. Nice and short (the way I like my games. No tedious 30 hour epics for me thanks!), tight and brutal platforming, and a really beautiful soundtrack.
Hard as **** this game. Though it really invites me to keep on trying. Expect some cursing late at night, trying to beat that one level that seems impossible to beat. Would certainly recommend!
Черт сложная игра! Для любителей зубодробительных платформеров рекомендую
Un plataformas sencillo sin ningún aspecto destacable (gráficos y música bastante pobres). Los primeros niveles son divertidos, pero la dificultad aumenta muy rápido y es fácil desesperarse en algunos niveles. En cualquier caso, por el precio que tiene no está mal, sobre todo si te gustan los juegos difíciles y tienes los nervios de acero.
I used to LOVE "Jumper 2" and "Jumper Redux" (and all the other hardcore platformers of a decade or so ago). It's been years since I saw one that catches the essence of those ones so perfectly as Jumper Jape. And nice story as well...
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
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